Player Matchup

Sol
Sol
Johhkr
Sol
Level 65
God Stats
13W - 17L
1,377 SR
Queue Stats
108W - 189L
1,349 Elo+
Party 2
Sun Wukong
Sun Wukong
Jtoostoned6930
Sun Wukong
Level 123
God Stats
3W - 2L
1,225 SR
Queue Stats
118W - 183L
1,357 Elo+
Solo
Arachne
Arachne
MarshmelIlo
Arachne
Level 66
God Stats
19W - 17L
1,499 SR
Queue Stats
103W - 183L
1,309 Elo+
Party 2
Team Averages
Level 85
1,367 SR
1,338 Elo+

VS

Team Averages
Level 69
1,455 SR
1,201 Elo+
Zhong Kui
Zhong Kui
ExiledStorm
Zhong Kui
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 41L
1,547 Elo+
Solo
Ares
Ares
SPARTAN227 OP
Ares
Level 8
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 5L
1,008 Elo+
Party 1
Izanami
Izanami
XanderYeetYeet
Izanami
Level 78
God Stats
0W - 1L
1,681 SR
Queue Stats
3W - 8L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Johhkr
Sol
16
5 / 2 / 7
10,708
714
21,167
17,185
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Jtoostoned6930
Sun Wukong
17
6 / 1 / 9
11,878
792
13,990
16,178
13,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
MarshmelIlo
Arachne
15
4 / 1 / 7
10,759
717
11,063
13,465
7,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ExiledStorm
Zhong Kui
13
3 / 7 / 0
9,327
622
16,586
18,985
14,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 4 / 3
9,464
631
7,941
17,746
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
8,965
598
12,883
15,139
6,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ExiledStorm
Zhong Kui
3
7
0
0.43
W
Sol
Johhkr
Sol
5
2
7
4.25
W
Sun Wukong
Jtoostoned6930
Sun Wukong
6
1
9
10.5
W
Arachne
MarshmelIlo
Arachne
4
1
7
7.5
L
0
4
3
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,220
Damage
37,410
46,828
Taken
51,870
28,695
Mitigated
42,104
21,399
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ExiledStorm
Zhong Kui
16,586
2,072
0
3,926
18,985
14,114
0
6,814
12,171
44,250
0
W
Sol
Johhkr
Sol
21,167
8,060
0
10,256
17,185
7,644
904
9,557
7,628
56,291
0
W
Sun Wukong
Jtoostoned6930
Sun Wukong
13,990
3,157
0
5,711
16,178
13,548
313
7,678
8,500
0
61,244
W
Arachne
MarshmelIlo
Arachne
11,063
6,677
0
5,432
13,465
7,503
1,565
8,523
4,942
0
36,628
L
7,941
888
0
2,051
17,746
21,299
0
7,502
10,244
16,150
0
L
12,883
9,100
0
3,919
15,139
6,691
0
7,088
8,051
0
44,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
27,756
195
Minions Killed
183
11
Camps Cleared
3
817,980
Distance Traveled
697,570
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,327
622
87
6
2
224,300
4
W
Sol
10,708
714
59
4
3
243,019
2
W
Sun Wukong
11,878
792
104
7
5
274,527
5
W
Arachne
10,759
717
32
2
3
300,434
1
L
Ares
9,464
631
8
1
0
255,753
1
L
Izanami
8,965
598
88
6
1
217,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role