Player Matchup

Neith
Neith
BadlyBurnt
Neith
Level 160
God Stats
15W - 19L
1,471 SR
Queue Stats
160W - 168L
1,571 Elo+
Party 3
Horus
Horus
Majortom829
Horus
Level 89
God Stats
1W - 2L
1,314 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ravana
Ravana
PREDITA011
Ravana
Level 108
God Stats
5W - 2L
1,570 SR
Queue Stats
47W - 39L
1,535 Elo+
Party 3
Osiris
Osiris
okaytim
Osiris
Level 106
God Stats
9W - 6L
1,446 SR
Queue Stats
256W - 259L
1,482 Elo+
Solo
Olorun
Olorun
rdbeast78
Olorun
Level 84
God Stats
2W - 2L
1,705 SR
Queue Stats
21W - 19L
1,549 Elo+
Party 2
Team Averages
Level 109
1,501 SR
1,527 Elo+

VS

Team Averages
Level 128
1,446 SR
1,491 Elo+
Yemoja
Yemoja
ChildishJurcino
Yemoja
Level 159
God Stats
0W - 3L
1,312 SR
Queue Stats
253W - 266L
1,449 Elo+
Party 1
Izanami
Izanami
EnderBornPvP
Izanami
Level 119
God Stats
314W - 291L
1,523 SR
Queue Stats
329W - 334L
1,457 Elo+
Solo
Awilix
Awilix
FaithZero2
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 135L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iMissAfrica
Morgan Le Fay
Level 107
God Stats
1W - 5L
1,397 SR
Queue Stats
92W - 107L
1,432 Elo+
Party 1
Medusa
Medusa
rockmen676
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 137L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 0 / 4
13,138
657
15,360
12,484
6,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 9
10,097
505
8,768
19,800
20,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
PREDITA011
Ravana
16
9 / 4 / 5
11,378
569
16,081
17,380
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
okaytim
Osiris
16
3 / 0 / 7
10,823
541
11,962
13,989
15,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
rdbeast78
Olorun
15
1 / 2 / 7
10,042
502
9,720
16,318
7,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,713
436
8,067
14,380
14,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
EnderBornPvP
Izanami
15
0 / 6 / 0
9,606
480
7,386
18,397
7,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
FaithZero2
Awilix
14
2 / 7 / 3
8,674
434
7,681
21,843
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
iMissAfrica
Morgan Le Fay
15
3 / 2 / 3
8,948
447
11,109
9,619
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
rockmen676
Medusa
14
3 / 6 / 4
8,876
444
12,445
16,541
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
23
Kills
9
9
Deaths
23
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
4
11
L
1
2
6
2
L
Izanami
EnderBornPvP
Izanami
0
6
0
0
L
Awilix
FaithZero2
Awilix
2
7
3
0.5
W
1
3
9
1.83
W
Ravana
PREDITA011
Ravana
9
4
5
2.88
L
Morgan Le Fay
iMissAfrica
Morgan Le Fay
3
2
3
2.25
W
Osiris
okaytim
Osiris
3
0
7
6.5
W
Olorun
rdbeast78
Olorun
1
2
7
2.25
L
Medusa
rockmen676
Medusa
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,891
Damage
46,688
79,971
Taken
80,780
59,638
Mitigated
38,769
33,980
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,360
4,454
0
5,344
12,484
6,308
4,778
5,059
7,425
32
130,390
L
8,067
1,341
6,169
4,288
14,380
14,693
0
3,189
11,191
26,069
1,836
L
Izanami
EnderBornPvP
Izanami
7,386
4,828
0
4,707
18,397
7,313
516
0
18,397
0
88,470
L
Awilix
FaithZero2
Awilix
7,681
4,028
0
1,371
21,843
7,603
0
1,167
20,676
0
72,626
W
8,768
3,320
6,006
8,021
19,800
20,429
147
5,849
13,951
290
28,608
W
Ravana
PREDITA011
Ravana
16,081
4,461
0
2,320
17,380
9,717
1,530
4,825
12,555
43
93,290
L
Morgan Le Fay
iMissAfrica
Morgan Le Fay
11,109
466
0
1,891
9,619
3,675
0
538
9,081
53,873
0
W
Osiris
okaytim
Osiris
11,962
2,954
0
5,044
13,989
15,549
564
1,535
12,454
48
62,117
W
Olorun
rdbeast78
Olorun
9,720
4,108
710
6,535
16,318
7,635
574
2,808
13,510
75,982
6,509
L
Medusa
rockmen676
Medusa
12,445
6,500
0
1,900
16,541
5,485
0
4,823
11,718
0
68,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,478
Gold Earned
44,817
582
Minions Killed
478
0
Camps Cleared
0
1,911,327
Distance Traveled
1,798,568
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,138
657
190
10
0
367,027
5
L
Yemoja
8,713
436
36
2
0
325,991
4
L
Izanami
9,606
480
161
8
0
338,138
4
L
Awilix
8,674
434
96
5
0
415,369
2
W
Horus
10,097
505
25
1
0
404,900
9
W
Ravana
11,378
569
121
6
0
384,936
7
L
Morgan Le Fay
8,948
447
88
4
0
388,977
3
W
Osiris
10,823
541
119
6
0
408,371
1
W
Olorun
10,042
502
127
6
0
346,093
0
L
Medusa
8,876
444
97
5
0
330,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role