Player Matchup

Skadi
Skadi
CommanderWeeb
Skadi
Level 60
God Stats
25W - 15L
1,558 SR
Queue Stats
127W - 158L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Johndoedough
Cthulhu
Level 18
God Stats
5W - 14L
1,350 SR
Queue Stats
31W - 40L
1,256 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yur Stepbro
Cu Chulainn
Level 111
God Stats
1W - 4L
1,467 SR
Queue Stats
45W - 51L
1,286 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
amerodemetri
Morgan Le Fay
Level 107
God Stats
9W - 12L
1,473 SR
Queue Stats
112W - 133L
1,324 Elo+
Solo
Hun Batz
Hun Batz
pokaymon
Hun Batz
Level 62
God Stats
0W - 2L
1,259 SR
Queue Stats
32W - 28L
1,333 Elo+
Solo
Team Averages
Level 72
1,421 SR
1,311 Elo+

VS

Team Averages
Level 69
1,641 SR
1,568 Elo+
Janus
Janus
OGiBoSsUS
Janus
Level 83
God Stats
8W - 3L
1,378 SR
Queue Stats
84W - 75L
1,447 Elo+
Solo
Rama
Rama
PickleManJr
Rama
Level 127
God Stats
2W - 0L
1,903 SR
Queue Stats
204W - 159L
1,584 Elo+
Party 2
Susano
Susano
T1TANARMADA
Susano
Level 61
God Stats
1W - 2L
1,707 SR
Queue Stats
102W - 62L
1,642 Elo+
Party 2
Jormungandr
Jormungandr
TcorntheLazy
Jormungandr
Level 32
God Stats
6W - 4L
1,629 SR
Queue Stats
67W - 53L
1,615 Elo+
Party 2
Yemoja
Yemoja
therealggpanda
Yemoja
Level 44
God Stats
16W - 14L
1,589 SR
Queue Stats
60W - 49L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,250
403
4,751
12,697
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Johndoedough
Cthulhu
11
0 / 3 / 1
6,582
366
4,529
11,649
9,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Yur Stepbro
Cu Chulainn
13
1 / 5 / 0
7,834
435
5,897
20,203
15,727
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
amerodemetri
Morgan Le Fay
12
0 / 8 / 2
7,873
437
4,615
15,807
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
pokaymon
Hun Batz
11
2 / 7 / 0
7,472
415
5,194
16,221
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OGiBoSsUS
Janus
14
3 / 2 / 5
9,576
532
5,981
7,719
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 0 / 8
11,748
653
17,347
16,385
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
17
7 / 1 / 6
11,032
613
9,551
14,651
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TcorntheLazy
Jormungandr
17
6 / 0 / 8
11,454
636
17,653
11,690
11,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 16
10,723
596
3,812
11,537
11,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
3
Kills
29
30
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Cthulhu
Johndoedough
Cthulhu
0
3
1
0.17
W
Janus
OGiBoSsUS
Janus
3
2
5
2.75
W
10
0
8
14
W
Susano
7
1
6
10
W
Jormungandr
TcorntheLazy
Jormungandr
6
0
8
10
L
Cu Chulainn
Yur Stepbro
Cu Chulainn
1
5
0
0.2
L
Morgan Le Fay
amerodemetri
Morgan Le Fay
0
8
2
0.13
L
Hun Batz
pokaymon
Hun Batz
2
7
0
0.29
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
54,344
76,577
Taken
61,982
41,267
Mitigated
39,588
13,164
Healing
30,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,751
1,800
0
1,409
12,697
4,057
1,733
1,426
11,271
0
50,203
L
Cthulhu
Johndoedough
Cthulhu
4,529
300
481
1,261
11,649
9,160
87
4,675
6,974
34,838
0
W
Janus
OGiBoSsUS
Janus
5,981
357
0
1,190
7,719
3,085
371
3,083
4,127
57,401
0
W
17,347
15,098
0
9,609
16,385
7,587
5,870
2,556
13,829
0
117,041
W
Susano
9,551
2,932
0
6,279
14,651
6,289
709
1,855
12,744
0
76,395
W
Jormungandr
TcorntheLazy
Jormungandr
17,653
6,262
0
3,231
11,690
11,416
1,641
2,664
8,992
88,888
0
L
Cu Chulainn
Yur Stepbro
Cu Chulainn
5,897
585
0
4,105
20,203
15,727
1,002
9,290
10,913
0
48,535
L
Morgan Le Fay
amerodemetri
Morgan Le Fay
4,615
303
57
1,869
15,807
6,242
499
8,103
7,704
45,259
0
L
Hun Batz
pokaymon
Hun Batz
5,194
1,995
0
3,982
16,221
6,081
0
3,766
12,455
0
43,381
W
3,812
732
5,411
5,112
11,537
11,211
431
2,531
8,948
24,457
3,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
54,533
380
Minions Killed
556
0
Camps Cleared
0
1,587,143
Distance Traveled
1,762,109
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,250
403
98
5
0
304,393
0
L
Cthulhu
6,582
366
49
3
0
359,788
1
W
Janus
9,576
532
101
6
0
348,807
2
W
Rama
11,748
653
155
9
0
340,271
5
W
Susano
11,032
613
109
6
0
373,985
2
W
Jormungandr
11,454
636
149
8
0
340,447
3
L
Cu Chulainn
7,834
435
83
5
0
294,290
0
L
Morgan Le Fay
7,873
437
86
5
0
283,141
0
L
Hun Batz
7,472
415
64
4
0
345,531
1
W
Yemoja
10,723
596
42
2
0
358,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role