Player Matchup

Cthulhu
Cthulhu
Chibi Kazuya
Cthulhu
Level 144
God Stats
0W - 2L
1,298 SR
Queue Stats
67W - 77L
1,333 Elo+
Solo
Baba Yaga
Baba Yaga
PeachPie0
Baba Yaga
Level 42
God Stats
1W - 1L
1,847 SR
Queue Stats
54W - 94L
1,275 Elo+
Party 2
He Bo
He Bo
TheCoChise07
He Bo
Level 87
God Stats
0W - 1L
1,532 SR
Queue Stats
19W - 18L
1,381 Elo+
Solo
Tiamat
Tiamat
Tronz3000
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Party 2
Thanatos
Thanatos
WetRicky
Thanatos
Level 109
God Stats
1W - 2L
1,348 SR
Queue Stats
116W - 113L
1,417 Elo+
Solo
Team Averages
Level 79
1,505 SR
1,381 Elo+

VS

Team Averages
Level 86
1,426 SR
1,393 Elo+
Janus
Janus
Arztheo
Janus
Level 119
God Stats
3W - 2L
1,367 SR
Queue Stats
257W - 253L
1,411 Elo+
Solo
Fafnir
Fafnir
Djynso
Fafnir
Level 66
God Stats
1W - 2L
1,523 SR
Queue Stats
28W - 35L
1,381 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hardymint
Cu Chulainn
Level 58
God Stats
2W - 2L
1,467 SR
Queue Stats
57W - 63L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
RoaD_KilL_S115
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,406 Elo+
Solo
Rama
Rama
Varjokulkija
Rama
Level 119
God Stats
5W - 4L
1,273 SR
Queue Stats
77W - 98L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chibi Kazuya
Cthulhu
14
1 / 7 / 9
10,133
563
11,633
17,230
9,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baba Yaga
PeachPie0
Baba Yaga
20
1 / 7 / 14
11,687
649
16,701
17,945
9,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 5
12,443
691
20,180
14,499
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Tronz3000
Tiamat
20
2 / 8 / 12
11,572
643
9,972
16,951
11,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
WetRicky
Thanatos
20
15 / 5 / 7
13,347
742
22,762
24,280
13,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arztheo
Janus
19
6 / 9 / 11
13,047
725
21,405
19,562
7,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Djynso
Fafnir
20
3 / 6 / 16
12,746
708
11,146
23,763
21,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cu Chulainn
Hardymint
Cu Chulainn
20
8 / 6 / 13
13,071
726
14,307
23,051
15,072
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
20
10 / 3 / 9
13,386
744
13,877
19,979
9,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 18
13,040
724
18,626
16,287
7,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
99
27
Kills
32
32
Deaths
27
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Janus
Arztheo
Janus
6
9
11
1.28
L
Cthulhu
Chibi Kazuya
Cthulhu
1
7
9
0.79
W
Fafnir
Djynso
Fafnir
3
6
16
1.83
W
Cu Chulainn
Hardymint
Cu Chulainn
8
6
13
2.42
L
Baba Yaga
PeachPie0
Baba Yaga
1
7
14
1.14
W
Ao Kuang
10
3
9
4.83
L
8
5
5
2.1
L
Tiamat
Tronz3000
Tiamat
2
8
12
1
W
5
3
18
4.67
L
Thanatos
WetRicky
Thanatos
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,248
Damage
79,361
90,905
Taken
102,642
50,949
Mitigated
60,105
34,596
Healing
38,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arztheo
Janus
21,405
1,085
776
3,246
19,562
7,793
556
11,293
8,269
37,775
0
L
Cthulhu
Chibi Kazuya
Cthulhu
11,633
458
496
1,515
17,230
9,424
0
8,892
8,338
20,340
0
W
Fafnir
Djynso
Fafnir
11,146
4,534
3,198
5,054
23,763
21,018
1,256
11,469
12,294
27,712
0
W
Cu Chulainn
Hardymint
Cu Chulainn
14,307
1,973
1,398
2,756
23,051
15,072
2,607
11,512
11,539
0
31,443
L
Baba Yaga
PeachPie0
Baba Yaga
16,701
1,236
957
5,029
17,945
9,849
440
8,649
9,296
32,662
0
W
Ao Kuang
13,877
3,116
2,728
10,270
19,979
9,090
996
11,378
8,601
21,532
0
L
20,180
681
492
3,544
14,499
7,097
154
9,086
5,413
38,106
0
L
Tiamat
Tronz3000
Tiamat
9,972
1,266
320
2,405
16,951
11,190
715
9,807
7,144
29,204
0
W
18,626
9,566
3,282
6,072
16,287
7,132
4,216
12,834
3,453
0
49,649
L
Thanatos
WetRicky
Thanatos
22,762
2,513
617
19,221
24,280
13,389
244
9,994
14,286
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,182
Gold Earned
65,290
160
Minions Killed
183
0
Camps Cleared
0
1,352,722
Distance Traveled
1,610,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,047
725
47
3
0
290,654
0
L
Cthulhu
10,133
563
22
1
0
164,820
0
W
Fafnir
12,746
708
29
2
0
319,807
1
W
Cu Chulainn
13,071
726
38
2
0
346,791
1
L
Baba Yaga
11,687
649
46
3
0
279,021
3
W
Ao Kuang
13,386
744
12
1
0
330,924
0
L
He Bo
12,443
691
44
2
0
297,748
0
L
Tiamat
11,572
643
31
2
0
266,766
0
W
Rama
13,040
724
57
3
0
322,160
4
L
Thanatos
13,347
742
17
1
0
344,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role