Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jarby04
Gilgamesh
Level 122
God Stats
2W - 2L
1,699 SR
Queue Stats
73W - 58L
1,595 Elo+
Party 1
Medusa
Medusa
Lineant
Medusa
Level 160
God Stats
2W - 3L
1,638 SR
Queue Stats
142W - 87L
1,661 Elo+
Party 1
Nox
Nox
Valkyrieslight
Nox
Level 157
God Stats
2W - 7L
1,455 SR
Queue Stats
108W - 136L
1,540 Elo+
Party 1
Lancelot
Lancelot
Yuskos4
Lancelot
Level 123
God Stats
2W - 4L
1,758 SR
Queue Stats
129W - 106L
1,580 Elo+
Party 1
Team Averages
Level 138
1,610 SR
1,575 Elo+

VS

Team Averages
Level 103
1,618 SR
1,575 Elo+
Chaac
Chaac
Badder55
Chaac
Level 100
God Stats
239W - 227L
1,628 SR
Queue Stats
242W - 233L
1,600 Elo+
Solo
Skadi
Skadi
LeviTrigunIsGod
Skadi
Level 83
God Stats
1W - 1L
1,296 SR
Queue Stats
38W - 36L
1,602 Elo+
Party 2
Kukulkan
Kukulkan
Lucasboituva
Kukulkan
Level 62
God Stats
12W - 6L
1,630 SR
Queue Stats
200W - 203L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
WILL123456
Baron Samedi
Level 142
God Stats
15W - 4L
1,843 SR
Queue Stats
362W - 369L
1,560 Elo+
Solo
Thor
Thor
WheeZy7882
Thor
Level 128
God Stats
16W - 10L
1,693 SR
Queue Stats
482W - 474L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 2 / 4
8,936
745
11,192
17,902
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Jarby04
Gilgamesh
15
3 / 5 / 6
9,349
779
9,137
18,892
16,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Lineant
Medusa
16
5 / 6 / 5
9,331
778
15,709
14,052
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 3
8,170
681
6,264
13,140
11,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Yuskos4
Lancelot
15
5 / 5 / 3
9,062
755
11,794
17,820
9,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Badder55
Chaac
17
2 / 1 / 10
9,486
791
8,730
13,928
15,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 4 / 12
9,568
797
16,610
15,001
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Lucasboituva
Kukulkan
16
4 / 6 / 6
9,102
759
9,269
10,823
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
WILL123456
Baron Samedi
17
3 / 2 / 13
9,526
794
13,636
10,638
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 3 / 8
10,519
877
17,891
15,782
7,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
16
Kills
22
22
Deaths
16
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
4
2.5
W
Chaac
Badder55
Chaac
2
1
10
7
L
Gilgamesh
Jarby04
Gilgamesh
3
5
6
1.2
W
4
4
12
2.5
L
Medusa
Lineant
Medusa
5
6
5
1.25
W
Kukulkan
Lucasboituva
Kukulkan
4
6
6
1.17
L
0
4
3
0.38
W
Baron Samedi
WILL123456
Baron Samedi
3
2
13
4.75
W
9
3
8
4.33
L
Lancelot
Yuskos4
Lancelot
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
66,136
81,806
Taken
66,172
57,163
Mitigated
41,637
10,979
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,192
1,691
0
3,808
17,902
11,763
0
5,418
12,484
0
20,363
W
Chaac
Badder55
Chaac
8,730
1,915
822
7,414
13,928
15,799
378
1,098
12,830
0
30,911
L
Gilgamesh
Jarby04
Gilgamesh
9,137
2,688
1,162
1,947
18,892
16,159
0
6,160
12,732
250
32,977
W
16,610
8,033
0
1,545
15,001
6,968
0
3,045
11,956
0
35,802
L
Medusa
Lineant
Medusa
15,709
6,061
0
502
14,052
8,551
0
2,507
11,545
0
42,306
W
Kukulkan
Lucasboituva
Kukulkan
9,269
1,058
0
331
10,823
5,172
1,259
668
10,155
26,100
0
L
6,264
341
0
1,446
13,140
11,325
0
3,469
9,671
23,250
0
W
Baron Samedi
WILL123456
Baron Samedi
13,636
1,129
4,352
4,778
10,638
5,730
400
325
10,313
41,073
0
W
17,891
4,907
0
2,185
15,782
7,968
998
1,378
14,404
0
38,419
L
Lancelot
Yuskos4
Lancelot
11,794
1,766
0
2,114
17,820
9,365
0
5,351
12,469
0
19,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
48,201
178
Minions Killed
235
0
Camps Cleared
0
1,188,060
Distance Traveled
1,289,523
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,936
745
24
2
0
265,990
4
W
Chaac
9,486
791
50
4
0
276,012
2
L
Gilgamesh
9,349
779
51
4
0
223,552
1
W
Skadi
9,568
797
47
4
0
266,689
1
L
Medusa
9,331
778
60
5
0
213,634
0
W
Kukulkan
9,102
759
42
4
0
242,966
1
L
Nox
8,170
681
31
3
0
220,958
1
W
Baron Samedi
9,526
794
54
5
0
250,182
1
W
Thor
10,519
877
42
4
0
253,674
4
L
Lancelot
9,062
755
12
1
0
263,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role