Player Matchup

Chang'e
Chang'e
Bugenhagin
Chang'e
Level 64
God Stats
3W - 2L
1,636 SR
Queue Stats
218W - 223L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
ElleDriver
Amaterasu
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 95L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zegoiyem
Tsukuyomi
Level 16
God Stats
0W - 7L
1,288 SR
Queue Stats
32W - 73L
1,504 Elo+
Solo
Anubis
Anubis
leathernecke5
Anubis
Level 102
God Stats
7W - 3L
1,869 SR
Queue Stats
178W - 140L
1,606 Elo+
Party 1
Mulan
Mulan
thehehimself
Mulan
Level 68
God Stats
4W - 7L
1,574 SR
Queue Stats
318W - 314L
1,555 Elo+
Party 1
Team Averages
Level 62
1,573 SR
1,542 Elo+

VS

Team Averages
Level 51
1,576 SR
1,560 Elo+
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CacnYvens
Chang'e
Level 156
God Stats
1W - 0L
1,878 SR
Queue Stats
14W - 11L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KEVINDARAH
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,758 Elo+
Solo
Atlas
Atlas
WeirdTomato
Atlas
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,539 Elo+
Solo
Nike
Nike
imaspedmf69
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bugenhagin
Chang'e
19
2 / 6 / 20
12,077
636
13,400
26,574
12,327
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ElleDriver
Amaterasu
20
9 / 7 / 15
13,490
710
21,788
39,241
33,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Zegoiyem
Tsukuyomi
13
2 / 2 / 10
10,117
532
9,032
9,648
4,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
12 / 5 / 14
14,949
787
31,879
23,879
15,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 7 / 11
12,541
660
24,311
31,430
33,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 7 / 12
13,612
716
33,046
22,966
13,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
CacnYvens
Chang'e
20
7 / 4 / 18
14,472
762
29,204
27,122
18,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
KEVINDARAH
Morgan Le Fay
18
0 / 7 / 13
11,378
599
9,723
21,129
12,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 8 / 16
11,489
605
16,926
30,970
44,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 5 / 13
14,644
771
23,346
23,712
23,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
99
31
Kills
27
27
Deaths
31
70
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
7
12
1.71
L
Chang'e
Bugenhagin
Chang'e
2
6
20
2
W
Chang'e
CacnYvens
Chang'e
7
4
18
4
L
Amaterasu
ElleDriver
Amaterasu
9
7
15
2.36
W
Morgan Le Fay
KEVINDARAH
Morgan Le Fay
0
7
13
0.93
W
1
8
16
1.13
L
Tsukuyomi
Zegoiyem
Tsukuyomi
2
2
10
3.5
W
13
5
13
3.9
L
12
5
14
3.8
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,410
Damage
112,245
130,772
Taken
125,899
99,043
Mitigated
113,339
64,036
Healing
47,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
33,046
12,616
1,539
5,833
22,966
13,063
1,871
6,503
16,463
68,581
0
L
Chang'e
Bugenhagin
Chang'e
13,400
1,881
11,611
8,867
26,574
12,327
1,125
19,962
6,168
25,800
0
W
Chang'e
CacnYvens
Chang'e
29,204
2,190
20,311
13,297
27,122
18,663
2,472
6,525
20,597
56,372
0
L
Amaterasu
ElleDriver
Amaterasu
21,788
8,766
3,780
15,594
39,241
33,204
881
23,331
15,249
0
41,269
W
Morgan Le Fay
KEVINDARAH
Morgan Le Fay
9,723
2,135
0
3,350
21,129
12,933
1,326
7,804
13,216
20,631
0
W
16,926
5,627
1,154
817
30,970
44,837
169
9,851
19,994
27,869
0
L
Tsukuyomi
Zegoiyem
Tsukuyomi
9,032
2,060
952
1,873
9,648
4,391
158
4,613
4,949
0
23,527
W
23,346
2,825
4
1,689
23,712
23,843
1,781
13,499
9,775
0
37,677
L
31,879
1,352
1,830
10,741
23,879
15,511
1,167
16,878
6,701
64,878
0
L
24,311
2,313
2,158
6,630
31,430
33,610
945
24,115
7,009
575
42,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,174
Gold Earned
65,595
205
Minions Killed
196
0
Camps Cleared
0
1,451,908
Distance Traveled
1,604,802
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,612
716
68
4
0
335,385
0
L
Chang'e
12,077
636
27
1
0
337,053
0
W
Chang'e
14,472
762
58
3
0
367,900
0
L
Amaterasu
13,490
710
34
2
0
350,114
2
W
Morgan Le Fay
11,378
599
32
2
0
300,121
1
W
Atlas
11,489
605
10
1
0
276,981
0
L
Tsukuyomi
10,117
532
26
1
0
172,317
3
W
Nike
14,644
771
28
1
0
324,415
0
L
Anubis
14,949
787
86
5
0
272,041
1
L
Mulan
12,541
660
32
2
0
320,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role