Player Matchup

Geb
Geb
Mehrase
Geb
Level 104
God Stats
7W - 6L
1,636 SR
Queue Stats
53W - 44L
1,578 Elo+
Party 2
Baba Yaga
Baba Yaga
WhyMe0402
Baba Yaga
Level 100
God Stats
9W - 4L
1,735 SR
Queue Stats
41W - 43L
1,493 Elo+
Party 2
Izanami
Izanami
kingddrde
Izanami
Level 30
God Stats
1W - 2L
1,530 SR
Queue Stats
29W - 28L
1,446 Elo+
Party 2
Team Averages
Level 78
1,634 SR
1,506 Elo+

VS

Team Averages
Level 69
1,449 SR
1,416 Elo+
Sun Wukong
Sun Wukong
Dante070
Sun Wukong
Level 82
God Stats
6W - 10L
1,419 SR
Queue Stats
68W - 60L
1,514 Elo+
Party 1
Hachiman
Hachiman
Gokkurt
Hachiman
Level 24
God Stats
5W - 5L
1,394 SR
Queue Stats
23W - 25L
1,433 Elo+
Party 1
Hades
Hades
Zubok
Hades
Level 101
God Stats
5W - 4L
1,536 SR
Queue Stats
35W - 80L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
3 / 4 / 5
13,029
724
14,870
22,598
23,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
WhyMe0402
Baba Yaga
17
2 / 5 / 6
11,952
664
15,436
17,965
9,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
kingddrde
Izanami
15
3 / 5 / 2
11,348
630
19,734
18,970
8,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dante070
Sun Wukong
19
5 / 3 / 8
13,507
750
15,400
26,868
25,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Gokkurt
Hachiman
18
6 / 2 / 4
12,626
701
18,101
18,187
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Zubok
Hades
19
3 / 3 / 10
13,029
724
21,582
21,367
14,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
14
14
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dante070
Sun Wukong
5
3
8
3
W
Hachiman
Gokkurt
Hachiman
6
2
4
4
L
Geb
3
4
5
1.38
L
Baba Yaga
WhyMe0402
Baba Yaga
2
5
6
1
W
Hades
Zubok
Hades
3
3
10
2.67
L
Izanami
kingddrde
Izanami
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,040
Damage
55,083
59,533
Taken
66,422
41,833
Mitigated
48,319
11,296
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dante070
Sun Wukong
15,400
3,072
0
8,701
26,868
25,551
528
8,851
16,347
0
47,590
W
Hachiman
Gokkurt
Hachiman
18,101
8,813
0
6,137
18,187
8,507
1,601
11,223
6,812
0
50,540
L
Geb
14,870
689
1,190
3,271
22,598
23,508
152
8,891
13,476
40,245
0
L
Baba Yaga
WhyMe0402
Baba Yaga
15,436
1,044
0
2,652
17,965
9,368
551
7,017
10,452
55,446
0
W
Hades
Zubok
Hades
21,582
877
1,887
10,742
21,367
14,261
817
10,994
10,373
72,527
0
L
Izanami
kingddrde
Izanami
19,734
12,267
179
4,004
18,970
8,957
889
5,780
12,569
0
41,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
39,162
197
Minions Killed
215
7
Camps Cleared
10
962,836
Distance Traveled
1,020,009
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,507
750
61
3
3
339,669
0
W
Hachiman
12,626
701
64
4
3
336,718
4
L
Geb
13,029
724
39
2
2
338,323
0
L
Baba Yaga
11,952
664
104
6
4
328,305
5
W
Hades
13,029
724
90
5
4
343,622
6
L
Izanami
11,348
630
54
3
1
296,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role