Player Matchup

Discordia
Discordia
BlackBarbiee
Discordia
Level 14
God Stats
6W - 5L
1,488 SR
Queue Stats
6W - 7L
1,447 Elo+
Party 1
Fenrir
Fenrir
LighTer69
Fenrir
Level 27
God Stats
4W - 1L
1,526 SR
Queue Stats
6W - 8L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
MarinCim
Danzaburou
Level 40
God Stats
1W - 0L
1,720 SR
Queue Stats
129W - 57L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Selextia
Nu Wa
Level 66
God Stats
2W - 3L
1,625 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
ilfratello
Kuzenbo
Level 160
God Stats
5W - 0L
1,759 SR
Queue Stats
156W - 112L
1,604 Elo+
Party 1
Team Averages
Level 61
1,624 SR
1,508 Elo+

VS

Team Averages
Level 60
1,378 SR
1,468 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Lavajaw
Sun Wukong
Level 25
God Stats
0W - 2L
1,288 SR
Queue Stats
40W - 43L
1,492 Elo+
Party 2
Sobek
Sobek
Randfigur
Sobek
Level 13
God Stats
0W - 3L
1,309 SR
Queue Stats
12W - 19L
1,372 Elo+
Party 2
Loki
Loki
dimitrigranato
Loki
Level 156
God Stats
59W - 62L
1,565 SR
Queue Stats
670W - 731L
1,508 Elo+
Solo
Chronos
Chronos
grtx211
Chronos
Level 16
God Stats
0W - 1L
1,229 SR
Queue Stats
10W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackBarbiee
Discordia
18
3 / 1 / 18
11,210
747
10,742
4,811
2,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
LighTer69
Fenrir
16
2 / 5 / 14
10,608
707
5,140
14,353
11,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
MarinCim
Danzaburou
20
21 / 3 / 11
14,692
979
40,293
17,102
9,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Selextia
Nu Wa
17
3 / 5 / 19
11,429
762
19,141
13,475
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ilfratello
Kuzenbo
19
7 / 3 / 16
12,836
856
10,874
22,777
38,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
9 / 7 / 5
11,612
774
17,737
22,176
15,519
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Lavajaw
Sun Wukong
17
1 / 7 / 10
10,192
679
10,665
24,534
20,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Randfigur
Sobek
16
1 / 5 / 10
9,656
644
4,808
19,103
27,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 8 / 7
11,080
739
11,103
16,263
10,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
grtx211
Chronos
15
2 / 9 / 5
9,545
636
8,249
17,462
8,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
54
36
Kills
17
17
Deaths
36
78
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
9
7
5
1.64
W
Discordia
BlackBarbiee
Discordia
3
1
18
12
L
Sun Wukong
Lavajaw
Sun Wukong
1
7
10
0.86
W
Fenrir
LighTer69
Fenrir
2
5
14
1.8
W
Danzaburou
MarinCim
Danzaburou
21
3
11
8.83
L
Sobek
Randfigur
Sobek
1
5
10
1.2
W
Nu Wa
Selextia
Nu Wa
3
5
19
2.5
L
4
8
7
0.94
L
Chronos
grtx211
Chronos
2
9
5
0.5
W
Kuzenbo
ilfratello
Kuzenbo
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,190
Damage
52,562
72,518
Taken
99,538
66,458
Mitigated
82,346
18,992
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,737
1,010
3,364
5,819
22,176
15,519
0
10,611
11,437
59,320
0
W
Discordia
BlackBarbiee
Discordia
10,742
1,371
228
1,277
4,811
2,165
717
1,576
3,127
25,039
0
L
Sun Wukong
Lavajaw
Sun Wukong
10,665
2,231
0
4,879
24,534
20,850
0
9,839
14,509
0
40,795
W
Fenrir
LighTer69
Fenrir
5,140
1,773
0
737
14,353
11,031
404
6,466
7,745
0
14,737
W
Danzaburou
MarinCim
Danzaburou
40,293
23,192
0
8,751
17,102
9,142
8,502
7,378
9,704
0
91,184
L
Sobek
Randfigur
Sobek
4,808
735
0
1,073
19,103
27,547
0
6,194
12,721
14,912
0
W
Nu Wa
Selextia
Nu Wa
19,141
5,715
0
2,352
13,475
5,511
1,579
6,345
6,964
46,355
0
L
11,103
2,336
0
1,680
16,263
10,107
0
7,629
8,544
0
40,783
L
Chronos
grtx211
Chronos
8,249
2,229
0
1,586
17,462
8,323
28
6,021
11,351
21,011
0
W
Kuzenbo
ilfratello
Kuzenbo
10,874
3,634
0
5,647
22,777
38,609
354
8,293
14,184
30,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,775
Gold Earned
52,085
219
Minions Killed
242
0
Camps Cleared
0
1,455,108
Distance Traveled
1,285,945
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,612
774
90
6
0
245,426
1
W
Discordia
11,210
747
27
2
0
264,837
0
L
Sun Wukong
10,192
679
50
3
0
264,072
0
W
Fenrir
10,608
707
22
1
0
297,577
0
W
Danzaburou
14,692
979
95
6
0
311,594
4
L
Sobek
9,656
644
21
1
0
258,818
0
W
Nu Wa
11,429
762
51
3
0
274,227
2
L
Loki
11,080
739
46
3
0
267,504
2
L
Chronos
9,545
636
35
2
0
250,125
0
W
Kuzenbo
12,836
856
24
2
0
306,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role