Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bou3ooo
Ymir
Level 82
God Stats
8W - 10L
1,416 SR
Queue Stats
348W - 394L
1,384 Elo+
Solo
Thanatos
Thanatos
OJustInTimeO
Thanatos
Level 61
God Stats
8W - 13L
1,502 SR
Queue Stats
143W - 228L
1,344 Elo+
Party 3
Neith
Neith
oB3N3o
Neith
Level 129
God Stats
1W - 0L
1,267 SR
Queue Stats
6W - 8L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
xBlackQueenxx
Nu Wa
Level 68
God Stats
7W - 13L
1,043 SR
Queue Stats
204W - 298L
1,329 Elo+
Party 3
Team Averages
Level 93
1,346 SR
1,364 Elo+

VS

Team Averages
Level 40
1,535 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BiancaVBL
Artio
Level 69
God Stats
24W - 14L
1,598 SR
Queue Stats
250W - 303L
1,420 Elo+
Party 1
Chang'e
Chang'e
IncompetentYeti
Chang'e
Level 56
God Stats
15W - 16L
1,577 SR
Queue Stats
227W - 331L
1,335 Elo+
Solo
Olorun
Olorun
SizXD
Olorun
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,649 Elo+
Party 1
Neith
Neith
SumireKaki
Neith
Level 3
God Stats
4W - 11L
1,500 SR
Queue Stats
74W - 95L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 0 / 12
8,978
473
6,176
14,023
17,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Bou3ooo
Ymir
16
4 / 3 / 6
10,094
531
7,936
15,315
10,147
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
OJustInTimeO
Thanatos
17
6 / 5 / 6
10,727
565
12,614
19,001
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
oB3N3o
Neith
16
8 / 0 / 7
9,824
517
22,462
8,747
5,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 2 / 6
9,813
516
16,098
10,353
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 5 / 2
8,804
463
9,659
15,368
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
BiancaVBL
Artio
11
0 / 1 / 1
8,077
425
2,290
23,329
23,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 3
9,010
474
7,115
18,455
10,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
SizXD
Olorun
13
4 / 7 / 3
8,570
451
14,259
20,458
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
10
0 / 7 / 0
6,600
347
4,428
11,873
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
24
Kills
9
10
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
12
8
L
Loki
 
Loki
3
5
2
0.8
L
Artio
BiancaVBL
Artio
0
1
1
0.5
W
Ymir
Bou3ooo
Ymir
4
3
6
2.33
L
2
4
3
0.88
W
Thanatos
OJustInTimeO
Thanatos
6
5
6
1.8
L
Olorun
SizXD
Olorun
4
7
3
0.79
L
Neith
0
7
0
0
W
Neith
oB3N3o
Neith
8
0
7
11.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,286
Damage
37,751
67,439
Taken
89,483
49,157
Mitigated
54,351
27,811
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,176
1,004
0
3,314
14,023
17,915
307
3,236
10,787
25,660
5,188
L
Loki
 
Loki
9,659
2,152
0
2,761
15,368
5,913
0
4,956
10,228
0
60,835
L
Artio
BiancaVBL
Artio
2,290
141
247
4,485
23,329
23,328
29
4,650
18,469
31,537
9,183
W
Ymir
Bou3ooo
Ymir
7,936
2,004
0
2,840
15,315
10,147
585
6,244
9,071
68,601
0
L
7,115
505
609
7,610
18,455
10,463
230
7,044
10,928
66,029
0
W
Thanatos
OJustInTimeO
Thanatos
12,614
3,805
0
16,615
19,001
10,854
639
5,382
13,619
0
94,104
L
Olorun
SizXD
Olorun
14,259
6,694
249
7,469
20,458
9,907
0
8,162
12,166
47,002
4,476
L
Neith
4,428
1,828
0
1,734
11,873
4,740
0
3,897
7,845
0
33,987
W
Neith
oB3N3o
Neith
22,462
9,030
0
2,625
8,747
5,378
2,092
1,934
6,813
0
83,462
W
16,098
5,225
364
2,053
10,353
4,863
2,515
4,238
6,115
59,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,436
Gold Earned
41,061
477
Minions Killed
372
0
Camps Cleared
0
1,739,535
Distance Traveled
1,533,041
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,978
473
43
2
0
335,666
0
L
Loki
8,804
463
85
4
0
378,252
2
L
Artio
8,077
425
40
2
0
307,610
4
W
Ymir
10,094
531
102
5
0
343,420
2
L
Chang'e
9,010
474
106
6
0
335,215
0
W
Thanatos
10,727
565
118
6
0
377,864
1
L
Olorun
8,570
451
71
4
0
273,234
3
L
Neith
6,600
347
70
4
0
238,730
0
W
Neith
9,824
517
123
6
0
347,194
8
W
Nu Wa
9,813
516
91
5
0
335,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role