Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
JPChakira2004
He Bo
Level 107
God Stats
2W - 1L
1,681 SR
Queue Stats
95W - 93L
1,474 Elo+
Solo
Bacchus
Bacchus
Samuru_Dee
Bacchus
Level 122
God Stats
12W - 19L
1,491 SR
Queue Stats
230W - 261L
1,455 Elo+
Solo
Team Averages
Level 130
1,534 SR
1,486 Elo+

VS

Team Averages
Level 125
1,531 SR
1,454 Elo+
Charybdis
Charybdis
CallMeOogway219
Charybdis
Level 128
God Stats
0W - 2L
1,532 SR
Queue Stats
57W - 52L
1,467 Elo+
Party 1
Vamana
Vamana
Freakonomics_12
Vamana
Level 128
God Stats
17W - 13L
1,535 SR
Queue Stats
166W - 160L
1,494 Elo+
Solo
Hel
Hel
StonedTeddy3555
Hel
Level 121
God Stats
0W - 2L
1,454 SR
Queue Stats
47W - 52L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
UnwashedShark70
Cabrakan
Level 144
God Stats
2W - 1L
1,580 SR
Queue Stats
49W - 49L
1,439 Elo+
Party 1
Ganesha
Ganesha
Y0UR SENPAI
Ganesha
Level 103
God Stats
1W - 3L
1,553 SR
Queue Stats
38W - 36L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 0 / 2
7,130
594
10,805
7,503
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
12
1 / 0 / 0
6,897
575
5,447
9,311
5,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
 
Serqet
9
3 / 0 / 0
5,812
484
4,212
8,290
2,999
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,290
524
4,334
6,194
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Samuru_Dee
Bacchus
9
1 / 2 / 8
5,865
489
6,882
6,330
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CallMeOogway219
Charybdis
9
0 / 5 / 0
5,352
446
2,016
9,593
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,802
567
4,176
7,978
5,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 1
5,765
480
3,608
6,144
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
10
2 / 2 / 1
6,130
511
5,237
10,114
4,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Y0UR SENPAI
Ganesha
7
0 / 4 / 1
5,394
450
2,014
11,098
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
2
8
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Serqet
 
Serqet
3
0
0
3
L
Charybdis
CallMeOogway219
Charybdis
0
5
0
0
L
0
1
0
0
W
1
2
0
0.5
W
Bacchus
Samuru_Dee
Bacchus
1
2
8
2.5
L
1
1
1
1.5
L
Cabrakan
2
2
1
1.25
L
Ganesha
Y0UR SENPAI
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
17,051
37,628
Taken
44,927
17,716
Mitigated
20,414
12,976
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,805
6,143
0
4,391
7,503
2,932
362
2,201
5,302
0
52,831
W
Sun Wukong
 
Sun Wukong
5,447
1,290
0
4,008
9,311
5,585
0
633
8,678
0
57,078
W
Serqet
 
Serqet
4,212
1,063
0
1,380
8,290
2,999
0
2,205
5,969
0
33,053
L
Charybdis
CallMeOogway219
Charybdis
2,016
647
0
2,235
9,593
2,560
0
1,936
7,362
0
34,269
L
4,176
1,506
0
1,818
7,978
5,479
0
0
7,978
0
58,546
W
4,334
507
0
1,669
6,194
2,511
0
3,553
2,529
44,632
0
W
Bacchus
Samuru_Dee
Bacchus
6,882
926
193
1,335
6,330
3,689
32
1,963
4,291
17,547
2,107
L
3,608
55
727
3,260
6,144
2,168
0
3,141
2,786
28,878
0
L
Cabrakan
5,237
951
0
1,478
10,114
4,993
164
2,726
6,982
36,934
0
L
Ganesha
Y0UR SENPAI
Ganesha
2,014
369
0
2,189
11,098
5,214
0
2,394
7,640
13,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
29,443
349
Minions Killed
314
0
Camps Cleared
0
1,143,052
Distance Traveled
1,092,649
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,130
594
59
5
0
213,491
3
W
Sun Wukong
6,897
575
116
10
0
232,437
4
W
Serqet
5,812
484
58
5
0
266,602
3
L
Charybdis
5,352
446
82
7
0
200,410
0
L
Vamana
6,802
567
104
9
0
216,025
3
W
He Bo
6,290
524
76
6
0
204,551
4
W
Bacchus
5,865
489
40
3
0
225,971
1
L
Hel
5,765
480
57
5
0
222,392
2
L
Cabrakan
6,130
511
67
6
0
239,885
4
L
Ganesha
5,394
450
4
0
0
213,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role