Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Katawa Grisaia
Ah Muzen Cab
Level 125
God Stats
11W - 11L
1,460 SR
Queue Stats
279W - 256L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheMasterYodaXx
Tsukuyomi
Level 151
God Stats
5W - 8L
1,524 SR
Queue Stats
268W - 257L
1,489 Elo+
Solo
Janus
Janus
YuukiRito II
Janus
Level 159
God Stats
10W - 4L
1,506 SR
Queue Stats
251W - 232L
1,476 Elo+
Party 1
Bacchus
Bacchus
miroku131
Bacchus
Level 150
God Stats
4W - 2L
1,474 SR
Queue Stats
203W - 182L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
rrthebest23
Sylvanus
Level 149
God Stats
1W - 0L
1,523 SR
Queue Stats
50W - 49L
1,482 Elo+
Solo
Team Averages
Level 147
1,497 SR
1,483 Elo+

VS

Team Averages
Level 84
1,451 SR
1,417 Elo+
Discordia
Discordia
MyGodLikeHands
Discordia
Level 107
God Stats
20W - 20L
1,636 SR
Queue Stats
298W - 291L
1,550 Elo+
Party 2
Nemesis
Nemesis
Nickitch_the_rat
Nemesis
Level 100
God Stats
3W - 4L
1,658 SR
Queue Stats
69W - 77L
1,595 Elo+
Solo
Charybdis
Charybdis
NoloRocks18
Charybdis
Level 75
God Stats
3W - 5L
1,512 SR
Queue Stats
37W - 40L
1,369 Elo+
Solo
King Arthur
King Arthur
verbals-_-
King Arthur
Level 77
God Stats
4W - 8L
1,285 SR
Queue Stats
133W - 139L
1,140 Elo+
Party 2
Ymir
Ymir
xScRiiiBLeZ--
Ymir
Level 59
God Stats
0W - 5L
1,164 SR
Queue Stats
15W - 28L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Katawa Grisaia
Ah Muzen Cab
18
2 / 3 / 5
12,462
519
18,195
19,096
8,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
TheMasterYodaXx
Tsukuyomi
19
4 / 6 / 7
13,057
544
14,252
23,964
10,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 6
13,452
561
16,050
11,813
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
miroku131
Bacchus
16
1 / 3 / 8
11,527
480
7,927
19,798
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
rrthebest23
Sylvanus
20
5 / 0 / 6
14,709
613
19,593
21,152
16,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MyGodLikeHands
Discordia
17
3 / 3 / 5
10,947
456
19,290
16,084
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 6 / 4
11,196
467
7,337
24,164
15,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
NoloRocks18
Charybdis
19
5 / 3 / 3
11,676
487
16,525
19,845
8,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
verbals-_-
King Arthur
17
0 / 4 / 0
10,835
451
12,166
27,725
17,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 3
10,982
458
5,351
20,379
26,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
18
Kills
12
12
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Katawa Grisaia
Ah Muzen Cab
2
3
5
1.5
L
Discordia
MyGodLikeHands
Discordia
3
3
5
1.83
L
0
6
4
0.33
L
Charybdis
NoloRocks18
Charybdis
5
3
3
2.17
W
Tsukuyomi
TheMasterYodaXx
Tsukuyomi
4
6
7
1.25
W
6
0
6
9
W
Bacchus
miroku131
Bacchus
1
3
8
1.67
W
Sylvanus
rrthebest23
Sylvanus
5
0
6
8
L
King Arthur
verbals-_-
King Arthur
0
4
0
0
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,017
Damage
60,669
95,823
Taken
108,197
62,035
Mitigated
75,108
41,191
Healing
19,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Katawa Grisaia
Ah Muzen Cab
18,195
6,654
0
5,396
19,096
8,184
942
5,223
13,873
0
122,143
L
Discordia
MyGodLikeHands
Discordia
19,290
1,615
0
452
16,084
6,611
0
9,306
6,218
97,234
0
L
7,337
1,792
0
4,312
24,164
15,486
972
5,835
18,220
1,090
124,480
L
Charybdis
NoloRocks18
Charybdis
16,525
6,887
0
5,398
19,845
8,401
1,363
6,040
13,701
0
110,551
W
Tsukuyomi
TheMasterYodaXx
Tsukuyomi
14,252
3,136
0
9,427
23,964
10,539
0
7,582
16,382
0
110,323
W
16,050
775
0
3,157
11,813
4,955
1,872
6,343
5,470
94,187
0
W
Bacchus
miroku131
Bacchus
7,927
766
939
4,803
19,798
21,741
516
6,348
13,450
34,915
3,217
W
Sylvanus
rrthebest23
Sylvanus
19,593
5,102
3,950
13,519
21,152
16,616
2,137
1,364
19,788
109,233
25,305
L
King Arthur
verbals-_-
King Arthur
12,166
1,372
0
8,183
27,725
17,647
180
14,381
13,334
53
86,949
L
5,351
1,340
0
1,119
20,379
26,963
180
5,869
14,394
39,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,207
Gold Earned
55,636
727
Minions Killed
724
0
Camps Cleared
0
2,242,682
Distance Traveled
2,280,699
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,462
519
157
7
0
453,189
1
L
Discordia
10,947
456
144
6
0
460,651
3
L
Nemesis
11,196
467
177
7
0
530,270
5
L
Charybdis
11,676
487
175
7
0
423,317
6
W
Tsukuyomi
13,057
544
143
6
0
450,304
3
W
Janus
13,452
561
158
7
0
519,902
5
W
Bacchus
11,527
480
54
2
0
463,486
2
W
Sylvanus
14,709
613
215
9
0
355,801
0
L
King Arthur
10,835
451
159
7
0
452,754
0
L
Ymir
10,982
458
69
3
0
413,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role