Player Matchup

Nemesis
Nemesis
Platinum V
BroomerOne10
Nemesis
Platinum V
Level 126
God Stats
6W - 5L
1,636 SR
Queue Stats
156W - 149L
1,736 MMR
Solo
King Arthur
King Arthur
Platinum II
DesigningForYou
King Arthur
Platinum II
Level 136
God Stats
82W - 92L
1,592 SR
Queue Stats
530W - 547L
1,790 MMR
Solo
Chronos
Chronos
Gold II
PrestigeClips_51
Chronos
Gold II
Level 128
God Stats
21W - 14L
1,688 SR
Queue Stats
424W - 429L
1,711 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
RogueSRT
Sylvanus
Platinum IV
Level 107
God Stats
1W - 4L
1,307 SR
Queue Stats
112W - 105L
1,718 MMR
Solo
Anhur
Anhur
Gold IV
xXdragonbornXx3
Anhur
Gold IV
Level 96
God Stats
4W - 6L
1,432 SR
Queue Stats
16W - 20L
1,673 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,531 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,688 SR
1,726 MMR
Agni
Agni
Platinum V
DizzyHippy1202
Agni
Platinum V
Level 66
God Stats
14W - 8L
1,715 SR
Queue Stats
55W - 48L
1,672 MMR
Party 1
Artio
Artio
Platinum V
FavoredBear6876
Artio
Platinum V
Level 144
God Stats
10W - 10L
1,669 SR
Queue Stats
213W - 198L
1,798 MMR
Solo
Achilles
Achilles
Platinum V
alexis20gs
Achilles
Platinum V
Level 152
God Stats
12W - 4L
1,753 SR
Queue Stats
117W - 107L
1,761 MMR
Solo
Pele
Pele
Platinum V
osado-piloto275
Pele
Platinum V
Level 109
God Stats
4W - 2L
1,664 SR
Queue Stats
262W - 255L
1,706 MMR
Solo
Danzaburou
Danzaburou
Platinum III
xXHAMMERTIMEEXx
Danzaburou
Platinum III
Level 150
God Stats
31W - 21L
1,637 SR
Queue Stats
151W - 151L
1,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BroomerOne10
Nemesis
20
2 / 9 / 5
13,607
439
15,708
38,863
26,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
DesigningForYou
King Arthur
20
4 / 6 / 9
13,813
446
31,944
37,554
57,787
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 5
15,586
503
20,696
30,631
15,070
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
RogueSRT
Sylvanus
18
0 / 6 / 9
12,151
392
12,249
34,309
40,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 9 / 1
13,565
438
11,145
26,463
13,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LancelotAtlasSusanoCabrakan

VS

Bans
CupidLokiJing WeiFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 12
16,790
542
44,069
22,434
11,022
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 1 / 21
16,025
517
10,383
40,658
61,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
alexis20gs
Achilles
20
5 / 3 / 9
17,487
564
20,376
31,429
23,876
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 5 / 4
19,717
636
31,817
40,411
36,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
xXHAMMERTIMEEXx
Danzaburou
20
9 / 4 / 8
18,891
609
28,955
28,725
13,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
15
Kills
34
34
Deaths
15
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BroomerOne10
Nemesis
2
9
5
0.5
L
King Arthur
DesigningForYou
King Arthur
4
6
9
1.42
W
12
2
12
9
W
1
1
21
11.5
L
5
4
5
1.88
L
Sylvanus
RogueSRT
Sylvanus
0
6
9
0.75
W
Achilles
alexis20gs
Achilles
5
3
9
3.17
W
7
5
4
1.8
W
Danzaburou
xXHAMMERTIMEEXx
Danzaburou
9
4
8
3.25
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,742
Damage
135,600
167,820
Taken
163,657
153,514
Mitigated
146,910
41,622
Healing
64,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BroomerOne10
Nemesis
15,708
4,863
0
11,357
38,863
26,586
0
11,623
27,240
0
115,555
L
King Arthur
DesigningForYou
King Arthur
31,944
1,481
453
3,563
37,554
57,787
0
10,498
27,056
0
121,735
W
44,069
2,379
465
5,813
22,434
11,022
4,868
7,096
15,338
133,488
0
W
10,383
869
3,998
14,194
40,658
61,180
0
9,788
30,870
39,201
1,570
L
20,696
8,969
0
7,466
30,631
15,070
1,434
12,201
18,430
162,521
0
L
Sylvanus
RogueSRT
Sylvanus
12,249
3,250
6,161
9,788
34,309
40,802
0
15,724
18,585
29,507
0
W
Achilles
alexis20gs
Achilles
20,376
6,143
0
12,220
31,429
23,876
1,236
7,328
24,101
174
180,864
W
31,817
6,085
0
18,073
40,411
36,877
932
3,234
37,177
367
190,137
W
Danzaburou
xXHAMMERTIMEEXx
Danzaburou
28,955
14,180
0
10,214
28,725
13,955
10,949
8,756
19,663
0
204,591
L
11,145
6,333
0
2,834
26,463
13,269
38
6,939
19,524
0
111,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,722
Gold Earned
88,910
752
Minions Killed
893
0
Camps Cleared
0
2,805,614
Distance Traveled
2,949,431
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,607
439
167
5
0
627,829
6
L
King Arthur
13,813
446
159
5
0
539,421
8
W
Agni
16,790
542
150
5
0
585,521
5
W
Artio
16,025
517
36
1
0
624,401
7
L
Chronos
15,586
503
246
8
0
602,648
2
L
Sylvanus
12,151
392
23
1
0
549,863
10
W
Achilles
17,487
564
197
6
0
647,991
4
W
Pele
19,717
636
268
9
0
554,539
11
W
Danzaburou
18,891
609
242
8
0
536,979
10
L
Anhur
13,565
438
157
5
0
485,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role