Player Matchup

Tsukuyomi
Tsukuyomi
Madara_uchihaXxl
Tsukuyomi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 39L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
STWStoner
Danzaburou
Level 85
God Stats
4W - 1L
1,408 SR
Queue Stats
160W - 126L
1,425 Elo+
Solo
Fafnir
Fafnir
WetFrenchFries84
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 112L
1,408 Elo+
Solo
Yu Huang
Yu Huang
fluff_4_nuts
Yu Huang
Level 108
God Stats
2W - 1L
1,387 SR
Queue Stats
70W - 72L
1,484 Elo+
Party 1
King Arthur
King Arthur
lXxWRATHxX1
King Arthur
Level 65
God Stats
15W - 9L
1,650 SR
Queue Stats
139W - 128L
1,412 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,437 Elo+

VS

Team Averages
Level 100
1,515 SR
1,436 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Attackthesparks
Raijin
Level 86
God Stats
3W - 2L
1,532 SR
Queue Stats
210W - 235L
1,372 Elo+
Party 3
King Arthur
King Arthur
DrAgOnGaMeRzV12
King Arthur
Level 93
God Stats
0W - 1L
1,302 SR
Queue Stats
27W - 33L
1,390 Elo+
Party 2
Hercules
Hercules
Fopplet
Hercules
Level 68
God Stats
13W - 24L
1,418 SR
Queue Stats
152W - 179L
1,444 Elo+
Party 3
Vulcan
Vulcan
FuriousTiger77
Vulcan
Level 129
God Stats
2W - 2L
1,820 SR
Queue Stats
17W - 17L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
6 / 5 / 9
11,642
506
17,248
22,592
10,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
STWStoner
Danzaburou
20
8 / 2 / 5
12,652
550
18,851
18,950
8,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 1 / 10
11,692
508
14,904
19,395
23,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
fluff_4_nuts
Yu Huang
15
3 / 5 / 3
10,282
447
12,229
16,003
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
lXxWRATHxX1
King Arthur
19
4 / 0 / 8
12,661
550
21,523
15,263
21,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
5 / 7 / 3
11,228
488
17,839
27,296
14,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 2
10,610
461
6,552
16,948
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
DrAgOnGaMeRzV12
King Arthur
15
0 / 4 / 0
9,128
397
4,909
18,923
21,314
Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Fopplet
Hercules
15
2 / 4 / 2
10,305
448
8,289
35,452
29,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
4 / 4 / 5
11,301
491
22,413
17,797
9,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
24
Kills
12
13
Deaths
25
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
7
3
0.93
L
1
6
2
0.33
L
King Arthur
DrAgOnGaMeRzV12
King Arthur
0
4
0
0
L
Hercules
Fopplet
Hercules
2
4
2
0.75
L
4
4
5
1.63
W
Tsukuyomi
6
5
9
2.1
W
Danzaburou
STWStoner
Danzaburou
8
2
5
5.25
W
3
1
10
8
W
Yu Huang
fluff_4_nuts
Yu Huang
3
5
3
0.9
W
King Arthur
lXxWRATHxX1
King Arthur
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,755
Damage
60,002
92,203
Taken
116,416
70,963
Mitigated
81,414
23,399
Healing
30,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
17,839
3,227
0
10,822
27,296
14,358
0
6,645
20,651
0
109,911
L
6,552
766
0
3,100
16,948
6,977
819
2,984
13,964
81,691
0
L
King Arthur
DrAgOnGaMeRzV12
King Arthur
4,909
614
0
500
18,923
21,314
0
2,136
16,787
0
66,963
L
Hercules
Fopplet
Hercules
8,289
3,013
3,846
9,512
35,452
29,092
0
9,221
26,231
94
50,117
L
22,413
10,819
0
2,769
17,797
9,673
0
5,456
12,341
104,835
0
W
Tsukuyomi
17,248
5,473
0
7,157
22,592
10,452
0
5,944
16,648
0
88,385
W
Danzaburou
STWStoner
Danzaburou
18,851
11,822
0
9,437
18,950
8,999
3,622
3,997
14,953
0
124,675
W
14,904
5,141
770
3,451
19,395
23,945
192
7,628
11,767
43,255
5,058
W
Yu Huang
fluff_4_nuts
Yu Huang
12,229
839
0
1,015
16,003
6,119
617
8,737
7,266
64,531
0
W
King Arthur
lXxWRATHxX1
King Arthur
21,523
1,537
0
1,569
15,263
21,448
797
2,753
12,510
0
108,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,929
Gold Earned
52,572
646
Minions Killed
632
0
Camps Cleared
0
2,227,839
Distance Traveled
2,132,263
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,228
488
159
7
0
461,890
8
L
Raijin
10,610
461
152
7
0
379,173
0
L
King Arthur
9,128
397
95
4
0
397,767
1
L
Hercules
10,305
448
71
3
0
437,715
4
L
Vulcan
11,301
491
155
7
0
455,718
4
W
Tsukuyomi
11,642
506
100
4
0
460,304
4
W
Danzaburou
12,652
550
180
8
0
444,284
3
W
Fafnir
11,692
508
60
3
0
442,974
0
W
Yu Huang
10,282
447
117
5
0
379,685
4
W
King Arthur
12,661
550
189
8
0
500,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role