Player Matchup

Geb
Geb
Lgnd2311
Geb
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 69L
1,574 Elo+
Party 2
Sol
Sol
fraize7
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,491 Elo+
Party 2
Bastet
Bastet
holdmym3at69
Bastet
Level 119
God Stats
1W - 1L
1,694 SR
Queue Stats
138W - 126L
1,530 Elo+
Party 2
Team Averages
Level 132
1,565 SR
1,532 Elo+

VS

Team Averages
Level 61
1,579 SR
1,929 Elo+
Poseidon
Poseidon
MajesticBaby204
Poseidon
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 0L
2,010 Elo+
Party 1
Da Ji
Da Ji
SabbbyCat
Da Ji
Level 160
God Stats
3W - 1L
1,737 SR
Queue Stats
155W - 60L
1,866 Elo+
Party 1
Shiva
Shiva
iplayfordalolz
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 0L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,712
643
6,102
15,650
11,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
11
0 / 6 / 0
7,051
588
6,128
9,650
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
12
3 / 6 / 2
8,584
715
7,547
12,771
4,396
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
5 / 1 / 9
9,712
809
11,060
7,132
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
SabbbyCat
Da Ji
13
5 / 2 / 6
9,326
777
9,064
11,102
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 9
10,147
846
14,743
16,530
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
15
15
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Poseidon
5
1
9
9.5
W
Da Ji
SabbbyCat
Da Ji
5
2
6
4
L
Sol
0
6
0
0
L
Bastet
3
6
2
0.67
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,777
Damage
34,867
38,071
Taken
34,764
19,471
Mitigated
28,087
4,842
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,102
1,117
0
1,735
15,650
11,661
0
6,168
9,165
19,779
1,431
W
Poseidon
11,060
1,894
0
2,092
7,132
2,906
1,404
2,645
4,487
51,596
0
W
Da Ji
SabbbyCat
Da Ji
9,064
1,898
0
2,809
11,102
6,440
512
3,221
7,881
0
27,511
L
Sol
6,128
2,154
0
1,776
9,650
3,414
0
1,927
7,513
25,569
3,286
L
Bastet
7,547
1,775
0
1,331
12,771
4,396
0
3,089
9,316
0
13,349
W
14,743
2,151
628
5,462
16,530
18,741
256
5,972
10,558
0
30,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
29,185
96
Minions Killed
166
2
Camps Cleared
10
678,122
Distance Traveled
745,111
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,712
643
27
2
0
235,116
3
W
Poseidon
9,712
809
99
8
6
251,461
3
W
Da Ji
9,326
777
30
3
3
234,017
4
L
Sol
7,051
588
60
5
1
205,331
2
L
Bastet
8,584
715
9
1
1
237,675
1
W
Shiva
10,147
846
37
3
1
259,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role