Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CRASH vN
Hun Batz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,377 Elo+
Party 2
Atlas
Atlas
SolWhirl
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
gorfrich
Sun Wukong
Level 66
God Stats
152W - 145L
1,474 SR
Queue Stats
237W - 251L
1,360 Elo+
Solo
Nu Wa
Nu Wa
semsilvanya
Nu Wa
Level 89
God Stats
22W - 29L
1,438 SR
Queue Stats
355W - 390L
1,429 Elo+
Solo
Team Averages
Level 70
1,482 SR
1,399 Elo+

VS

Team Averages
Level 97
1,565 SR
1,389 Elo+
Athena
Athena
BLACKxZILLA419
Athena
Level 127
God Stats
58W - 77L
1,526 SR
Queue Stats
250W - 282L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
GeekedOutNinja
Yu Huang
Level 104
God Stats
8W - 18L
1,320 SR
Queue Stats
505W - 630L
1,328 Elo+
Solo
Ares
Ares
Tree_Blowin_Gimp
Ares
Level 81
God Stats
26W - 26L
1,483 SR
Queue Stats
68W - 87L
1,334 Elo+
Party 1
Neith
Neith
cowboi23
Neith
Level 89
God Stats
6W - 2L
1,642 SR
Queue Stats
262W - 275L
1,400 Elo+
Solo
Cliodhna
Cliodhna
jjs_universe_
Cliodhna
Level 84
God Stats
4W - 1L
1,852 SR
Queue Stats
115W - 108L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 1 / 0
5,068
461
3,450
7,687
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
CRASH vN
Hun Batz
10
0 / 3 / 2
5,469
497
3,794
9,314
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
SolWhirl
Atlas
9
2 / 0 / 1
5,629
512
4,862
10,371
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gorfrich
Sun Wukong
1
0 / 0 / 0
3,585
326
0
225
75
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 3 / 0
5,465
497
4,161
6,899
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,649
604
4,076
7,603
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
11
1 / 0 / 1
6,135
558
2,096
4,533
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
6,100
555
4,039
7,701
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
cowboi23
Neith
8
1 / 1 / 2
5,378
489
5,910
7,057
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
jjs_universe_
Cliodhna
11
3 / 2 / 4
6,569
597
4,904
8,614
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
7
7
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
W
1
1
1
1.5
L
Hun Batz
CRASH vN
Hun Batz
0
3
2
0.33
W
Yu Huang
1
0
1
1.5
L
Atlas
SolWhirl
Atlas
2
0
1
2.5
W
1
1
1
1.5
W
Neith
cowboi23
Neith
1
1
2
2
L
Sun Wukong
gorfrich
Sun Wukong
0
0
0
0
W
Cliodhna
jjs_universe_
Cliodhna
3
2
4
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
21,025
34,496
Taken
35,508
15,201
Mitigated
17,103
10,855
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,450
2,110
0
4,040
7,687
2,799
0
2,335
5,352
0
24,255
W
4,076
1,325
0
1,529
7,603
4,749
173
2,885
4,718
33,836
3,030
L
Hun Batz
CRASH vN
Hun Batz
3,794
1,339
0
2,936
9,314
3,610
0
1,573
7,741
0
36,781
W
Yu Huang
2,096
151
0
1,749
4,533
1,693
111
1,019
3,514
41,736
0
L
Atlas
SolWhirl
Atlas
4,862
2,311
0
3,610
10,371
6,057
41
3,414
6,957
26,870
0
W
4,039
231
78
2,474
7,701
5,298
49
1,859
5,842
22,644
0
W
Neith
cowboi23
Neith
5,910
2,845
0
3,669
7,057
2,354
2,036
2,102
4,955
0
34,576
L
Sun Wukong
gorfrich
Sun Wukong
0
0
0
19
225
75
0
0
225
0
800
W
Cliodhna
jjs_universe_
Cliodhna
4,904
184
0
3,330
8,614
3,009
0
1,158
7,456
0
34,914
L
4,161
1,357
0
250
6,899
2,660
0
2,528
4,371
29,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
30,831
209
Minions Killed
312
0
Camps Cleared
0
818,590
Distance Traveled
1,066,731
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,068
461
47
4
0
177,388
0
W
Athena
6,649
604
68
6
0
209,037
1
L
Hun Batz
5,469
497
76
7
0
226,304
3
W
Yu Huang
6,135
558
91
8
0
203,983
3
L
Atlas
5,629
512
34
3
0
211,161
2
W
Ares
6,100
555
39
4
0
221,389
4
W
Neith
5,378
489
51
5
0
181,525
2
L
Sun Wukong
3,585
326
3
0
0
12,584
0
W
Cliodhna
6,569
597
63
6
0
250,797
0
L
Nu Wa
5,465
497
49
4
0
191,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role