Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FlowerTime
Cerberus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 145L
1,614 Elo+
Solo
Cernunnos
Cernunnos
LawiletSaito
Cernunnos
Level 156
God Stats
1W - 0L
1,663 SR
Queue Stats
25W - 28L
1,611 Elo+
Solo
Serqet
Serqet
Mageyyy
Serqet
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
400W - 426L
1,562 Elo+
Solo
Fenrir
Fenrir
PhilipMacrevis
Fenrir
Level 156
God Stats
1W - 0L
1,202 SR
Queue Stats
65W - 58L
1,596 Elo+
Solo
Team Averages
Level 141
1,473 SR
1,576 Elo+

VS

Team Averages
Level 119
1,536 SR
1,550 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Adominii
Jing Wei
Level 125
God Stats
4W - 2L
1,751 SR
Queue Stats
144W - 136L
1,582 Elo+
Solo
Bastet
Bastet
Blumiére
Bastet
Level 158
God Stats
0W - 1L
1,315 SR
Queue Stats
20W - 22L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
Eusoubixão
Ne Zha
Level 124
God Stats
1W - 2L
1,302 SR
Queue Stats
243W - 275L
1,499 Elo+
Solo
Artemis
Artemis
RickRC97
Artemis
Level 42
God Stats
6W - 1L
1,815 SR
Queue Stats
429W - 424L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
7 / 2 / 24
11,870
913
16,722
24,854
40,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
FlowerTime
Cerberus
17
3 / 4 / 18
10,210
785
17,301
31,683
45,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
LawiletSaito
Cernunnos
20
5 / 0 / 23
11,346
873
20,825
11,727
7,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Mageyyy
Serqet
16
3 / 5 / 21
9,846
757
8,760
19,319
29,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 4 / 16
12,051
927
27,294
27,097
39,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 6 / 8
9,068
698
7,011
22,818
28,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Adominii
Jing Wei
19
5 / 5 / 9
11,332
872
19,562
18,279
10,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Blumiére
Bastet
15
3 / 9 / 3
9,017
694
16,944
21,626
11,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
17
4 / 3 / 7
10,581
814
13,365
23,039
21,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RickRC97
Artemis
14
2 / 9 / 5
8,745
673
18,587
18,829
10,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
46
32
Kills
14
15
Deaths
32
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
24
9.5
L
Horus
 
Horus
0
6
8
0.67
L
Jing Wei
Adominii
Jing Wei
5
5
9
1.9
L
Bastet
Blumiére
Bastet
3
9
3
0.5
L
Ne Zha
4
3
7
2.5
W
Cerberus
FlowerTime
Cerberus
3
4
18
3
W
Cernunnos
LawiletSaito
Cernunnos
5
0
23
16.5
W
Serqet
Mageyyy
Serqet
3
5
21
2.7
W
14
4
16
5.5
L
Artemis
RickRC97
Artemis
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,902
Damage
75,469
114,680
Taken
104,591
162,594
Mitigated
82,502
64,634
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,722
6,199
18,567
15,040
24,854
40,404
671
0
23,845
0
23,167
L
Horus
 
Horus
7,011
3,282
6,643
6,197
22,818
28,556
62
6,114
15,886
0
13,744
L
Jing Wei
Adominii
Jing Wei
19,562
16,166
1,271
4,031
18,279
10,129
208
4,398
13,203
0
40,467
L
Bastet
Blumiére
Bastet
16,944
4,691
777
3,404
21,626
11,495
180
4,516
17,034
0
26,671
L
Ne Zha
13,365
4,583
2,097
9,038
23,039
21,451
867
5,338
17,701
0
24,023
W
Cerberus
FlowerTime
Cerberus
17,301
1,305
2,132
12,856
31,683
45,241
484
0
31,683
36,065
0
W
Cernunnos
LawiletSaito
Cernunnos
20,825
11,380
829
3,739
11,727
7,252
5,800
0
11,727
0
49,783
W
Serqet
Mageyyy
Serqet
8,760
1,844
1,560
2,516
19,319
29,938
819
0
19,319
0
14,998
W
27,294
6,898
1,206
6,189
27,097
39,759
462
0
26,168
12,318
27,363
L
Artemis
RickRC97
Artemis
18,587
6,896
1,110
906
18,829
10,871
432
2,982
15,723
0
31,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,323
Gold Earned
48,743
176
Minions Killed
118
0
Camps Cleared
0
1,251,137
Distance Traveled
1,130,256
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,870
913
20
2
0
286,129
0
L
Horus
9,068
698
10
1
0
248,306
2
L
Jing Wei
11,332
872
45
3
0
231,473
0
L
Bastet
9,017
694
19
1
0
228,172
4
L
Ne Zha
10,581
814
18
1
0
234,054
2
W
Cerberus
10,210
785
42
3
0
231,820
1
W
Cernunnos
11,346
873
73
6
0
216,666
1
W
Serqet
9,846
757
12
1
0
247,555
0
W
Fenrir
12,051
927
29
2
0
268,967
0
L
Artemis
8,745
673
26
2
0
188,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role