Player Matchup

Fafnir
Fafnir
Devald
Fafnir
Level 65
God Stats
9W - 0L
1,771 SR
Queue Stats
11W - 0L
2,023 Elo+
Party 1
Neith
Neith
Thalden
Neith
Level 141
God Stats
164W - 47L
1,850 SR
Queue Stats
266W - 74L
1,963 Elo+
Party 1
Sol
Sol
sebastienR
Sol
Level 155
God Stats
12W - 2L
1,893 SR
Queue Stats
324W - 104L
1,940 Elo+
Party 1
Team Averages
Level 120
1,838 SR
1,975 Elo+

VS

Team Averages
Level 160
1,645 SR
1,674 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ZOMl
Horus
Level 160
God Stats
4W - 3L
1,734 SR
Queue Stats
479W - 350L
1,684 Elo+
Party 2
Loki
Loki
maipuang
Loki
Level 160
God Stats
38W - 11L
1,700 SR
Queue Stats
474W - 215L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Devald
Fafnir
13
3 / 1 / 11
9,434
943
6,341
11,636
13,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Thalden
Neith
14
9 / 0 / 5
9,137
914
17,344
9,346
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 9
8,521
852
11,962
10,184
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 7 / 1
7,327
733
5,604
12,487
6,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
ZOMl
Horus
10
1 / 3 / 0
7,252
725
4,161
16,383
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
9
0 / 5 / 2
6,678
668
8,084
11,488
4,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
1
0.21
W
Fafnir
Devald
Fafnir
3
1
11
8.5
W
Neith
Thalden
Neith
9
0
5
11.5
L
Horus
ZOMl
Horus
1
3
0
0.33
L
Loki
0
5
2
0.2
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,647
Damage
17,849
31,166
Taken
40,358
21,901
Mitigated
24,969
15,710
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,604
239
0
2,481
12,487
6,283
0
5,736
6,397
27,674
0
W
Fafnir
Devald
Fafnir
6,341
1,969
0
4,719
11,636
13,021
124
1,993
9,643
10,237
0
W
Neith
Thalden
Neith
17,344
8,228
0
4,694
9,346
4,924
1,359
966
8,380
0
43,722
L
Horus
ZOMl
Horus
4,161
1,987
717
4,412
16,383
14,453
0
6,425
9,483
0
12,916
L
Loki
8,084
1,338
0
500
11,488
4,233
0
4,971
6,094
0
20,701
W
11,962
5,329
0
6,297
10,184
3,956
1,292
3,081
7,103
44,393
4,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
21,257
133
Minions Killed
84
8
Camps Cleared
2
623,714
Distance Traveled
511,687
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,327
733
53
5
1
156,833
2
W
Fafnir
9,434
943
6
1
0
219,500
2
W
Neith
9,137
914
46
5
1
213,128
3
L
Horus
7,252
725
12
1
0
187,745
1
L
Loki
6,678
668
19
2
1
167,109
4
W
Sol
8,521
852
81
8
7
191,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role