Player Matchup

Neith
Neith
 
Neith
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BluLightChef
Atlas
Level 128
God Stats
1W - 3L
1,164 SR
Queue Stats
4W - 13L
1,341 Elo+
Party 1
Ra
Ra
Hejkub
Ra
Level 85
God Stats
3W - 4L
1,531 SR
Queue Stats
124W - 108L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
alt4
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
justreaper38
Ao Kuang
Level 106
God Stats
2W - 4L
1,266 SR
Queue Stats
96W - 110L
1,475 Elo+
Solo
Team Averages
Level 95
1,392 SR
1,456 Elo+

VS

Team Averages
Level 116
1,521 SR
1,462 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DRE2FAB
Set
Level 115
God Stats
1W - 3L
1,452 SR
Queue Stats
11W - 11L
1,487 Elo+
Solo
Geb
Geb
Tindebastanu
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,415 Elo+
Solo
Ra
Ra
Whatelse47
Ra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,464 Elo+
Solo
Xbalanque
Xbalanque
trandossian
Xbalanque
Level 60
God Stats
6W - 9L
1,651 SR
Queue Stats
84W - 101L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 2 / 2
7,400
529
7,357
8,734
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
7,337
524
2,916
10,767
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
13
2 / 1 / 4
8,051
575
4,864
7,636
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
alt4
Cu Chulainn
12
1 / 0 / 2
7,249
518
7,464
8,663
5,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
justreaper38
Ao Kuang
13
3 / 2 / 1
7,394
528
4,239
12,076
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 3 / 3
7,042
503
6,661
7,945
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
7
1 / 2 / 1
5,444
389
1,415
5,610
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
6,853
490
4,256
10,328
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 1
7,129
509
5,195
9,541
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
trandossian
Xbalanque
12
2 / 3 / 2
6,653
475
7,983
8,232
2,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
6
6
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
L
Poseidon
 
Poseidon
2
3
3
1.17
W
2
1
3
3.5
L
Set
1
2
1
0.75
W
Ra
2
1
4
4
L
1
3
3
0.83
L
0
1
1
0.5
W
Cu Chulainn
alt4
Cu Chulainn
1
0
2
2
W
Ao Kuang
justreaper38
Ao Kuang
3
2
1
1.75
L
Xbalanque
trandossian
Xbalanque
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,840
Damage
25,510
47,876
Taken
41,656
26,481
Mitigated
22,801
18,316
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,357
4,198
0
3,536
8,734
3,135
1,784
2,883
5,851
0
53,004
L
Poseidon
 
Poseidon
6,661
1,043
0
1,000
7,945
2,804
0
3,318
4,627
56,648
0
W
2,916
1,120
238
2,770
10,767
9,543
242
2,793
7,974
25,033
1,464
L
Set
1,415
424
0
1,768
5,610
2,345
0
1,438
4,172
0
20,012
W
Ra
4,864
560
254
2,631
7,636
3,613
385
2,864
4,772
65,682
0
L
4,256
217
0
2,751
10,328
6,934
0
3,218
7,110
22,609
3,777
L
5,195
372
82
4,776
9,541
8,243
0
1,546
7,995
53,223
0
W
Cu Chulainn
alt4
Cu Chulainn
7,464
1,426
0
1,708
8,663
5,313
0
3,040
4,832
0
48,241
W
Ao Kuang
justreaper38
Ao Kuang
4,239
883
0
7,179
12,076
4,877
0
3,396
8,544
41,077
0
L
Xbalanque
trandossian
Xbalanque
7,983
3,548
0
1,240
8,232
2,475
608
2,364
5,868
24
40,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
33,121
432
Minions Killed
348
0
Camps Cleared
0
1,283,652
Distance Traveled
1,206,738
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,400
529
80
6
0
229,779
0
L
Poseidon
7,042
503
92
7
0
253,475
4
W
Atlas
7,337
524
51
4
0
263,621
3
L
Set
5,444
389
43
3
0
182,826
3
W
Ra
8,051
575
129
9
0
258,489
1
L
Geb
6,853
490
30
2
0
281,712
2
L
Ra
7,129
509
107
8
0
248,983
3
W
Cu Chulainn
7,249
518
89
6
0
262,060
5
W
Ao Kuang
7,394
528
83
6
0
269,703
3
L
Xbalanque
6,653
475
76
5
0
239,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role