Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MiaWii
Tiamat
Level 39
God Stats
4W - 13L
1,316 SR
Queue Stats
20W - 48L
1,344 Elo+
Party 3
Nemesis
Nemesis
Yellow__Tomato
Nemesis
Level 6
God Stats
0W - 6L
1,128 SR
Queue Stats
0W - 9L
1,103 Elo+
Party 3
Artemis
Artemis
blood-god50
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 2
Set
Set
sarcastic_eiram
Set
Level 43
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 7L
1,241 Elo+
Party 2
Team Averages
Level 41
1,342 SR
1,296 Elo+

VS

Team Averages
Level 79
1,447 SR
1,408 Elo+
Terra
Terra
BloodyGilkes
Terra
Level 66
God Stats
29W - 21L
1,626 SR
Queue Stats
286W - 325L
1,427 Elo+
Solo
Kukulkan
Kukulkan
LDOGOR
Kukulkan
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 36L
1,524 Elo+
Party 1
Susano
Susano
Martigan2214
Susano
Level 160
God Stats
2W - 2L
1,381 SR
Queue Stats
541W - 474L
1,498 Elo+
Party 1
Anubis
Anubis
dangles_4_life91
Anubis
Level 44
God Stats
1W - 2L
1,239 SR
Queue Stats
23W - 33L
1,201 Elo+
Solo
Medusa
Medusa
specsauce
Medusa
Level 122
God Stats
211W - 184L
1,487 SR
Queue Stats
359W - 354L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 0 / 0
10,322
1,032
9,793
20,213
23,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
MiaWii
Tiamat
15
0 / 1 / 1
9,319
932
6,621
11,214
11,180
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 7 / 0
9,090
909
6,266
20,153
9,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
blood-god50
Artemis
15
0 / 8 / 1
9,428
943
15,652
15,806
6,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 0
9,263
926
10,062
18,648
17,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

143

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 13
11,264
1,126
9,695
16,822
11,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
LDOGOR
Kukulkan
17
9 / 1 / 9
11,262
1,126
16,858
9,410
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
16
3 / 0 / 12
10,436
1,044
18,477
12,713
6,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 0 / 12
10,925
1,093
12,036
4,203
2,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
specsauce
Medusa
17
2 / 0 / 14
10,692
1,069
18,241
10,396
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
82
1
Kills
22
22
Deaths
1
2
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
0
1
W
3
0
13
9.5
W
Kukulkan
LDOGOR
Kukulkan
9
1
9
13.5
W
Susano
3
0
12
9
L
Tiamat
MiaWii
Tiamat
0
1
1
0.5
L
0
7
0
0
L
Artemis
blood-god50
Artemis
0
8
1
0.06
W
5
0
12
11
L
0
6
0
0
W
Medusa
specsauce
Medusa
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,394
Damage
75,307
86,034
Taken
53,544
68,321
Mitigated
30,122
13,706
Healing
23,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,793
4,116
1,292
7,025
20,213
23,423
0
7,758
12,455
0
17,018
W
9,695
1,955
10,579
7,222
16,822
11,866
0
2,985
13,444
21,539
0
W
Kukulkan
LDOGOR
Kukulkan
16,858
2,987
0
246
9,410
4,316
0
802
8,608
26,533
0
W
Susano
18,477
5,278
0
450
12,713
6,437
0
1,505
10,978
0
34,976
L
Tiamat
MiaWii
Tiamat
6,621
512
0
710
11,214
11,180
0
5,295
5,919
21,878
0
L
6,266
969
0
1,682
20,153
9,426
0
8,561
11,592
0
24,740
L
Artemis
blood-god50
Artemis
15,652
7,151
0
1,924
15,806
6,958
0
7,120
8,686
0
36,639
W
12,036
0
0
1,727
4,203
2,686
0
668
3,535
27,003
0
L
10,062
3,475
0
1,073
18,648
17,334
0
9,855
8,793
0
30,658
W
Medusa
specsauce
Medusa
18,241
10,117
601
2,570
10,396
4,817
0
661
9,553
0
43,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,422
Gold Earned
54,579
169
Minions Killed
180
4
Camps Cleared
6
922,234
Distance Traveled
966,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,322
1,032
12
1
0
193,680
0
W
Terra
11,264
1,126
15
2
0
211,487
0
W
Kukulkan
11,262
1,126
36
4
0
152,704
0
W
Susano
10,436
1,044
23
2
0
214,821
0
L
Tiamat
9,319
932
23
2
0
184,569
0
L
Nemesis
9,090
909
34
3
1
188,694
0
L
Artemis
9,428
943
51
5
0
162,609
0
W
Anubis
10,925
1,093
40
4
1
193,978
0
L
Set
9,263
926
49
5
3
192,682
0
W
Medusa
10,692
1,069
66
7
5
193,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role