Player Matchup

Ares
Ares
AbusedInJail442
Ares
Level 120
God Stats
2W - 4L
1,337 SR
Queue Stats
86W - 127L
1,445 Elo+
Solo
Danzaburou
Danzaburou
NemoHead9137
Danzaburou
Level 146
God Stats
270W - 265L
1,574 SR
Queue Stats
865W - 925L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Reach69
Baron Samedi
Level 156
God Stats
41W - 21L
1,623 SR
Queue Stats
164W - 162L
1,461 Elo+
Solo
Nemesis
Nemesis
SeanOnTheLawn
Nemesis
Level 68
God Stats
11W - 7L
1,286 SR
Queue Stats
90W - 113L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Yuleriuz
Cthulhu
Level 160
God Stats
4W - 13L
1,200 SR
Queue Stats
341W - 433L
1,400 Elo+
Solo
Team Averages
Level 130
1,404 SR
1,438 Elo+

VS

Team Averages
Level 92
1,487 SR
1,460 Elo+
Athena
Athena
Big_Byrd_07
Athena
Level 95
God Stats
2W - 2L
1,417 SR
Queue Stats
109W - 121L
1,428 Elo+
Party 2
Mulan
Mulan
Donuts4lyyfe
Mulan
Level 77
God Stats
1W - 3L
1,778 SR
Queue Stats
95W - 77L
1,512 Elo+
Party 1
Hachiman
Hachiman
NeoDeityLink
Hachiman
Level 94
God Stats
4W - 3L
1,612 SR
Queue Stats
143W - 155L
1,414 Elo+
Solo
Nemesis
Nemesis
WingNuutzz
Nemesis
Level 126
God Stats
6W - 19L
1,305 SR
Queue Stats
849W - 910L
1,427 Elo+
Party 2
Ra
Ra
patthebeast19
Ra
Level 69
God Stats
9W - 13L
1,325 SR
Queue Stats
209W - 229L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 22
13,240
490
22,326
28,993
34,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
NemoHead9137
Danzaburou
6
3 / 1 / 1
9,113
338
3,257
1,782
503
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Reach69
Baron Samedi
20
8 / 4 / 17
13,850
513
27,149
24,614
15,252
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
20
11 / 5 / 8
13,928
516
18,678
29,821
15,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Yuleriuz
Cthulhu
20
10 / 0 / 16
15,872
588
28,571
26,217
32,062
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 10 / 9
10,992
407
8,074
38,137
53,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 8 / 3
11,895
441
20,508
36,964
40,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
NeoDeityLink
Hachiman
18
3 / 7 / 3
12,434
461
15,131
27,462
13,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
WingNuutzz
Nemesis
20
7 / 7 / 3
14,634
542
12,706
25,267
14,611
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
1 / 7 / 5
11,786
437
14,770
20,268
10,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
39
Kills
13
13
Deaths
39
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
3
22
6
L
Athena
1
10
9
0.55
L
1
8
3
0.31
W
Danzaburou
NemoHead9137
Danzaburou
3
1
1
3.5
L
Hachiman
NeoDeityLink
Hachiman
3
7
3
0.64
W
Baron Samedi
Reach69
Baron Samedi
8
4
17
4.13
W
Nemesis
11
5
8
3
L
Nemesis
WingNuutzz
Nemesis
7
7
3
1.21
W
Cthulhu
Yuleriuz
Cthulhu
10
0
16
18
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,981
Damage
71,189
111,427
Taken
148,098
97,889
Mitigated
132,034
37,804
Healing
37,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,326
1,290
1,119
7,727
28,993
34,443
618
5,771
23,222
58,280
0
L
Athena
8,074
2,395
1,570
3,901
38,137
53,153
81
18,673
19,464
52,199
851
L
20,508
1,437
0
11,350
36,964
40,073
0
22,154
14,810
0
101,430
W
Danzaburou
NemoHead9137
Danzaburou
3,257
2,191
0
439
1,782
503
0
564
1,218
0
11,395
L
Hachiman
NeoDeityLink
Hachiman
15,131
8,922
192
9,818
27,462
13,226
414
14,879
12,583
0
99,210
W
Baron Samedi
Reach69
Baron Samedi
27,149
2,122
4,195
9,534
24,614
15,252
1,571
7,919
16,695
110,338
176
W
Nemesis
18,678
10,376
0
6,228
29,821
15,629
2,783
6,917
22,904
0
125,678
L
Nemesis
WingNuutzz
Nemesis
12,706
6,031
0
3,486
25,267
14,611
330
10,637
14,630
0
144,887
W
Cthulhu
Yuleriuz
Cthulhu
28,571
1,689
2,633
5,929
26,217
32,062
1,427
7,158
19,059
125,872
0
L
14,770
1,548
2,175
4,508
20,268
10,971
738
14,824
5,444
115,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,003
Gold Earned
61,741
549
Minions Killed
670
0
Camps Cleared
0
2,543,663
Distance Traveled
2,377,493
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,240
490
72
3
0
507,964
3
L
Athena
10,992
407
75
3
0
455,847
5
L
Mulan
11,895
441
141
5
0
482,120
1
W
Danzaburou
9,113
338
14
1
0
517,949
1
L
Hachiman
12,434
461
132
5
0
444,702
3
W
Baron Samedi
13,850
513
135
5
0
462,790
5
W
Nemesis
13,928
516
134
5
0
501,837
3
L
Nemesis
14,634
542
164
6
0
564,459
4
W
Cthulhu
15,872
588
194
7
0
553,123
3
L
Ra
11,786
437
158
6
0
430,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role