Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EIderGoddess
Morgan Le Fay
Level 109
God Stats
5W - 8L
1,408 SR
Queue Stats
102W - 98L
1,529 Elo+
Party 2
Ymir
Ymir
RNJRgreen
Ymir
Level 156
God Stats
1W - 0L
1,380 SR
Queue Stats
118W - 124L
1,415 Elo+
Solo
Skadi
Skadi
SkyKittygirl
Skadi
Level 102
God Stats
2W - 5L
1,265 SR
Queue Stats
157W - 151L
1,514 Elo+
Party 3
Awilix
Awilix
blessed_nerissa
Awilix
Level 115
God Stats
5W - 2L
1,666 SR
Queue Stats
48W - 37L
1,556 Elo+
Party 2
Team Averages
Level 128
1,444 SR
1,503 Elo+

VS

Team Averages
Level 99
1,381 SR
1,516 Elo+
Atlas
Atlas
Ice_Siberia
Atlas
Level 107
God Stats
0W - 3L
1,218 SR
Queue Stats
408W - 401L
1,532 Elo+
Party 1
Medusa
Medusa
LookingForDaddy
Medusa
Level 65
God Stats
1W - 3L
1,523 SR
Queue Stats
76W - 52L
1,610 Elo+
Solo
Danzaburou
Danzaburou
LuckyWWednesdee
Danzaburou
Level 89
God Stats
4W - 3L
1,512 SR
Queue Stats
55W - 50L
1,408 Elo+
Solo
King Arthur
King Arthur
Rabbittoxic
King Arthur
Level 127
God Stats
6W - 16L
1,427 SR
Queue Stats
100W - 103L
1,456 Elo+
Solo
Mercury
Mercury
hecko5
Mercury
Level 108
God Stats
4W - 4L
1,225 SR
Queue Stats
315W - 302L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 0 / 1
6,020
753
1,696
3,371
2,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
EIderGoddess
Morgan Le Fay
9
2 / 1 / 2
5,323
665
4,770
4,995
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 1 / 1
4,869
609
1,523
4,251
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 1
4,184
523
1,597
4,950
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 2 / 2
5,277
660
4,551
6,382
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,555
569
3,673
5,715
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 3
4,179
522
2,695
3,911
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
LuckyWWednesdee
Danzaburou
7
2 / 2 / 2
4,406
551
3,281
4,968
2,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Rabbittoxic
King Arthur
3
0 / 2 / 0
3,585
448
727
2,919
1,075
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
hecko5
Mercury
8
1 / 1 / 3
4,701
588
2,579
5,890
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
5
6
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Morgan Le Fay
EIderGoddess
Morgan Le Fay
2
1
2
3
L
2
2
0
1
L
0
0
3
1.5
L
Danzaburou
LuckyWWednesdee
Danzaburou
2
2
2
1.5
W
Ymir
0
1
1
0.5
L
King Arthur
Rabbittoxic
King Arthur
0
2
0
0
W
0
2
1
0.25
W
4
2
2
2.5
L
Mercury
hecko5
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
12,955
23,949
Taken
23,403
10,787
Mitigated
8,950
7,614
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,696
332
0
986
3,371
2,063
0
0
3,371
0
37,418
W
Morgan Le Fay
EIderGoddess
Morgan Le Fay
4,770
780
0
1,548
4,995
1,800
210
1,108
3,765
29,115
0
L
3,673
895
0
500
5,715
2,514
0
3,144
2,571
16,190
0
L
2,695
1,047
0
1,510
3,911
1,101
0
895
3,016
0
22,992
L
Danzaburou
LuckyWWednesdee
Danzaburou
3,281
1,030
0
697
4,968
2,332
0
1,414
3,554
0
14,768
W
Ymir
1,523
245
0
1,190
4,251
3,647
0
328
3,883
16,755
0
L
King Arthur
Rabbittoxic
King Arthur
727
44
0
410
2,919
1,075
0
0
2,919
0
11,510
W
1,597
557
0
1,268
4,950
1,238
0
488
4,396
0
17,256
W
4,551
1,709
0
2,622
6,382
2,039
0
1,352
4,861
0
18,531
L
Mercury
hecko5
Mercury
2,579
1,184
0
460
5,890
1,928
0
840
5,050
0
32,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
21,426
230
Minions Killed
170
0
Camps Cleared
0
832,172
Distance Traveled
759,047
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,020
753
80
10
0
193,140
1
W
Morgan Le Fay
5,323
665
39
5
0
147,578
1
L
Atlas
4,555
569
33
4
0
162,500
0
L
Medusa
4,179
522
39
5
0
182,141
0
L
Danzaburou
4,406
551
22
3
0
130,686
2
W
Ymir
4,869
609
27
3
0
149,961
4
L
King Arthur
3,585
448
14
2
0
79,868
0
W
Skadi
4,184
523
36
5
0
145,133
2
W
Awilix
5,277
660
48
6
0
196,360
1
L
Mercury
4,701
588
62
8
0
203,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role