Player Matchup

Zeus
Zeus
 
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Justicethewise
Morgan Le Fay
Level 17
God Stats
8W - 12L
1,485 SR
Queue Stats
114W - 145L
1,226 Elo+
Party 2
Medusa
Medusa
YummyCookie800
Medusa
Level 46
God Stats
11W - 12L
1,357 SR
Queue Stats
59W - 63L
1,382 Elo+
Party 1
Thor
Thor
barrieMcConnier
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,078 Elo+
Party 1
Cthulhu
Cthulhu
blackeyychann
Cthulhu
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
109W - 135L
1,229 Elo+
Party 2
Team Averages
Level 26
1,468 SR
1,283 Elo+

VS

Team Averages
Level 80
1,478 SR
1,380 Elo+
Bellona
Bellona
 
Bellona
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlindOrphans
Sol
Level 67
God Stats
1W - 2L
1,325 SR
Queue Stats
16W - 23L
1,340 Elo+
Party 3
Aphrodite
Aphrodite
KaiXJinx
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,253 Elo+
Party 3
Izanami
Izanami
Th3B3rn242
Izanami
Level 69
God Stats
5W - 5L
1,445 SR
Queue Stats
20W - 31L
1,412 Elo+
Party 3
Shiva
Shiva
Venom2798
Shiva
Level 124
God Stats
3W - 3L
1,620 SR
Queue Stats
81W - 103L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 4 / 1
6,950
695
4,474
6,190
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Justicethewise
Morgan Le Fay
13
0 / 4 / 1
6,843
684
5,736
8,060
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 4 / 0
6,368
637
4,731
8,808
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 0
6,133
613
3,774
9,486
3,869
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
0 / 3 / 0
6,842
684
5,898
8,773
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 0 / 11
8,344
834
7,649
5,834
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 9
9,278
928
8,541
8,999
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
KaiXJinx
Aphrodite
15
2 / 0 / 4
7,618
762
3,335
5,762
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Th3B3rn242
Izanami
14
3 / 0 / 3
7,642
764
5,194
5,287
2,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shiva
Venom2798
Shiva
15
5 / 2 / 7
8,236
824
8,632
11,839
7,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
22
22
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
W
Bellona
 
Bellona
4
0
11
9.5
W
8
0
9
12.5
L
Morgan Le Fay
Justicethewise
Morgan Le Fay
0
4
1
0.13
W
Aphrodite
KaiXJinx
Aphrodite
2
0
4
4
W
Izanami
Th3B3rn242
Izanami
3
0
3
4.5
W
Shiva
Venom2798
Shiva
5
2
7
4.25
L
1
4
0
0.25
L
0
7
0
0
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
33,351
41,317
Taken
37,721
21,959
Mitigated
20,069
2,829
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,474
304
0
468
6,190
2,404
0
1,366
4,824
26,152
0
W
Bellona
 
Bellona
7,649
2,094
0
1,240
5,834
3,920
0
1,617
4,217
0
29,042
W
8,541
3,869
0
3,935
8,999
3,590
3,592
4,064
4,935
33,236
0
L
Morgan Le Fay
Justicethewise
Morgan Le Fay
5,736
450
0
578
8,060
3,961
0
2,397
5,663
21,539
0
W
Aphrodite
KaiXJinx
Aphrodite
3,335
676
3,177
3,725
5,762
2,980
410
3,385
2,377
13,463
0
W
Izanami
Th3B3rn242
Izanami
5,194
3,370
0
262
5,287
2,303
922
3,196
2,091
0
30,213
W
Shiva
Venom2798
Shiva
8,632
2,489
232
2,832
11,839
7,276
168
3,846
7,993
0
25,154
L
4,731
1,500
0
521
8,808
3,604
0
2,079
6,729
0
14,106
L
3,774
1,763
0
0
9,486
3,869
0
2,286
7,200
0
8,070
L
Cthulhu
5,898
58
163
1,099
8,773
8,121
0
3,748
5,025
20,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
41,118
153
Minions Killed
236
0
Camps Cleared
0
837,871
Distance Traveled
1,008,178
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,950
695
53
5
0
169,060
3
W
Bellona
8,344
834
48
5
0
216,616
1
W
Sol
9,278
928
57
6
0
187,173
1
L
Morgan Le Fay
6,843
684
34
3
0
174,711
0
W
Aphrodite
7,618
762
35
4
0
208,585
0
W
Izanami
7,642
764
62
6
0
185,045
0
W
Shiva
8,236
824
34
3
0
210,759
1
L
Medusa
6,368
637
21
2
0
156,367
0
L
Thor
6,133
613
15
2
0
138,558
0
L
Cthulhu
6,842
684
30
3
0
199,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role