Player Matchup

Ymir
Ymir
Bigbadhippo
Ymir
Level 60
God Stats
11W - 20L
1,270 SR
Queue Stats
20W - 39L
1,257 Elo+
Solo
Freya
Freya
I RyanX17 I
Freya
Level 45
God Stats
9W - 10L
1,165 SR
Queue Stats
59W - 81L
1,230 Elo+
Solo
Pele
Pele
LonelyPupPchp
Pele
Level 61
God Stats
1W - 1L
1,452 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Hera
Hera
Melo74141973
Hera
Level 115
God Stats
17W - 29L
1,404 SR
Queue Stats
707W - 712L
1,326 Elo+
Solo
Chaac
Chaac
gmangavin
Chaac
Level 75
God Stats
9W - 7L
1,365 SR
Queue Stats
61W - 74L
1,269 Elo+
Solo
Team Averages
Level 71
1,331 SR
1,273 Elo+

VS

Team Averages
Level 61
1,420 SR
1,346 Elo+
Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GamingCobra1049
Ishtar
Level 48
God Stats
1W - 3L
1,127 SR
Queue Stats
101W - 129L
1,304 Elo+
Solo
Sobek
Sobek
Ilikemilk_1
Sobek
Level 88
God Stats
20W - 15L
1,482 SR
Queue Stats
379W - 404L
1,322 Elo+
Solo
Pele
Pele
RiotStarter3581
Pele
Level 54
God Stats
9W - 12L
1,437 SR
Queue Stats
238W - 282L
1,331 Elo+
Solo
Freya
Freya
WormFinnaTurn
Freya
Level 49
God Stats
6W - 3L
1,552 SR
Queue Stats
142W - 177L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,275
483
2,788
9,511
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 5 / 1
6,449
496
7,598
9,246
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 1
6,654
512
5,094
11,649
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 3 / 0
5,517
424
3,449
3,888
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
gmangavin
Chaac
9
1 / 1 / 0
6,201
477
4,852
7,492
5,150
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 0 / 0
7,170
552
3,031
7,300
3,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
3 / 5 / 2
6,302
485
6,556
8,639
2,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 6
7,048
542
4,440
11,560
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 3
6,535
503
4,731
11,174
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 1
7,627
587
5,752
10,300
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
L
0
1
1
0.5
W
3
5
2
0.8
L
3
5
1
0.7
W
1
0
6
4
L
1
3
1
0.5
L
1
3
0
0.33
W
2
2
3
1.75
W
6
1
1
6.5
L
Chaac
gmangavin
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
24,510
41,786
Taken
48,973
20,750
Mitigated
22,631
9,845
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,031
1,491
0
2,619
7,300
3,878
1,392
0
7,300
0
40,320
L
2,788
721
0
2,605
9,511
6,774
0
2,450
7,061
28,736
0
W
6,556
4,337
0
932
8,639
2,962
638
4,110
4,273
0
30,700
L
7,598
2,708
185
2,155
9,246
3,319
228
2,045
7,201
34,671
0
W
4,440
1,033
165
6,538
11,560
8,136
812
4,349
6,845
22,893
0
L
5,094
1,266
0
1,549
11,649
4,061
0
3,625
8,024
0
43,984
L
3,449
889
0
548
3,888
1,446
0
2,072
1,816
25,590
0
W
4,731
1,790
0
2,162
11,174
3,487
0
678
10,456
0
37,601
W
5,752
2,070
0
5,046
10,300
4,168
436
3,942
6,264
47,240
0
L
Chaac
gmangavin
Chaac
4,852
1,509
0
2,803
7,492
5,150
216
0
7,492
0
29,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
34,682
295
Minions Killed
286
0
Camps Cleared
0
1,047,473
Distance Traveled
1,228,133
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,170
552
78
6
0
260,672
0
L
Ymir
6,275
483
51
4
0
231,710
0
W
Ishtar
6,302
485
47
4
0
224,559
2
L
Freya
6,449
496
65
5
0
228,765
1
W
Sobek
7,048
542
20
2
0
240,956
0
L
Pele
6,654
512
67
5
0
281,562
1
L
Hera
5,517
424
44
3
0
129,260
1
W
Pele
6,535
503
65
5
0
281,933
3
W
Freya
7,627
587
76
6
0
220,013
0
L
Chaac
6,201
477
68
5
0
176,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role