Player Matchup

Olorun
Olorun
Grandmaster
Fizzеd
Olorun
Grandmaster
Level 124
God Stats
5W - 3L
1,776 SR
Queue Stats
88W - 17L
3,252 MMR
Party 1
Medusa
Medusa
Masters
Ghоul
Medusa
Masters
Level 160
God Stats
7W - 2L
1,693 SR
Queue Stats
278W - 88L
2,846 MMR
Party 1
Guan Yu
Guan Yu
Grandmaster
Korpz
Guan Yu
Grandmaster
Level 159
God Stats
9W - 1L
1,683 SR
Queue Stats
771W - 104L
3,342 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 148
1,717 SR
3,147 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,551 SR
2,231 MMR
Sol
Sol
Masters
Ceaduez
Sol
Masters
Level 160
God Stats
37W - 49L
1,636 SR
Queue Stats
557W - 641L
2,539 MMR
Solo
Bacchus
Bacchus
Diamond IV
KingEzra420
Bacchus
Diamond IV
Level 160
God Stats
5W - 13L
1,462 SR
Queue Stats
100W - 98L
2,136 MMR
Solo
Ishtar
Ishtar
Diamond V
Omen of ill
Ishtar
Diamond V
Level 127
God Stats
5W - 9L
1,556 SR
Queue Stats
180W - 199L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fizzеd
Olorun
16
4 / 2 / 6
12,044
708
29,777
18,856
9,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Ghоul
Medusa
17
5 / 2 / 3
12,650
744
16,505
12,821
6,080
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Korpz
Guan Yu
15
1 / 3 / 8
12,148
715
11,784
25,477
31,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AchillesAh Muzen CabBaron SamediAtlasCabrakan

VS

Bans
Baba YagaShivaAresOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
2 / 3 / 5
11,708
689
18,135
18,360
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
KingEzra420
Bacchus
15
0 / 4 / 6
10,036
590
8,411
27,997
37,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
16
5 / 3 / 2
11,683
687
17,487
19,707
8,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
10
Kills
7
7
Deaths
10
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
2
3
5
1.5
W
Olorun
Fizzеd
Olorun
4
2
6
3.5
W
Medusa
Ghоul
Medusa
5
2
3
3.25
L
Bacchus
KingEzra420
Bacchus
0
4
6
0.75
W
Guan Yu
Korpz
Guan Yu
1
3
8
1.67
L
Ishtar
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,066
Damage
44,033
57,154
Taken
66,064
46,733
Mitigated
53,509
27,326
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
18,135
5,381
0
5,651
18,360
7,942
0
7,988
10,372
70,174
6,341
W
Olorun
Fizzеd
Olorun
29,777
19,195
679
8,501
18,856
9,217
2,847
11,839
7,017
77,133
0
W
Medusa
Ghоul
Medusa
16,505
5,616
0
3,190
12,821
6,080
1,222
6,396
6,425
0
57,069
L
Bacchus
KingEzra420
Bacchus
8,411
1,216
0
3,248
27,997
37,361
0
13,188
14,809
17,270
0
W
Guan Yu
Korpz
Guan Yu
11,784
1,110
3,773
11,183
25,477
31,436
129
7,560
17,917
0
27,628
L
Ishtar
17,487
10,272
0
1,374
19,707
8,206
0
8,719
10,988
0
50,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
33,427
178
Minions Killed
179
9
Camps Cleared
6
1,035,336
Distance Traveled
915,578
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,708
689
94
6
3
312,828
1
W
Olorun
12,044
708
74
4
4
316,455
4
W
Medusa
12,650
744
76
4
2
337,708
4
L
Bacchus
10,036
590
13
1
1
310,967
9
W
Guan Yu
12,148
715
28
2
3
381,173
9
L
Ishtar
11,683
687
72
4
2
291,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role