Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Neko_Chicha
Loki
Level 64
God Stats
6W - 4L
1,649 SR
Queue Stats
55W - 69L
1,461 Elo+
Solo
Odin
Odin
akaPsyco
Odin
Level 127
God Stats
1W - 1L
1,733 SR
Queue Stats
123W - 106L
1,471 Elo+
Solo
Izanami
Izanami
destinyn923
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,375 Elo+
Solo
Chang'e
Chang'e
thaillenitsu1
Chang'e
Level 128
God Stats
1W - 3L
1,571 SR
Queue Stats
88W - 88L
1,485 Elo+
Solo
Team Averages
Level 102
1,591 SR
1,458 Elo+

VS

Team Averages
Level 114
1,519 SR
1,474 Elo+
Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Buffalomeel12
Sylvanus
Level 106
God Stats
13W - 11L
1,489 SR
Queue Stats
38W - 36L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Da_Iv_Meister
Guan Yu
Level 124
God Stats
19W - 12L
1,625 SR
Queue Stats
379W - 371L
1,510 Elo+
Solo
Anubis
Anubis
RUN-wiso200246
Anubis
Level 108
God Stats
22W - 20L
1,564 SR
Queue Stats
337W - 329L
1,531 Elo+
Solo
Izanami
Izanami
Sadistic_k1tty
Izanami
Level 145
God Stats
4W - 3L
1,416 SR
Queue Stats
60W - 57L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 4 / 1
9,574
563
11,950
14,384
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 1 / 2
8,930
525
5,766
15,015
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
14
1 / 4 / 3
8,961
527
5,326
16,224
6,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
destinyn923
Izanami
12
1 / 4 / 1
7,221
425
6,309
10,785
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
12
0 / 4 / 0
6,874
404
3,769
13,145
5,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 4 / 1
9,491
558
7,904
14,904
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Buffalomeel12
Sylvanus
14
0 / 1 / 8
9,178
540
4,404
12,118
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
16
5 / 2 / 3
10,674
628
13,818
15,056
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 2
9,938
585
8,650
12,805
6,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 2 / 2
10,174
598
11,940
10,071
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
17
17
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
4
1
1.63
W
Nemesis
 
Nemesis
3
4
1
0.88
W
Sylvanus
Buffalomeel12
Sylvanus
0
1
8
4
W
Guan Yu
5
2
3
3.25
L
4
1
2
5
W
3
3
2
1.33
W
6
2
2
3.5
L
Odin
1
4
3
0.63
L
Izanami
destinyn923
Izanami
1
4
1
0.38
L
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,120
Damage
46,716
69,553
Taken
64,954
25,175
Mitigated
45,165
25,435
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,950
799
631
5,331
14,384
4,647
376
7,228
7,051
69,955
0
W
Nemesis
 
Nemesis
7,904
3,656
0
1,495
14,904
5,845
0
4,257
10,368
0
77,718
W
Sylvanus
Buffalomeel12
Sylvanus
4,404
1,185
2,057
5,280
12,118
11,738
623
2,233
9,885
24,771
3,795
W
Guan Yu
13,818
2,337
1,210
5,792
15,056
17,165
823
1,104
13,338
0
73,131
L
5,766
2,088
0
6,088
15,015
5,554
0
1,129
13,789
0
72,516
W
8,650
806
0
6,200
12,805
6,348
837
6,606
6,199
74,123
0
W
11,940
8,782
0
2,979
10,071
4,069
3,475
1,952
8,119
0
110,744
L
Odin
5,326
1,786
0
4,233
16,224
6,491
0
0
15,350
0
59,001
L
Izanami
destinyn923
Izanami
6,309
4,494
0
2,455
10,785
2,973
588
2,542
8,243
0
47,771
L
Chang'e
3,769
851
1,119
5,578
13,145
5,510
185
2,112
10,984
42,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,560
Gold Earned
49,455
522
Minions Killed
568
0
Camps Cleared
0
1,547,983
Distance Traveled
1,565,365
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,574
563
117
7
0
316,542
2
W
Nemesis
9,491
558
112
7
0
378,078
1
W
Sylvanus
9,178
540
34
2
0
281,545
4
W
Guan Yu
10,674
628
135
8
0
345,198
1
L
Loki
8,930
525
112
7
0
353,926
5
W
Anubis
9,938
585
109
6
0
264,050
0
W
Izanami
10,174
598
178
10
0
296,494
0
L
Odin
8,961
527
123
7
0
293,086
1
L
Izanami
7,221
425
93
5
0
287,231
1
L
Chang'e
6,874
404
77
5
0
297,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role