Player Matchup

Zhong Kui
Zhong Kui
Cosxia
Zhong Kui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 120L
1,401 Elo+
Solo
Izanami
Izanami
DD-destroyer999
Izanami
Level 86
God Stats
1W - 2L
1,490 SR
Queue Stats
216W - 192L
1,423 Elo+
Party 1
Tyr
Tyr
Mj235835
Tyr
Level 142
God Stats
101W - 68L
1,653 SR
Queue Stats
303W - 275L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Tiratore 412
Guan Yu
Level 68
God Stats
5W - 2L
1,557 SR
Queue Stats
87W - 85L
1,472 Elo+
Solo
Loki
Loki
XxEddie_LockexX
Loki
Level 69
God Stats
3W - 5L
1,451 SR
Queue Stats
92W - 96L
1,381 Elo+
Party 1
Team Averages
Level 83
1,530 SR
1,428 Elo+

VS

Team Averages
Level 79
1,408 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NILLAWAFER78708
Cerberus
Level 50
God Stats
5W - 3L
1,611 SR
Queue Stats
40W - 56L
1,362 Elo+
Solo
Da Ji
Da Ji
Only Star4367
Da Ji
Level 83
God Stats
29W - 35L
1,467 SR
Queue Stats
429W - 399L
1,401 Elo+
Solo
Chang'e
Chang'e
SnowmanZak
Chang'e
Level 66
God Stats
3W - 6L
1,211 SR
Queue Stats
270W - 265L
1,473 Elo+
Solo
Loki
Loki
revivemeguys
Loki
Level 109
God Stats
2W - 4L
1,251 SR
Queue Stats
214W - 214L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cosxia
Zhong Kui
14
0 / 3 / 0
8,126
451
9,130
17,891
13,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
1 / 4 / 1
8,262
459
6,704
14,757
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 0
7,751
431
4,377
14,103
9,102
Guan Yu
Tiratore 412
Guan Yu
12
1 / 2 / 3
8,228
457
6,407
16,159
13,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 1
9,433
524
7,188
14,719
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 1 / 2
9,938
552
9,300
12,072
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
2 / 1 / 5
9,735
541
9,625
13,151
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 5
9,286
516
9,957
15,207
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
SnowmanZak
Chang'e
17
4 / 0 / 2
10,212
567
17,602
11,885
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 1
10,436
580
4,830
8,204
3,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
L
Zhong Kui
Cosxia
Zhong Kui
0
3
0
0
L
1
4
1
0.38
L
0
3
0
0
W
Cerberus
2
1
5
4.5
W
1
3
5
1.17
W
Chang'e
SnowmanZak
Chang'e
4
0
2
5
L
Guan Yu
Tiratore 412
Guan Yu
1
2
3
1.25
L
4
2
1
2.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
51,314
77,629
Taken
60,519
46,426
Mitigated
34,027
26,962
Healing
25,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,300
6,711
0
4,697
12,072
4,127
5,654
710
11,362
0
88,966
L
Zhong Kui
Cosxia
Zhong Kui
9,130
799
0
8,468
17,891
13,770
0
9,562
8,329
69,682
0
L
6,704
4,982
0
2,662
14,757
4,844
29
5,219
9,538
0
71,012
L
4,377
454
0
3,712
14,103
9,102
0
916
13,187
0
56,990
W
Cerberus
9,625
575
158
3,010
13,151
14,483
490
833
12,318
39,487
7,805
W
9,957
2,607
0
5,516
15,207
6,568
0
2,214
12,993
0
68,803
W
Chang'e
SnowmanZak
Chang'e
17,602
2,690
2,753
6,677
11,885
5,496
618
3,671
8,214
92,511
0
L
Guan Yu
Tiratore 412
Guan Yu
6,407
379
3,252
4,414
16,159
13,180
0
7,287
8,872
0
27,290
L
7,188
1,894
0
4,454
14,719
5,530
0
3,458
11,261
0
77,254
W
4,830
721
0
3,069
8,204
3,353
0
1,702
6,502
0
75,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
49,607
527
Minions Killed
607
0
Camps Cleared
0
1,744,000
Distance Traveled
1,760,172
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,938
552
146
8
0
323,581
3
L
Zhong Kui
8,126
451
133
7
0
310,075
2
L
Izanami
8,262
459
138
8
0
299,590
0
L
Tyr
7,751
431
100
6
0
355,596
0
W
Cerberus
9,735
541
61
3
0
352,951
0
W
Da Ji
9,286
516
120
7
0
361,056
1
W
Chang'e
10,212
567
137
8
0
335,182
4
L
Guan Yu
8,228
457
31
2
0
366,430
4
L
Loki
9,433
524
125
7
0
412,309
0
W
Loki
10,436
580
143
8
0
387,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role