Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Faded20z
Jing Wei
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
147W - 181L
1,365 Elo+
Party 1
Arachne
Arachne
Jessidulurch
Arachne
Level 29
God Stats
5W - 3L
1,697 SR
Queue Stats
45W - 35L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
VantaVentura
Nu Wa
Level 94
God Stats
0W - 1L
1,615 SR
Queue Stats
134W - 120L
1,408 Elo+
Party 2
Mulan
Mulan
xTru3x20z
Mulan
Level 150
God Stats
5W - 3L
1,527 SR
Queue Stats
604W - 572L
1,421 Elo+
Party 1
Team Averages
Level 86
1,568 SR
1,418 Elo+

VS

Team Averages
Level 70
1,437 SR
1,492 Elo+
Scylla
Scylla
Damn_Hobos
Scylla
Level 102
God Stats
39W - 45L
1,523 SR
Queue Stats
76W - 83L
1,507 Elo+
Party 3
Ymir
Ymir
Kusan-itawaki
Ymir
Level 68
God Stats
6W - 10L
1,519 SR
Queue Stats
262W - 293L
1,439 Elo+
Solo
Ravana
Ravana
WonkiestRoom88
Ravana
Level 68
God Stats
25W - 25L
1,503 SR
Queue Stats
210W - 250L
1,392 Elo+
Solo
Nike
Nike
jimsumyun
Nike
Level 86
God Stats
2W - 2L
1,142 SR
Queue Stats
60W - 42L
1,599 Elo+
Party 3
Hachiman
Hachiman
oExtrAvAgAncEo
Hachiman
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 42L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 2 / 0
4,547
455
3,266
9,778
4,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Faded20z
Jing Wei
9
1 / 3 / 0
5,169
517
3,163
5,808
1,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Jessidulurch
Arachne
7
0 / 3 / 0
4,288
429
2,089
10,648
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
4,895
490
4,749
4,267
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
xTru3x20z
Mulan
7
0 / 5 / 0
4,267
427
2,706
9,691
3,848
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Damn_Hobos
Scylla
9
0 / 1 / 3
5,370
537
3,938
3,918
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 4
5,453
545
2,817
6,436
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
6 / 0 / 1
5,723
572
4,828
5,860
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
12
4 / 0 / 2
6,858
686
7,830
6,619
3,877
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
9
3 / 1 / 0
5,504
550
4,138
5,578
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Scylla
Damn_Hobos
Scylla
0
1
3
1.5
L
Jing Wei
Faded20z
Jing Wei
1
3
0
0.33
L
Arachne
Jessidulurch
Arachne
0
3
0
0
W
1
0
4
3
L
0
1
1
0.5
W
6
0
1
6.5
W
Nike
4
0
2
5
W
Hachiman
3
1
0
3
L
Mulan
xTru3x20z
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,973
Damage
23,551
40,192
Taken
28,411
14,840
Mitigated
14,299
9,716
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,266
989
158
2,156
9,778
4,809
0
1,911
7,831
0
17,611
W
Scylla
Damn_Hobos
Scylla
3,938
268
0
500
3,918
1,172
327
1,363
2,555
30,945
0
L
Jing Wei
Faded20z
Jing Wei
3,163
1,920
0
1,686
5,808
1,643
0
587
5,221
0
26,011
L
Arachne
Jessidulurch
Arachne
2,089
1,391
0
2,798
10,648
3,475
0
1,526
8,976
0
22,413
W
2,817
906
0
1,213
6,436
4,672
54
1,657
4,779
19,603
4,947
L
4,749
2,303
0
563
4,267
1,065
0
1,901
2,209
29,598
0
W
4,828
1,605
0
2,097
5,860
2,902
0
1,181
4,679
0
33,249
W
Nike
7,830
1,715
0
1,552
6,619
3,877
440
272
6,033
0
52,508
W
Hachiman
4,138
2,710
0
1,755
5,578
1,676
0
276
5,302
0
25,491
L
Mulan
xTru3x20z
Mulan
2,706
716
0
2,355
9,691
3,848
0
0
9,691
0
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
28,908
192
Minions Killed
327
0
Camps Cleared
0
947,309
Distance Traveled
933,065
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,547
455
26
3
0
196,460
3
W
Scylla
5,370
537
61
6
0
175,041
0
L
Jing Wei
5,169
517
50
5
0
190,440
3
L
Arachne
4,288
429
37
4
0
184,928
0
W
Ymir
5,453
545
39
4
0
197,666
4
L
Nu Wa
4,895
490
50
5
0
188,947
2
W
Ravana
5,723
572
67
7
0
209,912
1
W
Nike
6,858
686
106
11
0
182,079
2
W
Hachiman
5,504
550
54
5
0
168,367
0
L
Mulan
4,267
427
29
3
0
186,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role