Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
LazyTurtle80
Vulcan
Level 154
God Stats
23W - 9L
1,779 SR
Queue Stats
505W - 522L
1,508 Elo+
Solo
Yemoja
Yemoja
Tipsybear
Yemoja
Level 99
God Stats
21W - 24L
1,587 SR
Queue Stats
219W - 213L
1,518 Elo+
Party 2
Odin
Odin
berfomed
Odin
Level 160
God Stats
6W - 3L
1,631 SR
Queue Stats
164W - 133L
1,590 Elo+
Solo
Ullr
Ullr
prozz38
Ullr
Level 129
God Stats
3W - 1L
1,739 SR
Queue Stats
84W - 78L
1,514 Elo+
Solo
Team Averages
Level 137
1,647 SR
1,526 Elo+

VS

Team Averages
Level 104
1,649 SR
1,686 Elo+
Ymir
Ymir
HippiHoppi
Ymir
Level 125
God Stats
12W - 2L
1,682 SR
Queue Stats
307W - 107L
1,820 Elo+
Party 1
Hachiman
Hachiman
Neronul
Hachiman
Level 138
God Stats
2W - 1L
1,751 SR
Queue Stats
121W - 139L
1,530 Elo+
Solo
Anubis
Anubis
Spolker
Anubis
Level 107
God Stats
4W - 4L
1,381 SR
Queue Stats
149W - 135L
1,552 Elo+
Solo
Amaterasu
Amaterasu
Sprengeren
Amaterasu
Level 120
God Stats
3W - 2L
1,531 SR
Queue Stats
368W - 134L
1,796 Elo+
Party 1
Arachne
Arachne
jakobbehrens
Arachne
Level 28
God Stats
5W - 0L
1,900 SR
Queue Stats
55W - 24L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 2 / 1
9,606
506
9,825
18,011
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
15
0 / 0 / 4
9,237
486
12,637
5,571
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Tipsybear
Yemoja
13
1 / 1 / 1
8,034
423
2,101
11,085
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
15
1 / 2 / 1
9,481
499
6,201
13,034
8,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
prozz38
Ullr
16
0 / 2 / 0
8,929
470
5,622
11,723
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
9,782
515
6,076
14,037
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Neronul
Hachiman
8
0 / 0 / 0
6,627
349
3,512
2,727
772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Spolker
Anubis
16
1 / 3 / 0
9,435
497
5,434
10,755
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Sprengeren
Amaterasu
17
2 / 0 / 2
10,475
551
14,483
16,862
16,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
jakobbehrens
Arachne
16
3 / 2 / 0
9,432
496
10,255
18,805
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
7
7
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
1
1.75
W
1
0
3
2.5
L
Vulcan
0
0
4
2
W
Hachiman
Neronul
Hachiman
0
0
0
0
W
Anubis
Spolker
Anubis
1
3
0
0.33
W
Amaterasu
Sprengeren
Amaterasu
2
0
2
3
L
Yemoja
Tipsybear
Yemoja
1
1
1
1.5
L
Odin
1
2
1
0.75
W
Arachne
jakobbehrens
Arachne
3
2
0
1.5
L
Ullr
prozz38
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
39,760
59,424
Taken
63,186
34,372
Mitigated
48,489
19,708
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,825
3,405
0
7,280
18,011
8,456
0
1,545
16,466
0
89,833
W
6,076
2,632
0
2,179
14,037
16,315
0
2,755
11,282
50,304
11,527
L
Vulcan
12,637
3,742
0
250
5,571
2,786
0
922
4,649
98,199
0
W
Hachiman
Neronul
Hachiman
3,512
1,618
0
1,308
2,727
772
0
98
2,629
0
27,890
W
Anubis
Spolker
Anubis
5,434
239
0
2,518
10,755
5,775
234
3,581
7,174
91,097
0
W
Amaterasu
Sprengeren
Amaterasu
14,483
6,959
0
9,715
16,862
16,306
622
3,794
13,068
0
89,604
L
Yemoja
Tipsybear
Yemoja
2,101
1,134
3,986
4,872
11,085
10,157
0
1,647
9,438
11,321
0
L
Odin
6,201
1,598
0
2,376
13,034
8,233
0
1,996
11,038
0
72,947
W
Arachne
jakobbehrens
Arachne
10,255
5,803
0
8,523
18,805
9,321
0
4,510
14,295
0
101,511
L
Ullr
prozz38
Ullr
5,622
3,027
0
944
11,723
4,740
0
4,423
7,300
0
86,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
45,751
654
Minions Killed
620
0
Camps Cleared
0
1,869,079
Distance Traveled
1,669,503
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,606
506
140
7
0
385,024
2
W
Ymir
9,782
515
112
6
0
347,753
9
L
Vulcan
9,237
486
181
10
0
423,271
10
W
Hachiman
6,627
349
53
3
0
143,710
2
W
Anubis
9,435
497
168
9
0
317,785
8
W
Amaterasu
10,475
551
159
8
0
385,484
1
L
Yemoja
8,034
423
29
2
0
357,471
6
L
Odin
9,481
499
151
8
0
367,721
9
W
Arachne
9,432
496
128
7
0
474,771
3
L
Ullr
8,929
470
153
8
0
335,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role