Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kankora
Neith
Level 148
God Stats
17W - 5L
1,613 SR
Queue Stats
134W - 42L
1,709 Elo+
Party 1
Da Ji
Da Ji
Mikeplayz2
Da Ji
Level 125
God Stats
7W - 4L
1,612 SR
Queue Stats
632W - 639L
1,495 Elo+
Solo
Kukulkan
Kukulkan
UrCrsty4Skin
Kukulkan
Level 109
God Stats
5W - 9L
1,327 SR
Queue Stats
29W - 33L
1,384 Elo+
Solo
Chang'e
Chang'e
budlightking89
Chang'e
Level 15
God Stats
9W - 5L
1,575 SR
Queue Stats
230W - 111L
1,695 Elo+
Party 1
Team Averages
Level 100
1,525 SR
1,557 Elo+

VS

Team Averages
Level 82
1,485 SR
1,486 Elo+
Merlin
Merlin
Andro77-_-
Merlin
Level 67
God Stats
292W - 305L
1,489 SR
Queue Stats
307W - 330L
1,470 Elo+
Party 2
King Arthur
King Arthur
CarnagesClown
King Arthur
Level 129
God Stats
68W - 70L
1,597 SR
Queue Stats
1,489W - 1,493L
1,543 Elo+
Party 3
Loki
Loki
XSt0n3dki11erX
Loki
Level 104
God Stats
1W - 10L
1,240 SR
Queue Stats
228W - 202L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
igorx12
Kumbhakarna
Level 84
God Stats
97W - 83L
1,552 SR
Queue Stats
452W - 443L
1,498 Elo+
Party 3
Izanami
Izanami
q-novato-_-
Izanami
Level 28
God Stats
44W - 56L
1,547 SR
Queue Stats
77W - 100L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 3 / 17
11,264
1,024
13,266
17,497
10,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Kankora
Neith
18
10 / 2 / 12
12,491
1,136
18,177
11,847
5,994
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
17
3 / 4 / 17
10,830
985
14,935
15,803
8,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
UrCrsty4Skin
Kukulkan
18
5 / 2 / 16
12,380
1,125
21,453
12,446
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 20
11,733
1,067
18,633
15,889
8,104
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

230

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andro77-_-
Merlin
18
6 / 1 / 5
12,859
1,169
32,489
15,273
6,680
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
CarnagesClown
King Arthur
17
1 / 6 / 6
11,279
1,025
15,448
19,924
23,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 5 / 4
10,299
936
6,153
16,096
6,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
igorx12
Kumbhakarna
17
4 / 3 / 6
12,894
1,172
7,570
22,908
27,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
q-novato-_-
Izanami
16
1 / 10 / 5
10,330
939
8,634
18,922
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
25
Kills
12
12
Deaths
25
82
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
17
3.83
L
Merlin
Andro77-_-
Merlin
6
1
5
8.5
L
King Arthur
CarnagesClown
King Arthur
1
6
6
0.67
W
Neith
Kankora
Neith
10
2
12
8
W
Da Ji
3
4
17
2.88
W
Kukulkan
UrCrsty4Skin
Kukulkan
5
2
16
6.5
L
0
5
4
0.4
W
4
1
20
14
L
Kumbhakarna
igorx12
Kumbhakarna
4
3
6
2.33
L
Izanami
q-novato-_-
Izanami
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,464
Damage
70,294
73,482
Taken
93,123
38,813
Mitigated
72,364
21,022
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,266
1,766
1,161
5,150
17,497
10,066
0
7,926
9,571
28,758
0
L
Merlin
Andro77-_-
Merlin
32,489
1,503
0
771
15,273
6,680
0
9,084
6,189
62,174
0
L
King Arthur
CarnagesClown
King Arthur
15,448
919
0
1,153
19,924
23,573
0
9,186
10,738
0
42,932
W
Neith
Kankora
Neith
18,177
6,672
0
2,629
11,847
5,994
0
8,289
3,558
0
37,818
W
Da Ji
14,935
3,194
0
1,144
15,803
8,328
0
7,849
7,954
0
19,367
W
Kukulkan
UrCrsty4Skin
Kukulkan
21,453
1,596
559
505
12,446
6,321
0
7,393
5,053
49,085
0
L
6,153
1,567
0
0
16,096
6,449
0
7,467
8,629
0
23,149
W
18,633
1,446
4,823
5,051
15,889
8,104
0
8,602
7,287
37,192
0
L
Kumbhakarna
igorx12
Kumbhakarna
7,570
404
0
1,798
22,908
27,021
0
15,596
7,312
13,318
0
L
Izanami
q-novato-_-
Izanami
8,634
6,420
537
753
18,922
8,641
0
12,019
6,903
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,698
Gold Earned
57,661
202
Minions Killed
188
9
Camps Cleared
5
983,073
Distance Traveled
1,017,219
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,264
1,024
47
4
3
169,836
0
L
Merlin
12,859
1,169
70
6
0
201,693
1
L
King Arthur
11,279
1,025
55
5
3
220,119
0
W
Neith
12,491
1,136
50
5
0
199,905
0
W
Da Ji
10,830
985
12
1
2
192,650
1
W
Kukulkan
12,380
1,125
61
6
3
197,431
0
L
Loki
10,299
936
16
1
2
216,942
0
W
Chang'e
11,733
1,067
32
3
1
223,251
0
L
Kumbhakarna
12,894
1,172
12
1
0
230,695
0
L
Izanami
10,330
939
35
3
0
147,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role