Player Matchup

Chang'e
Chang'e
Foroark
Chang'e
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 183L
1,622 Elo+
Solo
Bakasura
Bakasura
ReyVana
Bakasura
Level 160
God Stats
17W - 23L
1,372 SR
Queue Stats
444W - 459L
1,518 Elo+
Solo
Kukulkan
Kukulkan
RodentTheRare
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 107L
1,529 Elo+
Party 1
Artemis
Artemis
TheRiley
Artemis
Level 99
God Stats
7W - 3L
1,723 SR
Queue Stats
17W - 14L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
ViiGo
Baron Samedi
Level 119
God Stats
22W - 17L
1,621 SR
Queue Stats
477W - 513L
1,564 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,575 Elo+

VS

Team Averages
Level 129
1,509 SR
1,468 Elo+
Awilix
Awilix
Stephaannoo
Awilix
Level 116
God Stats
0W - 4L
1,145 SR
Queue Stats
211W - 207L
1,595 Elo+
Solo
Bacchus
Bacchus
TheSpekis
Bacchus
Level 159
God Stats
1W - 1L
1,788 SR
Queue Stats
31W - 31L
1,110 Elo+
Solo
Chang'e
Chang'e
Thield
Chang'e
Level 160
God Stats
4W - 6L
1,660 SR
Queue Stats
36W - 34L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
UltravioIence
Sun Wukong
Level 143
God Stats
2W - 2L
1,452 SR
Queue Stats
100W - 89L
1,556 Elo+
Solo
Ishtar
Ishtar
VetMatriarch
Ishtar
Level 66
God Stats
2W - 4L
1,499 SR
Queue Stats
123W - 101L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Foroark
Chang'e
18
5 / 3 / 8
12,637
527
15,120
24,523
24,729
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ReyVana
Bakasura
20
11 / 2 / 6
15,935
664
21,062
23,367
12,211
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
RodentTheRare
Kukulkan
18
3 / 2 / 9
12,595
525
17,373
12,369
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TheRiley
Artemis
20
6 / 3 / 7
13,307
554
20,163
17,978
8,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ViiGo
Baron Samedi
15
0 / 3 / 11
11,218
467
8,612
24,718
29,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
3 / 7 / 3
10,837
452
7,091
22,936
11,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TheSpekis
Bacchus
14
3 / 4 / 7
10,151
423
9,436
22,581
38,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Thield
Chang'e
17
2 / 5 / 8
11,232
468
18,594
26,502
11,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UltravioIence
Sun Wukong
19
3 / 5 / 4
12,685
529
14,572
23,394
20,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
17
2 / 5 / 3
11,009
459
9,067
16,636
8,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
25
Kills
13
13
Deaths
26
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Foroark
Chang'e
5
3
8
3
W
Bakasura
ReyVana
Bakasura
11
2
6
7
W
Kukulkan
RodentTheRare
Kukulkan
3
2
9
3.75
L
Awilix
3
7
3
0.64
W
Artemis
TheRiley
Artemis
6
3
7
3.17
L
Bacchus
TheSpekis
Bacchus
3
4
7
1.63
L
Chang'e
Thield
Chang'e
2
5
8
1.2
L
Sun Wukong
UltravioIence
Sun Wukong
3
5
4
1
L
Ishtar
2
5
3
0.7
W
Baron Samedi
ViiGo
Baron Samedi
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,330
Damage
58,760
102,955
Taken
112,049
81,276
Mitigated
90,210
40,275
Healing
22,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Foroark
Chang'e
15,120
1,779
1,906
10,724
24,523
24,729
484
5,891
18,406
73,131
0
W
Bakasura
ReyVana
Bakasura
21,062
13,634
0
6,890
23,367
12,211
954
5,168
17,939
41
152,846
W
Kukulkan
RodentTheRare
Kukulkan
17,373
1,752
0
3,621
12,369
6,193
702
4,591
7,682
121,897
0
L
Awilix
7,091
2,630
0
240
22,936
11,855
1,111
5,498
16,131
0
103,900
W
Artemis
TheRiley
Artemis
20,163
11,234
0
7,224
17,978
8,931
5,071
5,471
12,387
0
129,788
L
Bacchus
TheSpekis
Bacchus
9,436
708
0
2,412
22,581
38,164
0
6,602
15,413
39,081
0
L
Chang'e
Thield
Chang'e
18,594
1,194
3,501
10,684
26,502
11,843
0
14,355
11,489
103,693
0
L
Sun Wukong
UltravioIence
Sun Wukong
14,572
3,737
0
4,840
23,394
20,309
731
12,256
10,318
78
96,277
L
Ishtar
9,067
5,584
0
1,083
16,636
8,039
0
2,136
13,940
0
79,171
W
Baron Samedi
ViiGo
Baron Samedi
8,612
330
3,240
6,670
24,718
29,212
111
9,213
15,081
34,894
2,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,692
Gold Earned
55,914
717
Minions Killed
647
0
Camps Cleared
0
2,289,869
Distance Traveled
2,206,966
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,637
527
101
4
0
438,634
7
W
Bakasura
15,935
664
228
10
0
586,382
1
W
Kukulkan
12,595
525
184
8
0
430,644
4
L
Awilix
10,837
452
147
6
0
488,367
3
W
Artemis
13,307
554
157
7
0
402,648
7
L
Bacchus
10,151
423
45
2
0
443,759
7
L
Chang'e
11,232
468
166
7
0
462,101
6
L
Sun Wukong
12,685
529
155
6
0
425,867
6
L
Ishtar
11,009
459
134
6
0
386,872
1
W
Baron Samedi
11,218
467
47
2
0
431,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role