Player Matchup

Tyr
Tyr
Gabeuh1317
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,351 Elo+
Party 1
Poseidon
Poseidon
PutHercules7925
Poseidon
Level 128
God Stats
10W - 16L
1,593 SR
Queue Stats
88W - 98L
1,490 Elo+
Solo
Lancelot
Lancelot
SOFx STRYK3R
Lancelot
Level 144
God Stats
3W - 3L
1,553 SR
Queue Stats
231W - 285L
1,489 Elo+
Party 1
Team Averages
Level 125
1,549 SR
1,443 Elo+

VS

Team Averages
Level 98
1,515 SR
1,587 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Hustle PB
Chaac
Level 120
God Stats
59W - 67L
1,544 SR
Queue Stats
73W - 91L
1,473 Elo+
Solo
Apollo
Apollo
TrashisVi
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
12,421
654
11,142
25,292
32,154
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
20
7 / 3 / 10
15,258
803
25,519
12,870
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
SOFx STRYK3R
Lancelot
17
6 / 7 / 8
12,661
666
13,533
19,614
18,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 7 / 7
12,021
633
8,703
15,128
9,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Hustle PB
Chaac
17
5 / 2 / 7
12,602
663
13,811
19,924
29,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Apollo
TrashisVi
Apollo
17
4 / 8 / 7
12,949
682
15,015
20,740
6,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
17
Kills
12
13
Deaths
17
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
7
0.93
W
4
3
9
2.83
L
Chaac
Hustle PB
Chaac
5
2
7
4.25
W
Poseidon
7
3
10
4
W
Lancelot
SOFx STRYK3R
Lancelot
6
7
8
1.43
L
Apollo
TrashisVi
Apollo
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,194
Damage
37,529
57,776
Taken
55,792
56,321
Mitigated
46,242
12,003
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,703
854
0
1,076
15,128
9,502
502
6,276
8,852
23,222
0
W
11,142
1,564
0
4,604
25,292
32,154
504
3,672
21,620
62
37,322
L
Chaac
Hustle PB
Chaac
13,811
2,768
0
7,471
19,924
29,797
228
8,136
11,788
0
31,382
W
Poseidon
25,519
1,621
146
3,408
12,870
5,431
1,905
2,609
10,261
97,175
0
W
Lancelot
SOFx STRYK3R
Lancelot
13,533
2,370
1,120
2,725
19,614
18,736
794
3,325
16,289
178
45,229
L
Apollo
TrashisVi
Apollo
15,015
9,316
0
2,206
20,740
6,943
2,177
11,652
9,088
0
48,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
37,572
241
Minions Killed
146
12
Camps Cleared
6
1,075,383
Distance Traveled
880,328
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,021
633
29
2
1
273,673
0
W
Tyr
12,421
654
37
2
3
364,945
7
L
Chaac
12,602
663
27
1
2
323,328
2
W
Poseidon
15,258
803
163
9
4
362,571
7
W
Lancelot
12,661
666
41
2
5
347,867
0
L
Apollo
12,949
682
90
5
3
283,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role