Player Matchup

Kukulkan
Kukulkan
BossBeefy
Kukulkan
Level 34
God Stats
42W - 33L
1,358 SR
Queue Stats
216W - 256L
1,244 Elo+
Party 3
Ymir
Ymir
Daddyishere99
Ymir
Level 42
God Stats
8W - 6L
1,592 SR
Queue Stats
130W - 68L
1,649 Elo+
Party 1
Ao Kuang
Ao Kuang
RagnarIX45
Ao Kuang
Level 154
God Stats
15W - 5L
1,827 SR
Queue Stats
138W - 77L
1,635 Elo+
Party 1
Nemesis
Nemesis
gembock
Nemesis
Level 86
God Stats
4W - 5L
1,156 SR
Queue Stats
69W - 70L
1,287 Elo+
Party 3
Anhur
Anhur
off_thieves
Anhur
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 19L
1,610 Elo+
Party 1
Team Averages
Level 67
1,487 SR
1,485 Elo+

VS

Team Averages
Level 72
1,538 SR
1,416 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JeanFourreQc
Jormungandr
Level 26
God Stats
3W - 2L
1,593 SR
Queue Stats
25W - 28L
1,359 Elo+
Party 2
Skadi
Skadi
Sky Queen6454
Skadi
Level 68
God Stats
7W - 6L
1,514 SR
Queue Stats
67W - 78L
1,357 Elo+
Party 2
Hades
Hades
Sky Snake5485
Hades
Level 64
God Stats
9W - 6L
1,625 SR
Queue Stats
63W - 68L
1,398 Elo+
Party 2
Thanatos
Thanatos
Waffle_king891
Thanatos
Level 43
God Stats
8W - 16L
1,460 SR
Queue Stats
145W - 157L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BossBeefy
Kukulkan
10
1 / 1 / 0
5,943
594
1,686
3,867
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 1 / 9
6,090
609
3,368
6,109
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
RagnarIX45
Ao Kuang
11
11 / 0 / 0
7,174
717
11,221
11,436
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
gembock
Nemesis
10
2 / 1 / 8
5,847
585
4,377
6,485
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 8
5,638
564
5,670
7,183
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 6 / 0
4,865
487
5,661
12,368
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
JeanFourreQc
Jormungandr
7
0 / 3 / 3
4,420
442
4,652
7,234
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 4 / 3
4,692
469
6,439
7,781
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,620
562
2,155
5,902
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
8
3 / 5 / 3
5,656
566
2,426
8,843
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
6
6
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
6
0
0.17
W
Kukulkan
BossBeefy
Kukulkan
1
1
0
1
W
2
1
9
6.5
L
Jormungandr
JeanFourreQc
Jormungandr
0
3
3
0.5
W
Ao Kuang
RagnarIX45
Ao Kuang
11
0
0
11
L
1
4
3
0.63
L
1
1
0
1
L
Thanatos
3
5
3
0.9
W
Nemesis
gembock
Nemesis
2
1
8
6
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
21,333
35,080
Taken
42,128
13,703
Mitigated
17,854
12,377
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,661
1,042
0
2,205
12,368
5,362
0
7,458
4,910
18,137
0
W
Kukulkan
BossBeefy
Kukulkan
1,686
408
0
464
3,867
1,245
110
1,467
2,400
38,139
0
W
3,368
1,030
0
1,653
6,109
3,868
0
2,116
3,953
20,104
0
L
Jormungandr
JeanFourreQc
Jormungandr
4,652
1,995
0
1,250
7,234
4,681
392
2,884
4,350
25,545
0
W
Ao Kuang
RagnarIX45
Ao Kuang
11,221
2,647
0
8,152
11,436
4,057
375
4,471
6,513
39,533
0
L
6,439
2,669
0
1,550
7,781
2,087
505
2,236
5,545
0
20,493
L
2,155
36
87
2,796
5,902
2,747
0
1,937
3,965
33,325
0
L
Thanatos
2,426
586
0
5,227
8,843
2,977
31
1,760
7,083
0
23,340
W
Nemesis
gembock
Nemesis
4,377
2,105
0
889
6,485
2,311
935
1,420
5,011
0
33,781
W
5,670
2,505
0
1,219
7,183
2,222
150
2,400
4,735
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
25,253
280
Minions Killed
215
0
Camps Cleared
0
975,149
Distance Traveled
929,424
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,865
487
33
3
0
179,476
3
W
Kukulkan
5,943
594
87
9
0
187,670
1
W
Ymir
6,090
609
22
2
0
185,863
2
L
Jormungandr
4,420
442
34
3
0
176,073
0
W
Ao Kuang
7,174
717
61
6
0
200,977
0
L
Skadi
4,692
469
29
3
0
174,903
0
L
Hades
5,620
562
69
7
0
194,240
0
L
Thanatos
5,656
566
50
5
0
204,732
0
W
Nemesis
5,847
585
57
6
0
217,581
0
W
Anhur
5,638
564
53
5
0
183,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role