Player Matchup

Janus
Janus
BruceKillerLOL
Janus
Level 108
God Stats
2W - 2L
1,505 SR
Queue Stats
106W - 137L
1,438 Elo+
Solo
Ravana
Ravana
Luca031199
Ravana
Level 67
God Stats
0W - 1L
1,145 SR
Queue Stats
133W - 131L
1,345 Elo+
Party 1
Chang'e
Chang'e
VNV Fear
Chang'e
Level 77
God Stats
4W - 3L
1,607 SR
Queue Stats
250W - 225L
1,482 Elo+
Solo
Cernunnos
Cernunnos
hunterfighter99
Cernunnos
Level 61
God Stats
8W - 6L
1,584 SR
Queue Stats
119W - 119L
1,333 Elo+
Party 1
Ymir
Ymir
l3e55O_1704
Ymir
Level 96
God Stats
14W - 7L
1,582 SR
Queue Stats
232W - 242L
1,494 Elo+
Solo
Team Averages
Level 82
1,485 SR
1,418 Elo+

VS

Team Averages
Level 118
1,437 SR
1,398 Elo+
Xing Tian
Xing Tian
Brosoftware
Xing Tian
Level 101
God Stats
352W - 352L
1,489 SR
Queue Stats
394W - 409L
1,467 Elo+
Party 2
Achilles
Achilles
CallMehRNG
Achilles
Level 80
God Stats
1W - 0L
1,268 SR
Queue Stats
5W - 9L
1,223 Elo+
Solo
Lancelot
Lancelot
KJ_UNRATED
Lancelot
Level 123
God Stats
53W - 53L
1,515 SR
Queue Stats
403W - 416L
1,506 Elo+
Party 2
Ishtar
Ishtar
Surfinlikeapro
Ishtar
Level 141
God Stats
13W - 18L
1,415 SR
Queue Stats
554W - 554L
1,456 Elo+
Party 2
Discordia
Discordia
snow-_-man
Discordia
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 169L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,679
1,068
12,241
9,063
3,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Luca031199
Ravana
16
2 / 2 / 3
10,419
1,042
6,922
12,647
8,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
VNV Fear
Chang'e
15
1 / 5 / 4
10,291
1,029
6,325
16,191
6,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
hunterfighter99
Cernunnos
16
2 / 2 / 5
10,681
1,068
9,971
11,343
4,722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 4
9,248
925
3,281
7,464
6,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

193

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brosoftware
Xing Tian
16
1 / 0 / 9
10,874
1,087
5,075
9,538
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
CallMehRNG
Achilles
16
3 / 4 / 8
10,944
1,094
8,561
12,968
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
KJ_UNRATED
Lancelot
16
6 / 3 / 7
11,315
1,132
15,071
10,455
5,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 7
11,378
1,138
10,977
8,335
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
snow-_-man
Discordia
16
1 / 0 / 10
10,526
1,053
13,563
3,303
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
7
Kills
14
14
Deaths
7
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Brosoftware
Xing Tian
1
0
9
5.5
L
2
2
3
1.75
W
Achilles
CallMehRNG
Achilles
3
4
8
1.75
W
Lancelot
KJ_UNRATED
Lancelot
6
3
7
3.17
L
Ravana
Luca031199
Ravana
2
2
3
1.75
W
3
0
7
6.5
L
Chang'e
VNV Fear
Chang'e
1
5
4
0.6
L
Cernunnos
hunterfighter99
Cernunnos
2
2
5
2.25
L
0
3
4
0.67
W
Discordia
snow-_-man
Discordia
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
53,247
56,708
Taken
44,599
30,161
Mitigated
34,623
8,324
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Brosoftware
Xing Tian
5,075
76
327
1,396
9,538
12,590
0
4,949
4,589
15,640
0
L
12,241
516
0
230
9,063
3,630
0
3,036
5,930
39,657
0
W
Achilles
CallMehRNG
Achilles
8,561
1,279
0
1,594
12,968
11,657
0
5,758
7,210
0
29,240
W
Lancelot
KJ_UNRATED
Lancelot
15,071
2,404
0
0
10,455
5,215
0
5,120
5,335
0
24,796
L
Ravana
Luca031199
Ravana
6,922
1,117
13
1,688
12,647
8,991
0
4,924
7,501
0
15,433
W
10,977
6,823
0
1,877
8,335
3,782
0
4,299
4,036
0
45,484
L
Chang'e
VNV Fear
Chang'e
6,325
233
2,363
2,910
16,191
6,246
0
4,047
11,954
31,576
0
L
Cernunnos
hunterfighter99
Cernunnos
9,971
4,315
109
1,011
11,343
4,722
0
3,767
7,433
0
29,160
L
3,281
0
0
0
7,464
6,572
0
2,864
4,360
8,466
0
W
Discordia
snow-_-man
Discordia
13,563
247
0
200
3,303
1,379
0
1,721
1,582
27,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
55,037
197
Minions Killed
209
6
Camps Cleared
12
872,831
Distance Traveled
1,089,023
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,874
1,087
19
2
2
238,354
0
L
Janus
10,679
1,068
52
5
4
195,975
2
W
Achilles
10,944
1,094
50
5
0
204,243
0
W
Lancelot
11,315
1,132
18
2
3
269,134
0
L
Ravana
10,419
1,042
20
2
1
201,318
0
W
Ishtar
11,378
1,138
80
8
7
200,536
0
L
Chang'e
10,291
1,029
64
6
0
199,865
2
L
Cernunnos
10,681
1,068
51
5
1
166,517
0
L
Ymir
9,248
925
10
1
0
109,156
0
W
Discordia
10,526
1,053
42
4
0
176,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role