Player Matchup

Khepri
Khepri
Dikken85
Khepri
Level 145
God Stats
4W - 7L
1,382 SR
Queue Stats
318W - 357L
1,564 Elo+
Party 3
Eset
Eset
IJTG BnPRAY
Eset
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,454 Elo+
Party 2
Achilles
Achilles
Meteorkingchris
Achilles
Level 137
God Stats
5W - 6L
1,481 SR
Queue Stats
197W - 231L
1,481 Elo+
Party 3
Atlas
Atlas
Spycoh
Atlas
Level 139
God Stats
7W - 8L
1,310 SR
Queue Stats
339W - 363L
1,461 Elo+
Solo
Merlin
Merlin
Tigrosss
Merlin
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
67W - 72L
1,451 Elo+
Party 2
Team Averages
Level 105
1,478 SR
1,482 Elo+

VS

Team Averages
Level 123
1,451 SR
1,390 Elo+
Achilles
Achilles
JEREXM-77860
Achilles
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,313 Elo+
Party 1
Khepri
Khepri
KingKarl35
Khepri
Level 160
God Stats
12W - 16L
1,475 SR
Queue Stats
881W - 900L
1,412 Elo+
Party 4
Hades
Hades
Nikous1411
Hades
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,448 Elo+
Party 1
Lancelot
Lancelot
thibaultIV
Lancelot
Level 119
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 15L
1,383 Elo+
Party 1
Nox
Nox
xlmFIex
Nox
Level 127
God Stats
2W - 3L
1,475 SR
Queue Stats
198W - 246L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dikken85
Khepri
18
2 / 3 / 18
11,549
770
5,759
22,978
29,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 3 / 18
11,039
736
14,415
10,716
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
7 / 5 / 12
11,393
760
16,758
18,064
20,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Spycoh
Atlas
20
8 / 3 / 18
12,476
832
19,189
21,496
20,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Tigrosss
Merlin
19
9 / 2 / 13
11,902
793
16,023
11,081
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JEREXM-77860
Achilles
18
7 / 4 / 6
11,016
734
17,208
22,498
30,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
KingKarl35
Khepri
16
0 / 5 / 11
9,933
662
6,151
17,725
25,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
17
7 / 7 / 7
11,696
780
15,157
17,261
9,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
thibaultIV
Lancelot
14
0 / 7 / 7
8,642
576
6,829
16,156
14,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
18
2 / 6 / 10
10,363
691
9,345
10,582
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
29
Kills
16
16
Deaths
29
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dikken85
Khepri
2
3
18
3.67
W
3
3
18
4
L
Achilles
JEREXM-77860
Achilles
7
4
6
2.5
L
Khepri
KingKarl35
Khepri
0
5
11
1.1
W
Achilles
7
5
12
2.6
L
Hades
7
7
7
1.5
W
Atlas
Spycoh
Atlas
8
3
18
5.67
W
Merlin
Tigrosss
Merlin
9
2
13
7.75
L
Lancelot
thibaultIV
Lancelot
0
7
7
0.5
L
Nox
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,144
Damage
54,690
84,335
Taken
84,222
84,107
Mitigated
85,551
30,486
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dikken85
Khepri
5,759
1,129
2,376
5,655
22,978
29,468
901
9,426
13,180
15,550
0
W
14,415
2,151
4,889
1,965
10,716
6,512
936
5,146
5,398
30,026
0
L
Achilles
JEREXM-77860
Achilles
17,208
3,732
1,226
10,653
22,498
30,088
400
13,090
8,812
0
30,968
L
Khepri
KingKarl35
Khepri
6,151
651
513
2,243
17,725
25,065
0
11,889
5,452
17,007
0
W
Achilles
16,758
6,164
2,471
2,741
18,064
20,984
1,176
6,454
11,330
0
25,678
L
Hades
15,157
357
1,163
3,304
17,261
9,506
621
11,675
5,335
24,489
0
W
Atlas
Spycoh
Atlas
19,189
6,500
2,125
4,226
21,496
20,136
886
6,616
14,497
40,992
0
W
Merlin
Tigrosss
Merlin
16,023
1,807
2,308
1,730
11,081
7,007
3,009
3,011
7,797
40,126
0
L
Lancelot
thibaultIV
Lancelot
6,829
695
563
2,279
16,156
14,915
403
10,998
4,948
0
13,536
L
Nox
9,345
708
808
410
10,582
5,977
914
7,734
2,749
28,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,359
Gold Earned
51,650
166
Minions Killed
125
0
Camps Cleared
0
1,293,491
Distance Traveled
1,301,586
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,549
770
18
1
0
247,363
0
W
Eset
11,039
736
36
2
0
288,741
0
L
Achilles
11,016
734
29
2
0
294,552
0
L
Khepri
9,933
662
8
1
0
223,490
1
W
Achilles
11,393
760
9
1
0
257,669
0
L
Hades
11,696
780
29
2
0
238,189
0
W
Atlas
12,476
832
41
3
0
276,320
0
W
Merlin
11,902
793
62
4
0
223,398
4
L
Lancelot
8,642
576
17
1
0
300,940
0
L
Nox
10,363
691
42
3
0
244,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role