Player Matchup

Ganesha
Ganesha
Gold V
Caaro0liine
Ganesha
Gold V
Level 160
God Stats
10W - 9L
1,611 SR
Queue Stats
274W - 279L
1,426 MMR
Solo
Achilles
Achilles
Gold III
Masterflash13
Achilles
Gold III
Level 127
God Stats
2W - 1L
1,576 SR
Queue Stats
210W - 210L
1,415 MMR
Solo
Agni
Agni
Bronze III
TheG1912
Agni
Bronze III
Level 126
God Stats
2W - 1L
1,431 SR
Queue Stats
40W - 31L
1,454 MMR
Solo
Danzaburou
Danzaburou
Gold III
XIV-Panas-XIV
Danzaburou
Gold III
Level 61
God Stats
7W - 5L
1,673 SR
Queue Stats
129W - 132L
1,449 MMR
Solo
Loki
Loki
Gold IV
stefi_dragus
Loki
Gold IV
Level 145
God Stats
1W - 1L
1,444 SR
Queue Stats
101W - 99L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,547 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,497 SR
1,450 MMR
Chaac
Chaac
Bronze III
Aimlock_SP
Chaac
Bronze III
Level 40
God Stats
1W - 2L
1,710 SR
Queue Stats
2W - 5L
1,493 MMR
Party 1
King Arthur
King Arthur
Gold V
Arkm_Wxlff_
King Arthur
Gold V
Level 127
God Stats
5W - 5L
1,563 SR
Queue Stats
171W - 181L
1,406 MMR
Solo
Cerberus
Cerberus
Bronze III
Olodnik2303
Cerberus
Bronze III
Level 33
God Stats
0W - 1L
1,180 SR
Queue Stats
2W - 3L
1,493 MMR
Party 1
The Morrigan
The Morrigan
Platinum V
SchweizerXD
The Morrigan
Platinum V
Level 108
God Stats
7W - 11L
1,522 SR
Queue Stats
231W - 227L
1,450 MMR
Solo
Ravana
Ravana
Gold IV
iBrightroar
Ravana
Gold IV
Level 158
God Stats
5W - 5L
1,510 SR
Queue Stats
358W - 352L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caaro0liine
Ganesha
20
0 / 1 / 20
14,857
512
12,452
30,469
46,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Masterflash13
Achilles
20
1 / 2 / 6
14,095
486
12,009
35,133
43,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
20
9 / 0 / 9
15,482
534
25,994
11,030
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XIV-Panas-XIV
Danzaburou
20
9 / 5 / 11
16,087
555
28,809
31,266
17,455
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 2 / 12
16,686
575
17,345
27,120
14,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaSusanoBacchusBellonaAres

VS

Bans
ShivaKaliYu HuangChang'eLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 7 / 2
11,600
400
11,181
24,276
17,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Arkm_Wxlff_
King Arthur
20
3 / 2 / 0
14,737
508
22,416
28,186
41,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Olodnik2303
Cerberus
17
2 / 5 / 3
12,227
422
7,998
27,290
35,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
SchweizerXD
The Morrigan
19
2 / 8 / 2
13,497
465
15,453
19,052
9,819
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
2 / 4 / 4
14,469
499
12,214
24,005
12,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
26
Kills
10
10
Deaths
26
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
2
0.29
L
King Arthur
Arkm_Wxlff_
King Arthur
3
2
0
1.5
W
Ganesha
Caaro0liine
Ganesha
0
1
20
10
W
Achilles
Masterflash13
Achilles
1
2
6
2
L
Cerberus
Olodnik2303
Cerberus
2
5
3
0.7
L
The Morrigan
SchweizerXD
The Morrigan
2
8
2
0.38
W
Agni
9
0
9
13.5
W
Danzaburou
XIV-Panas-XIV
Danzaburou
9
5
11
2.9
L
Ravana
2
4
4
1
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,609
Damage
69,262
135,018
Taken
122,809
127,877
Mitigated
117,299
48,417
Healing
22,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,181
3,236
134
7,091
24,276
17,084
1,308
5,161
19,115
0
74,918
L
King Arthur
Arkm_Wxlff_
King Arthur
22,416
1,344
0
1,627
28,186
41,638
122
7,902
20,284
0
132,755
W
Ganesha
Caaro0liine
Ganesha
12,452
1,309
0
4,436
30,469
46,727
743
4,871
25,477
66,828
2,236
W
Achilles
Masterflash13
Achilles
12,009
2,436
0
13,367
35,133
43,642
603
3,787
31,220
100
96,281
L
Cerberus
Olodnik2303
Cerberus
7,998
353
565
5,471
27,290
35,933
62
10,616
16,674
31,044
2,224
L
The Morrigan
SchweizerXD
The Morrigan
15,453
1,771
0
1,880
19,052
9,819
0
6,310
12,681
109,583
6,342
W
Agni
25,994
1,192
415
3,001
11,030
5,640
3,289
3,924
6,791
140,877
982
W
Danzaburou
XIV-Panas-XIV
Danzaburou
28,809
13,274
0
13,076
31,266
17,455
6,680
5,832
25,346
0
160,871
L
Ravana
12,214
3,339
0
6,175
24,005
12,825
0
8,194
15,811
0
161,717
W
17,345
4,271
0
14,122
27,120
14,413
2,547
3,486
23,465
51
197,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,207
Gold Earned
66,530
820
Minions Killed
825
0
Camps Cleared
0
2,759,886
Distance Traveled
2,564,043
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,600
400
110
4
0
402,774
2
L
King Arthur
14,737
508
216
7
0
494,382
2
W
Ganesha
14,857
512
15
1
0
524,441
9
W
Achilles
14,095
486
153
5
0
505,276
8
L
Cerberus
12,227
422
80
3
0
551,809
1
L
The Morrigan
13,497
465
210
7
0
503,805
5
W
Agni
15,482
534
223
8
0
599,616
2
W
Danzaburou
16,087
555
203
7
0
474,204
9
L
Ravana
14,469
499
209
7
0
611,273
4
W
Loki
16,686
575
226
8
0
656,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role