Player Matchup

Izanami
Izanami
Fiskpinne2010
Izanami
Level 28
God Stats
1W - 1L
1,546 SR
Queue Stats
2W - 2L
1,308 Elo+
Party 1
Scylla
Scylla
Shirtyspider
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,361 Elo+
Party 1
Bellona
Bellona
krilletoffej
Bellona
Level 109
God Stats
1W - 0L
1,683 SR
Queue Stats
4W - 3L
1,461 Elo+
Party 1
Team Averages
Level 52
1,576 SR
1,377 Elo+

VS

Team Averages
Level 79
1,476 SR
1,491 Elo+
Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LSTUTZMAN
Gilgamesh
Level 28
God Stats
5W - 2L
1,758 SR
Queue Stats
97W - 102L
1,508 Elo+
Party 2
Neith
Neith
alecxiano
Neith
Level 105
God Stats
2W - 8L
1,170 SR
Queue Stats
189W - 203L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
4 / 1 / 8
8,044
804
11,857
9,275
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
12
1 / 2 / 10
7,386
739
7,041
4,971
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
krilletoffej
Bellona
13
7 / 0 / 5
9,181
918
8,412
11,030
10,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 4 / 2
6,339
634
4,706
10,053
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
LSTUTZMAN
Gilgamesh
11
2 / 3 / 0
6,752
675
8,873
12,059
10,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
alecxiano
Neith
10
1 / 5 / 2
6,681
668
7,216
9,711
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
2
0.25
W
Izanami
4
1
8
8
L
Gilgamesh
LSTUTZMAN
Gilgamesh
2
3
0
0.67
W
Scylla
1
2
10
3
L
Neith
alecxiano
Neith
1
5
2
0.4
W
Bellona
krilletoffej
Bellona
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
20,795
25,276
Taken
31,823
17,171
Mitigated
18,171
5,984
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,706
72
1,998
2,978
10,053
3,931
0
1,552
8,501
20,940
0
W
Izanami
11,857
8,277
0
1,933
9,275
4,611
1,137
1,045
8,230
0
40,701
L
Gilgamesh
LSTUTZMAN
Gilgamesh
8,873
2,390
0
587
12,059
10,610
0
3,243
8,816
0
22,921
W
Scylla
7,041
956
0
350
4,971
1,867
165
888
4,083
18,512
0
L
Neith
alecxiano
Neith
7,216
2,028
289
1,229
9,711
3,630
0
2,607
7,104
0
25,182
W
Bellona
krilletoffej
Bellona
8,412
2,391
1,700
2,001
11,030
10,693
306
3,124
7,906
0
19,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
19,772
130
Minions Killed
119
5
Camps Cleared
5
596,449
Distance Traveled
548,872
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,339
634
39
4
1
192,797
2
W
Izanami
8,044
804
72
7
1
190,369
3
L
Gilgamesh
6,752
675
24
2
2
184,268
2
W
Scylla
7,386
739
37
4
2
179,146
1
L
Neith
6,681
668
56
6
2
171,807
3
W
Bellona
9,181
918
21
2
2
226,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role