Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gravewalk3r
Ah Muzen Cab
Level 76
God Stats
0W - 2L
1,300 SR
Queue Stats
24W - 22L
1,496 Elo+
Party 2
Ishtar
Ishtar
MML007
Ishtar
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 61L
1,511 Elo+
Solo
Cliodhna
Cliodhna
MrGebara
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,475 Elo+
Solo
Pele
Pele
Nechos
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Sylvanus
Sylvanus
UghMadelyn
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 193L
1,444 Elo+
Party 2
Team Averages
Level 58
1,460 SR
1,476 Elo+

VS

Team Averages
Level 124
1,441 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Accalia1221
Ra
Level 27
God Stats
1W - 2L
1,197 SR
Queue Stats
70W - 64L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
Dread Sand Man
Cernunnos
Level 157
God Stats
5W - 1L
1,556 SR
Queue Stats
298W - 220L
1,577 Elo+
Party 1
Merlin
Merlin
KickNafka41
Merlin
Level 148
God Stats
8W - 9L
1,604 SR
Queue Stats
684W - 690L
1,549 Elo+
Party 1
Lancelot
Lancelot
SwindleSL
Lancelot
Level 129
God Stats
4W - 3L
1,349 SR
Queue Stats
322W - 309L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gravewalk3r
Ah Muzen Cab
20
9 / 8 / 6
13,186
879
26,471
18,830
10,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
MML007
Ishtar
19
5 / 8 / 8
11,362
757
17,144
18,100
9,695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cliodhna
MrGebara
Cliodhna
16
1 / 10 / 4
9,165
611
11,092
20,251
10,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Nechos
Pele
16
4 / 12 / 6
10,078
672
17,531
22,683
11,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
UghMadelyn
Sylvanus
18
1 / 9 / 11
10,898
727
10,138
30,378
35,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
19
6 / 3 / 29
12,099
807
8,607
34,055
38,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 4 / 26
11,011
734
7,570
11,356
5,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Dread Sand Man
Cernunnos
20
20 / 6 / 19
13,914
928
36,686
25,526
15,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
20
11 / 4 / 23
13,482
899
29,086
15,931
9,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SwindleSL
Lancelot
20
8 / 5 / 25
13,141
876
19,550
24,845
32,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
169
20
Kills
47
47
Deaths
22
35
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
6
3
29
6.83
W
2
4
26
3.75
W
Cernunnos
Dread Sand Man
Cernunnos
20
6
19
4.92
L
Ah Muzen Cab
Gravewalk3r
Ah Muzen Cab
9
8
6
1.5
W
Merlin
11
4
23
5.63
L
Ishtar
MML007
Ishtar
5
8
8
1.13
L
Cliodhna
MrGebara
Cliodhna
1
10
4
0.3
L
Pele
Nechos
Pele
4
12
6
0.58
W
Lancelot
SwindleSL
Lancelot
8
5
25
4.1
L
Sylvanus
UghMadelyn
Sylvanus
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,376
Damage
101,499
110,242
Taken
111,713
77,598
Mitigated
101,722
20,865
Healing
44,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
8,607
1,372
2,866
14,061
34,055
38,180
194
2,322
31,733
19,022
0
W
7,570
1,236
6,139
1,668
11,356
5,050
980
1,012
10,344
23,358
0
W
Cernunnos
Dread Sand Man
Cernunnos
36,686
17,945
1,327
7,752
25,526
15,767
4,753
2,415
23,111
0
57,765
L
Ah Muzen Cab
Gravewalk3r
Ah Muzen Cab
26,471
8,163
467
2,534
18,830
10,306
345
6,980
11,850
0
52,027
W
Merlin
29,086
1,049
2,120
2,202
15,931
9,791
2,146
1,673
14,258
54,123
0
L
Ishtar
MML007
Ishtar
17,144
8,876
247
2,317
18,100
9,695
288
7,124
10,976
0
29,140
L
Cliodhna
MrGebara
Cliodhna
11,092
693
965
1,496
20,251
10,663
0
7,391
12,860
0
25,558
L
Pele
Nechos
Pele
17,531
2,733
0
1,892
22,683
11,930
0
8,262
14,421
0
26,256
W
Lancelot
SwindleSL
Lancelot
19,550
4,368
2,991
3,443
24,845
32,934
645
2,716
22,129
558
31,842
L
Sylvanus
UghMadelyn
Sylvanus
10,138
2,364
3,615
7,332
30,378
35,004
0
16,064
14,314
13,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,689
Gold Earned
63,647
130
Minions Killed
189
0
Camps Cleared
0
1,031,957
Distance Traveled
1,383,399
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,099
807
20
1
0
290,041
2
W
Ra
11,011
734
42
3
0
265,528
0
W
Cernunnos
13,914
928
36
2
0
260,325
0
L
Ah Muzen Cab
13,186
879
51
3
0
212,485
0
W
Merlin
13,482
899
67
4
0
258,047
2
L
Ishtar
11,362
757
19
1
0
180,212
0
L
Cliodhna
9,165
611
36
2
0
235,275
0
L
Pele
10,078
672
15
1
0
195,498
0
W
Lancelot
13,141
876
24
2
0
309,458
1
L
Sylvanus
10,898
727
9
1
0
208,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role