Player Matchup

Cernunnos
Cernunnos
Flaxman Low
Cernunnos
Level 88
God Stats
3W - 1L
1,327 SR
Queue Stats
96W - 112L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Know_ledge-_-
Morgan Le Fay
Level 56
God Stats
6W - 5L
1,500 SR
Queue Stats
222W - 244L
1,437 Elo+
Solo
Ganesha
Ganesha
Spitzbart501
Ganesha
Level 84
God Stats
2W - 0L
1,310 SR
Queue Stats
16W - 15L
1,441 Elo+
Party 2
Mulan
Mulan
Xaulor
Mulan
Level 103
God Stats
23W - 31L
1,422 SR
Queue Stats
301W - 318L
1,507 Elo+
Solo
Kukulkan
Kukulkan
mahini-hugo
Kukulkan
Level 136
God Stats
100W - 72L
1,579 SR
Queue Stats
1,527W - 1,558L
1,398 Elo+
Solo
Team Averages
Level 93
1,428 SR
1,451 Elo+

VS

Team Averages
Level 45
1,360 SR
1,403 Elo+
Xing Tian
Xing Tian
Blitz-JV2
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,343 Elo+
Party 3
Cabrakan
Cabrakan
Chozang212
Cabrakan
Level 60
God Stats
0W - 1L
1,717 SR
Queue Stats
35W - 81L
1,345 Elo+
Party 1
Kali
Kali
Extraa-Epicc
Kali
Level 81
God Stats
0W - 2L
1,203 SR
Queue Stats
37W - 50L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
UrFaceBeLike-_-
Danzaburou
Level 27
God Stats
0W - 3L
1,132 SR
Queue Stats
8W - 15L
1,412 Elo+
Party 3
Rama
Rama
adrianomat_98
Rama
Level 53
God Stats
5W - 10L
1,246 SR
Queue Stats
62W - 81L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flaxman Low
Cernunnos
20
13 / 0 / 16
14,969
1,151
32,854
11,502
9,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Know_ledge-_-
Morgan Le Fay
20
3 / 0 / 19
13,064
1,005
25,370
10,213
7,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Spitzbart501
Ganesha
20
0 / 1 / 24
14,973
1,152
7,761
20,984
41,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Xaulor
Mulan
20
14 / 2 / 12
14,540
1,118
26,186
22,164
23,558
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
mahini-hugo
Kukulkan
20
4 / 2 / 20
13,764
1,059
25,976
9,285
6,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

209

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blitz-JV2
Xing Tian
18
0 / 9 / 4
13,391
1,030
13,843
35,610
51,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cabrakan
Chozang212
Cabrakan
18
0 / 13 / 1
12,205
939
9,398
43,335
39,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
1 / 6 / 4
12,955
997
15,286
27,174
16,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
UrFaceBeLike-_-
Danzaburou
16
0 / 1 / 0
10,574
813
1,495
2,308
1,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 5 / 1
13,346
1,027
29,533
19,263
9,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
15
34
Kills
5
5
Deaths
34
91
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Blitz-JV2
Xing Tian
0
9
4
0.22
L
Cabrakan
Chozang212
Cabrakan
0
13
1
0.04
L
1
6
4
0.5
W
Cernunnos
Flaxman Low
Cernunnos
13
0
16
21
W
Morgan Le Fay
Know_ledge-_-
Morgan Le Fay
3
0
19
12.5
W
Ganesha
Spitzbart501
Ganesha
0
1
24
12
L
Danzaburou
UrFaceBeLike-_-
Danzaburou
0
1
0
0
W
Mulan
Xaulor
Mulan
14
2
12
10
L
4
5
1
0.9
W
Kukulkan
mahini-hugo
Kukulkan
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,147
Damage
69,555
74,148
Taken
127,690
88,296
Mitigated
117,700
17,548
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Blitz-JV2
Xing Tian
13,843
1,126
0
2,020
35,610
51,597
0
19,518
16,092
33,558
0
L
Cabrakan
Chozang212
Cabrakan
9,398
986
307
8,134
43,335
39,383
0
19,356
23,979
34,127
0
L
15,286
6,225
0
3,464
27,174
16,503
0
9,817
17,357
0
45,837
W
Cernunnos
Flaxman Low
Cernunnos
32,854
23,756
0
3,946
11,502
9,476
0
4,600
6,902
0
70,743
W
Morgan Le Fay
Know_ledge-_-
Morgan Le Fay
25,370
3,537
251
2,576
10,213
7,412
0
3,566
6,647
43,933
0
W
Ganesha
Spitzbart501
Ganesha
7,761
1,000
0
5,337
20,984
41,676
0
4,400
16,584
26,435
0
L
Danzaburou
UrFaceBeLike-_-
Danzaburou
1,495
119
0
50
2,308
1,110
0
1,205
1,103
0
5,648
W
Mulan
Xaulor
Mulan
26,186
5,303
0
3,270
22,164
23,558
0
6,372
15,792
582
34,230
L
29,533
13,548
223
2,616
19,263
9,107
0
9,714
9,549
190
70,110
W
Kukulkan
mahini-hugo
Kukulkan
25,976
1,898
858
1,310
9,285
6,174
0
4,493
4,792
50,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,310
Gold Earned
62,471
269
Minions Killed
254
6
Camps Cleared
5
1,207,980
Distance Traveled
929,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,391
1,030
42
3
0
234,532
0
L
Cabrakan
12,205
939
65
5
3
173,248
0
L
Kali
12,955
997
62
5
2
273,331
0
W
Cernunnos
14,969
1,151
99
8
2
239,927
0
W
Morgan Le Fay
13,064
1,005
53
4
2
255,781
0
W
Ganesha
14,973
1,152
0
0
0
238,604
0
L
Danzaburou
10,574
813
2
0
0
64,738
0
W
Mulan
14,540
1,118
24
2
1
232,093
0
L
Rama
13,346
1,027
83
6
0
183,729
0
W
Kukulkan
13,764
1,059
93
7
1
241,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role