Player Matchup

Izanami
Izanami
Ashlynn0616
Izanami
Level 143
God Stats
129W - 96L
1,586 SR
Queue Stats
291W - 291L
1,422 Elo+
Solo
Ymir
Ymir
KingNergigante
Ymir
Level 80
God Stats
5W - 5L
1,355 SR
Queue Stats
242W - 254L
1,322 Elo+
Solo
Arachne
Arachne
LordLugs
Arachne
Level 108
God Stats
81W - 62L
1,542 SR
Queue Stats
558W - 594L
1,365 Elo+
Solo
Danzaburou
Danzaburou
SpectreEye320
Danzaburou
Level 133
God Stats
3W - 1L
1,685 SR
Queue Stats
71W - 91L
1,341 Elo+
Solo
Hera
Hera
andymontesco
Hera
Level 78
God Stats
2W - 5L
1,139 SR
Queue Stats
42W - 38L
1,379 Elo+
Solo
Team Averages
Level 108
1,461 SR
1,366 Elo+

VS

Team Averages
Level 63
1,395 SR
1,348 Elo+
Neith
Neith
Diamond_Frog87
Neith
Level 71
God Stats
8W - 10L
1,443 SR
Queue Stats
301W - 301L
1,340 Elo+
Solo
Da Ji
Da Ji
Gingermads
Da Ji
Level 90
God Stats
3W - 2L
1,728 SR
Queue Stats
258W - 324L
1,323 Elo+
Solo
King Arthur
King Arthur
MilezSo
King Arthur
Level 62
God Stats
6W - 8L
1,321 SR
Queue Stats
7W - 11L
1,337 Elo+
Party 1
Eset
Eset
ak_rose004
Eset
Level 62
God Stats
0W - 1L
1,195 SR
Queue Stats
94W - 131L
1,334 Elo+
Solo
Skadi
Skadi
goldsovl__
Skadi
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashlynn0616
Izanami
16
4 / 0 / 4
10,178
636
9,968
11,569
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 9
8,936
559
5,717
14,718
17,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
LordLugs
Arachne
16
8 / 2 / 3
9,823
614
10,078
17,551
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SpectreEye320
Danzaburou
14
6 / 1 / 3
9,245
578
13,108
12,328
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 9
8,298
519
11,326
9,644
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,306
394
9,531
12,245
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
13
2 / 7 / 3
7,607
475
8,368
16,278
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
MilezSo
King Arthur
11
1 / 4 / 1
6,850
428
6,902
15,383
7,642
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
6,527
408
6,903
15,494
6,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
11
2 / 2 / 1
6,702
419
8,839
9,995
4,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
6
7
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ashlynn0616
Izanami
4
0
4
6
L
0
4
0
0
L
Da Ji
2
7
3
0.5
W
2
0
9
6.5
W
Arachne
LordLugs
Arachne
8
2
3
4.75
L
King Arthur
MilezSo
King Arthur
1
4
1
0.38
W
Danzaburou
SpectreEye320
Danzaburou
6
1
3
7.5
L
1
5
1
0.3
W
2
4
9
1.63
L
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,197
Damage
40,543
65,810
Taken
69,395
39,788
Mitigated
30,020
19,268
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ashlynn0616
Izanami
9,968
7,343
0
5,745
11,569
4,905
6,133
0
11,569
0
77,451
L
9,531
2,044
0
2,112
12,245
4,721
30
3,756
8,489
0
45,755
L
Da Ji
8,368
3,132
0
3,422
16,278
6,867
0
3,398
12,880
0
57,243
W
5,717
1,751
234
2,071
14,718
17,757
102
970
13,748
24,231
0
W
Arachne
LordLugs
Arachne
10,078
6,894
196
4,997
17,551
7,954
951
2,574
14,977
0
96,136
L
King Arthur
MilezSo
King Arthur
6,902
314
274
3,821
15,383
7,642
0
988
14,395
0
43,603
W
Danzaburou
SpectreEye320
Danzaburou
13,108
5,832
37
4,144
12,328
5,373
665
882
11,446
0
58,786
L
6,903
421
343
4,346
15,494
6,767
318
6,572
8,922
40,996
0
W
11,326
4,774
0
1,844
9,644
3,799
112
2,477
7,167
55,174
0
L
Skadi
8,839
3,566
0
2,861
9,995
4,023
0
2,329
7,666
0
31,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,480
Gold Earned
33,992
480
Minions Killed
319
0
Camps Cleared
0
1,449,430
Distance Traveled
1,391,414
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,178
636
152
10
0
269,972
0
L
Neith
6,306
394
61
4
0
277,286
3
L
Da Ji
7,607
475
87
5
0
300,874
3
W
Ymir
8,936
559
41
3
0
279,304
2
W
Arachne
9,823
614
131
8
0
358,903
0
L
King Arthur
6,850
428
63
4
0
287,998
0
W
Danzaburou
9,245
578
77
5
0
276,399
0
L
Eset
6,527
408
59
4
0
245,890
0
W
Hera
8,298
519
79
5
0
264,852
2
L
Skadi
6,702
419
49
3
0
279,366
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role