Player Matchup

Baron Samedi
Baron Samedi
GamingTurt
Baron Samedi
Level 48
God Stats
7W - 6L
1,811 SR
Queue Stats
174W - 165L
1,459 Elo+
Party 2
Chaac
Chaac
LMT Alex2548
Chaac
Level 88
God Stats
9W - 10L
1,498 SR
Queue Stats
94W - 136L
1,268 Elo+
Solo
Chiron
Chiron
NuclearCheeze214
Chiron
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 34L
1,411 Elo+
Party 2
Team Averages
Level 54
1,603 SR
1,379 Elo+

VS

Team Averages
Level 47
1,509 SR
1,341 Elo+
Ah Muzen Cab
Ah Muzen Cab
KillerKweerKlub
Ah Muzen Cab
Level 42
God Stats
27W - 22L
1,471 SR
Queue Stats
161W - 159L
1,406 Elo+
Party 1
Sol
Sol
MoblinGuide
Sol
Level 82
God Stats
4W - 4L
1,565 SR
Queue Stats
5W - 6L
1,368 Elo+
Solo
Nemesis
Nemesis
mr-bob8
Nemesis
Level 17
God Stats
8W - 10L
1,490 SR
Queue Stats
12W - 20L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GamingTurt
Baron Samedi
16
5 / 2 / 7
10,950
730
14,496
9,440
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 4
11,206
747
8,800
11,908
8,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 7
10,647
710
22,604
15,218
6,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KillerKweerKlub
Ah Muzen Cab
14
1 / 4 / 1
9,268
618
11,163
17,874
7,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
9,266
618
10,638
20,790
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
mr-bob8
Nemesis
13
1 / 4 / 2
9,208
614
6,661
16,050
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GamingTurt
Baron Samedi
5
2
7
4.25
L
Ah Muzen Cab
KillerKweerKlub
Ah Muzen Cab
1
4
1
0.38
W
5
0
4
7
L
1
4
2
0.5
W
2
1
7
5.5
L
Nemesis
mr-bob8
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,900
Damage
28,462
36,566
Taken
54,714
20,687
Mitigated
23,905
19,281
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GamingTurt
Baron Samedi
14,496
853
3,384
3,703
9,440
5,092
736
2,476
6,964
36,799
0
L
Ah Muzen Cab
KillerKweerKlub
Ah Muzen Cab
11,163
3,111
0
5,148
17,874
7,429
364
4,628
13,246
0
57,452
W
8,800
1,970
630
5,550
11,908
8,625
860
2,758
9,150
0
45,471
L
10,638
4,174
0
6,520
20,790
7,059
0
5,673
15,117
31,140
0
W
22,604
7,538
971
5,043
15,218
6,970
1,838
5,952
9,266
0
58,077
L
Nemesis
mr-bob8
Nemesis
6,661
2,269
0
1,342
16,050
9,417
453
4,429
11,621
0
20,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
27,742
212
Minions Killed
150
12
Camps Cleared
2
861,498
Distance Traveled
887,370
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,950
730
31
2
2
264,135
4
L
Ah Muzen Cab
9,268
618
64
4
0
300,636
0
W
Chaac
11,206
747
76
5
8
321,753
1
L
Sol
9,266
618
46
3
1
271,673
5
W
Chiron
10,647
710
105
7
2
275,610
4
L
Nemesis
9,208
614
40
3
1
315,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role