Player Matchup

Nu Wa
Nu Wa
JSegura99
Nu Wa
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 119L
1,496 Elo+
Party 1
Serqet
Serqet
Jaimiebra
Serqet
Level 101
God Stats
4W - 5L
1,452 SR
Queue Stats
109W - 109L
1,488 Elo+
Party 2
Bellona
Bellona
TheWillbertoHD
Bellona
Level 123
God Stats
2W - 3L
1,391 SR
Queue Stats
118W - 117L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
VicTorinoglitch
Cabrakan
Level 107
God Stats
3W - 5L
1,461 SR
Queue Stats
78W - 74L
1,473 Elo+
Party 2
Izanami
Izanami
javiCM_510
Izanami
Level 87
God Stats
5W - 6L
1,387 SR
Queue Stats
75W - 76L
1,476 Elo+
Party 1
Team Averages
Level 108
1,438 SR
1,477 Elo+

VS

Team Averages
Level 118
1,554 SR
1,506 Elo+
Yu Huang
Yu Huang
Banterous one
Yu Huang
Level 149
God Stats
4W - 7L
1,498 SR
Queue Stats
330W - 335L
1,567 Elo+
Party 3
Chernobog
Chernobog
II-_Vingador-_ll
Chernobog
Level 59
God Stats
9W - 8L
1,572 SR
Queue Stats
327W - 356L
1,447 Elo+
Solo
Ravana
Ravana
Point 4 on lay
Ravana
Level 158
God Stats
1W - 4L
1,480 SR
Queue Stats
502W - 476L
1,572 Elo+
Party 3
Shiva
Shiva
Souis Laha
Shiva
Level 160
God Stats
24W - 13L
1,722 SR
Queue Stats
487W - 452L
1,523 Elo+
Party 3
Cabrakan
Cabrakan
bqtmqn_154
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 201L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JSegura99
Nu Wa
14
2 / 2 / 7
8,407
601
10,080
6,558
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Jaimiebra
Serqet
14
6 / 1 / 4
8,450
604
6,510
11,359
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 4
8,339
596
8,140
13,295
11,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
12
2 / 0 / 9
8,139
581
5,069
9,152
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
javiCM_510
Izanami
13
6 / 0 / 3
8,258
590
6,444
4,590
1,691
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Banterous one
Yu Huang
12
1 / 3 / 1
6,926
495
4,817
8,606
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
11
1 / 3 / 2
6,344
453
2,324
9,469
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 1
6,135
438
4,082
11,968
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
13
3 / 4 / 1
7,348
525
8,604
17,167
8,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
bqtmqn_154
Cabrakan
6
0 / 5 / 0
4,948
353
1,393
8,121
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
5
5
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Banterous one
Yu Huang
1
3
1
0.5
L
Chernobog
1
3
2
0.67
W
Nu Wa
JSegura99
Nu Wa
2
2
7
2.75
W
Serqet
Jaimiebra
Serqet
6
1
4
8
L
0
3
1
0.17
L
Shiva
3
4
1
0.88
W
2
2
4
2
W
Cabrakan
2
0
9
6.5
L
Cabrakan
bqtmqn_154
Cabrakan
0
5
0
0
W
Izanami
javiCM_510
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,243
Damage
21,220
44,954
Taken
55,331
32,472
Mitigated
23,145
16,357
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Banterous one
Yu Huang
4,817
261
0
1,194
8,606
2,799
153
3,769
4,677
51,312
0
L
Chernobog
2,324
1,631
0
2,099
9,469
3,069
0
2,399
7,070
0
31,914
W
Nu Wa
JSegura99
Nu Wa
10,080
1,617
0
0
6,558
2,645
1,012
3,193
3,365
65,647
0
W
Serqet
Jaimiebra
Serqet
6,510
1,946
0
4,672
11,359
4,973
65
387
10,972
0
56,049
L
4,082
1,092
0
4,009
11,968
4,074
68
3,770
8,198
0
40,158
L
Shiva
8,604
1,470
0
5,223
17,167
8,699
0
2,606
14,084
0
49,427
W
8,140
3,255
0
4,382
13,295
11,995
1,080
0
13,295
0
59,709
W
Cabrakan
5,069
1,249
723
4,342
9,152
11,168
327
2,088
7,064
29,616
0
L
Cabrakan
bqtmqn_154
Cabrakan
1,393
344
0
375
8,121
4,504
0
2,605
5,516
9,601
0
W
Izanami
javiCM_510
Izanami
6,444
4,629
0
2,238
4,590
1,691
1,421
542
4,048
0
63,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
31,701
468
Minions Killed
297
0
Camps Cleared
0
1,369,897
Distance Traveled
1,321,797
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,926
495
88
6
0
239,275
3
L
Chernobog
6,344
453
51
4
0
293,555
0
W
Nu Wa
8,407
601
102
7
0
267,218
3
W
Serqet
8,450
604
88
6
0
313,213
0
L
Ravana
6,135
438
74
5
0
283,869
5
L
Shiva
7,348
525
73
5
0
255,897
0
W
Bellona
8,339
596
111
8
0
273,329
0
W
Cabrakan
8,139
581
46
3
0
263,665
1
L
Cabrakan
4,948
353
11
1
0
249,201
1
W
Izanami
8,258
590
121
9
0
252,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role