Player Matchup

Ah Puch
Ah Puch
Amadioha7402
Ah Puch
Level 133
God Stats
10W - 9L
1,669 SR
Queue Stats
100W - 113L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
MITTELFALL 2
Cernunnos
Level 146
God Stats
1W - 2L
1,603 SR
Queue Stats
105W - 123L
1,493 Elo+
Party 1
Ares
Ares
Ti_Wiwi971
Ares
Level 128
God Stats
5W - 2L
1,758 SR
Queue Stats
348W - 400L
1,497 Elo+
Solo
Team Averages
Level 136
1,676 SR
1,494 Elo+

VS

Team Averages
Level 133
1,567 SR
1,498 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
C_HaXXeR
Ra
Level 145
God Stats
15W - 20L
1,471 SR
Queue Stats
324W - 355L
1,460 Elo+
Solo
Geb
Geb
Kasak1PL
Geb
Level 125
God Stats
12W - 5L
1,730 SR
Queue Stats
240W - 253L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amadioha7402
Ah Puch
10
1 / 2 / 2
6,435
715
6,001
4,569
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MITTELFALL 2
Cernunnos
9
1 / 4 / 2
6,176
686
7,398
8,304
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,692
632
2,657
8,340
6,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 1 / 2
7,827
870
7,512
7,142
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 7
7,209
801
6,708
8,752
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 5
8,081
898
2,806
8,813
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
2
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
2
6
L
Ah Puch
Amadioha7402
Ah Puch
1
2
2
1
W
1
2
7
2.25
W
2
0
5
4.5
L
Cernunnos
MITTELFALL 2
Cernunnos
1
4
2
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,056
Damage
17,026
21,213
Taken
24,707
12,367
Mitigated
14,643
1,980
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,512
2,879
0
2,421
7,142
3,291
1,178
3,237
3,905
0
29,345
L
Ah Puch
Amadioha7402
Ah Puch
6,001
68
0
604
4,569
2,059
0
3,095
1,380
27,568
0
W
6,708
1,245
1,586
3,593
8,752
3,677
809
3,333
5,419
28,672
0
W
2,806
497
0
3,542
8,813
7,675
200
2,647
6,166
9,174
0
L
Cernunnos
MITTELFALL 2
Cernunnos
7,398
3,321
0
876
8,304
3,490
0
3,321
4,811
0
17,145
L
2,657
195
0
500
8,340
6,818
0
2,754
5,350
6,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,303
Gold Earned
23,117
78
Minions Killed
122
3
Camps Cleared
6
408,325
Distance Traveled
559,718
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,827
870
48
5
2
178,664
3
L
Ah Puch
6,435
715
51
6
3
156,675
3
W
Ra
7,209
801
66
7
3
190,912
2
W
Geb
8,081
898
8
1
1
190,142
5
L
Cernunnos
6,176
686
24
3
0
135,100
4
L
Ares
5,692
632
3
0
0
116,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role