Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BairyHalls97
Anhur
Level 24
God Stats
1W - 0L
1,749 SR
Queue Stats
16W - 6L
1,730 Elo+
Party 2
Hercules
Hercules
WIGBEINER69
Hercules
Level 139
God Stats
5W - 2L
1,698 SR
Queue Stats
43W - 18L
1,679 Elo+
Party 2
Ymir
Ymir
brandon12
Ymir
Level 130
God Stats
1W - 1L
1,806 SR
Queue Stats
47W - 13L
1,798 Elo+
Party 2
Baron Samedi
Baron Samedi
iitsTooExplicit
Baron Samedi
Level 147
God Stats
3W - 4L
1,585 SR
Queue Stats
25W - 22L
1,506 Elo+
Party 2
Team Averages
Level 113
1,667 SR
1,643 Elo+

VS

Team Averages
Level 58
1,444 SR
1,387 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aultze
Ymir
Level 23
God Stats
2W - 6L
1,168 SR
Queue Stats
49W - 64L
1,339 Elo+
Party 1
Loki
Loki
Highlight_TK1
Loki
Level 93
God Stats
13W - 16L
1,450 SR
Queue Stats
486W - 521L
1,400 Elo+
Party 3
Hades
Hades
TheStepBroski
Hades
Level 18
God Stats
11W - 11L
1,531 SR
Queue Stats
49W - 66L
1,323 Elo+
Party 3
Nu Wa
Nu Wa
ganog
Nu Wa
Level 67
God Stats
22W - 16L
1,572 SR
Queue Stats
75W - 91L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 0 / 3
6,704
609
5,782
6,995
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
7 / 1 / 3
6,826
621
11,745
7,499
2,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
WIGBEINER69
Hercules
12
4 / 1 / 0
7,125
648
7,335
8,377
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
10
2 / 0 / 6
6,455
587
2,911
4,688
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
iitsTooExplicit
Baron Samedi
11
1 / 0 / 4
6,381
580
2,996
4,952
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 4 / 0
4,566
415
3,475
8,588
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Aultze
Ymir
7
0 / 3 / 0
4,329
394
1,689
8,531
3,359
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 4 / 0
5,395
490
2,807
9,159
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,638
513
3,626
9,445
4,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
ganog
Nu Wa
8
1 / 4 / 0
5,150
468
3,279
7,721
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
3
6.5
L
Jing Wei
 
Jing Wei
1
4
0
0.25
L
Ymir
Aultze
Ymir
0
3
0
0
W
7
1
3
8.5
L
0
4
0
0
L
0
4
1
0.13
W
Hercules
WIGBEINER69
Hercules
4
1
0
4
W
Ymir
2
0
6
5
L
Nu Wa
ganog
Nu Wa
1
4
0
0.25
W
Baron Samedi
iitsTooExplicit
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
14,876
32,511
Taken
43,444
17,478
Mitigated
14,200
13,036
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,782
1,896
0
2,256
6,995
2,741
0
867
6,128
0
46,279
L
Jing Wei
 
Jing Wei
3,475
2,681
0
3,338
8,588
1,719
0
379
8,209
0
23,269
L
Ymir
Aultze
Ymir
1,689
427
0
885
8,531
3,359
0
1,971
6,560
15,715
0
W
11,745
7,277
0
2,718
7,499
2,473
654
895
6,604
0
57,151
L
2,807
1,305
0
2,960
9,159
2,787
0
1,401
7,713
0
35,227
L
3,626
414
101
3,671
9,445
4,332
0
120
8,657
30,629
0
W
Hercules
WIGBEINER69
Hercules
7,335
1,813
0
4,228
8,377
6,515
0
3,736
4,641
120
44,316
W
Ymir
2,911
1,000
374
1,770
4,688
3,403
0
1,578
3,110
12,774
0
L
Nu Wa
ganog
Nu Wa
3,279
1,413
0
750
7,721
2,003
0
2,156
5,565
24,502
0
W
Baron Samedi
iitsTooExplicit
Baron Samedi
2,996
354
155
1,535
4,952
2,346
661
1,518
3,434
44,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
25,078
349
Minions Killed
220
0
Camps Cleared
0
1,061,125
Distance Traveled
958,559
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,704
609
78
7
0
237,019
0
L
Jing Wei
4,566
415
27
2
0
194,468
4
L
Ymir
4,329
394
23
2
0
186,533
4
W
Anhur
6,826
621
87
8
0
194,620
2
L
Loki
5,395
490
74
7
0
220,634
0
L
Hades
5,638
513
52
5
0
177,223
0
W
Hercules
7,125
648
65
6
0
205,945
0
W
Ymir
6,455
587
28
3
0
214,808
0
L
Nu Wa
5,150
468
44
4
0
179,701
3
W
Baron Samedi
6,381
580
91
8
0
208,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role