Player Matchup

Fenrir
Fenrir
Benchester08
Fenrir
Level 141
God Stats
3W - 0L
1,685 SR
Queue Stats
132W - 109L
1,576 Elo+
Party 4
Danzaburou
Danzaburou
Franciscans
Danzaburou
Level 134
God Stats
3W - 1L
1,588 SR
Queue Stats
80W - 71L
1,584 Elo+
Solo
Nu Wa
Nu Wa
lordnr2
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,564 Elo+
Party 4
Mulan
Mulan
niklas94
Mulan
Level 136
God Stats
18W - 1L
1,889 SR
Queue Stats
68W - 35L
1,700 Elo+
Party 1
Poseidon
Poseidon
zwanzlucher420
Poseidon
Level 27
God Stats
2W - 0L
1,706 SR
Queue Stats
29W - 10L
1,744 Elo+
Party 1
Team Averages
Level 93
1,674 SR
1,634 Elo+

VS

Team Averages
Level 99
1,454 SR
1,668 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Imeryll
Fenrir
Level 148
God Stats
0W - 1L
1,277 SR
Queue Stats
48W - 25L
1,694 Elo+
Party 2
Rama
Rama
PenísMakesMeHard
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 6L
1,839 Elo+
Party 2
Shiva
Shiva
YogiYogaBear
Shiva
Level 157
God Stats
2W - 5L
1,491 SR
Queue Stats
162W - 169L
1,637 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Yseroth96
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
11 / 2 / 0
8,504
654
10,614
11,504
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Franciscans
Danzaburou
11
3 / 4 / 3
6,979
537
5,574
8,972
3,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
lordnr2
Nu Wa
12
2 / 5 / 5
7,376
567
7,755
9,116
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
niklas94
Mulan
14
2 / 3 / 3
8,255
635
8,307
11,527
6,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
14
4 / 1 / 7
8,176
629
8,766
5,784
1,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 5
7,600
585
5,917
7,076
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Imeryll
Fenrir
11
4 / 5 / 1
6,763
520
6,025
12,087
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
7 / 6 / 0
7,425
571
7,069
12,707
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 2
6,988
538
7,366
13,906
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Yseroth96
Kumbhakarna
8
0 / 4 / 4
5,510
424
1,841
12,970
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
22
Kills
15
15
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
5
1.5
W
Fenrir
11
2
0
5.5
W
Danzaburou
Franciscans
Danzaburou
3
4
3
1.13
L
Fenrir
Imeryll
Fenrir
4
5
1
0.9
L
7
6
0
1.17
L
2
4
2
0.75
L
Kumbhakarna
Yseroth96
Kumbhakarna
0
4
4
0.5
W
Nu Wa
lordnr2
Nu Wa
2
5
5
0.9
W
Mulan
niklas94
Mulan
2
3
3
1.17
W
Poseidon
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
28,218
46,903
Taken
58,746
19,445
Mitigated
27,511
10,447
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,917
249
0
860
7,076
2,416
0
2,341
4,461
58,706
0
W
Fenrir
10,614
3,442
0
3,770
11,504
4,878
0
1,415
10,008
0
43,483
W
Danzaburou
Franciscans
Danzaburou
5,574
2,217
0
1,847
8,972
3,266
0
1,656
7,316
0
40,180
L
Fenrir
Imeryll
Fenrir
6,025
1,159
0
3,342
12,087
5,096
0
1,965
9,976
0
42,838
L
7,069
5,420
0
2,133
12,707
4,618
69
5,466
7,197
0
42,940
L
7,366
1,906
0
5,699
13,906
7,883
0
1,639
12,171
0
42,328
L
Kumbhakarna
Yseroth96
Kumbhakarna
1,841
89
0
973
12,970
7,498
0
4,386
8,420
14,357
1,554
W
Nu Wa
lordnr2
Nu Wa
7,755
1,529
0
370
9,116
3,072
1,320
3,849
5,219
45,601
0
W
Mulan
niklas94
Mulan
8,307
1,384
0
3,960
11,527
6,407
666
0
10,795
0
57,372
W
Poseidon
8,766
2,042
0
500
5,784
1,822
0
737
4,999
60,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
34,286
421
Minions Killed
343
0
Camps Cleared
0
1,215,821
Distance Traveled
1,227,223
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,600
585
104
8
0
247,470
4
W
Fenrir
8,504
654
66
5
0
285,601
3
W
Danzaburou
6,979
537
50
4
0
242,892
6
L
Fenrir
6,763
520
62
5
0
262,622
1
L
Rama
7,425
571
71
5
0
215,420
4
L
Shiva
6,988
538
77
6
0
253,901
2
L
Kumbhakarna
5,510
424
29
2
0
247,810
6
W
Nu Wa
7,376
567
87
7
0
235,048
2
W
Mulan
8,255
635
117
9
0
227,287
4
W
Poseidon
8,176
629
101
8
0
224,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role