Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Heavylifters
Zhong Kui
Level 48
God Stats
5W - 0L
1,588 SR
Queue Stats
45W - 12L
1,776 Elo+
Party 2
Atlas
Atlas
xGiovannix345
Atlas
Level 160
God Stats
128W - 34L
1,923 SR
Queue Stats
1,001W - 426L
1,846 Elo+
Party 2
Team Averages
Level 123
1,670 SR
1,708 Elo+

VS

Team Averages
Level 119
1,665 SR
1,680 Elo+
Skadi
Skadi
Jolt
Skadi
Level 104
God Stats
1W - 1L
1,741 SR
Queue Stats
176W - 124L
1,653 Elo+
Party 1
Odin
Odin
ShoeStir
Odin
Level 126
God Stats
57W - 31L
1,656 SR
Queue Stats
322W - 205L
1,697 Elo+
Party 1
Chronos
Chronos
aprilfool98
Chronos
Level 128
God Stats
16W - 13L
1,597 SR
Queue Stats
565W - 424L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
7 / 2 / 8
11,724
782
20,491
18,006
16,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Heavylifters
Zhong Kui
14
3 / 2 / 10
10,383
692
13,250
13,552
9,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 10
12,282
819
13,969
20,693
22,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jolt
Skadi
15
3 / 8 / 1
10,669
711
8,925
18,361
8,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
13
1 / 4 / 2
8,987
599
9,691
21,709
22,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
aprilfool98
Chronos
14
1 / 3 / 2
9,085
606
12,471
14,471
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
5
5
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
2
8
5.5
W
Zhong Kui
Heavylifters
Zhong Kui
3
2
10
4
L
Skadi
Jolt
Skadi
3
8
1
0.44
L
Odin
1
4
2
0.5
L
Chronos
aprilfool98
Chronos
1
3
2
0.67
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,710
Damage
31,087
52,251
Taken
54,541
48,084
Mitigated
38,236
15,323
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
20,491
4,535
0
2,991
18,006
16,033
940
5,340
12,666
0
54,358
W
Zhong Kui
Heavylifters
Zhong Kui
13,250
1,683
0
4,671
13,552
9,806
1,040
3,061
10,491
34,736
0
L
Skadi
Jolt
Skadi
8,925
4,058
0
0
18,361
8,908
0
9,886
8,475
0
32,838
L
Odin
9,691
2,543
0
270
21,709
22,300
0
11,196
10,513
0
33,887
L
Chronos
aprilfool98
Chronos
12,471
2,994
0
1,016
14,471
7,028
0
6,502
7,969
41,844
0
W
13,969
4,914
2,318
5,343
20,693
22,245
326
4,384
16,309
36,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
28,741
167
Minions Killed
144
10
Camps Cleared
4
899,136
Distance Traveled
837,332
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,724
782
85
6
6
322,404
2
W
Zhong Kui
10,383
692
43
3
2
275,781
0
L
Skadi
10,669
711
57
4
1
235,902
1
L
Odin
8,987
599
31
2
0
304,436
3
L
Chronos
9,085
606
56
4
3
296,994
1
W
Atlas
12,282
819
39
3
2
300,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role