Player Matchup

Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BColombo
Sobek
Level 89
God Stats
2W - 0L
1,728 SR
Queue Stats
25W - 26L
1,477 Elo+
Party 2
Thor
Thor
DarkScorpionBR
Thor
Level 49
God Stats
3W - 9L
1,151 SR
Queue Stats
66W - 80L
1,397 Elo+
Party 2
Xbalanque
Xbalanque
GoldenCrowVCR
Xbalanque
Level 81
God Stats
3W - 2L
1,639 SR
Queue Stats
64W - 68L
1,430 Elo+
Party 2
Ra
Ra
Othagou
Ra
Level 60
God Stats
2W - 1L
1,499 SR
Queue Stats
125W - 154L
1,328 Elo+
Party 2
Team Averages
Level 65
1,503 SR
1,426 Elo+

VS

Team Averages
Level 102
1,440 SR
1,402 Elo+
Set
Set
FlipDoParaguai
Set
Level 62
God Stats
0W - 4L
1,134 SR
Queue Stats
120W - 188L
1,343 Elo+
Party 1
Thor
Thor
Manuelito76543
Thor
Level 105
God Stats
18W - 18L
1,493 SR
Queue Stats
490W - 510L
1,435 Elo+
Solo
Cupid
Cupid
PortgasDace1447
Cupid
Level 115
God Stats
0W - 1L
1,726 SR
Queue Stats
394W - 454L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
lido45678901
Cthulhu
Level 69
God Stats
12W - 14L
1,488 SR
Queue Stats
70W - 105L
1,360 Elo+
Solo
Ra
Ra
will19035
Ra
Level 159
God Stats
7W - 10L
1,361 SR
Queue Stats
1,326W - 1,421L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 0 / 0
6,585
659
5,317
6,664
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
BColombo
Sobek
8
2 / 1 / 5
5,891
589
2,174
6,975
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 2 / 2
5,652
565
4,075
7,430
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
GoldenCrowVCR
Xbalanque
9
4 / 3 / 5
6,162
616
7,437
6,091
1,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 3
5,751
575
4,435
5,270
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,602
460
2,409
8,334
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 4 / 0
5,444
544
3,688
8,333
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 3 / 1
5,455
546
3,604
7,794
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
lido45678901
Cthulhu
7
0 / 3 / 1
4,663
466
606
6,648
4,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 1
5,065
507
4,148
5,459
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
6
7
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
0
4
W
Sobek
BColombo
Sobek
2
1
5
4.5
W
4
2
2
2.5
L
0
3
2
0.33
W
Xbalanque
GoldenCrowVCR
Xbalanque
4
3
5
2.17
L
2
4
0
0.5
W
2
1
3
3.5
L
3
3
1
1.17
L
Cthulhu
lido45678901
Cthulhu
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
14,455
32,430
Taken
36,568
16,701
Mitigated
14,793
10,620
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,317
2,713
0
2,337
6,664
4,401
0
517
6,147
0
38,509
W
Sobek
BColombo
Sobek
2,174
292
0
2,020
6,975
5,980
0
471
6,504
15,281
0
W
4,075
1,276
0
2,116
7,430
2,768
0
672
6,758
0
24,893
L
2,409
1,365
0
103
8,334
2,842
0
849
7,485
0
20,327
W
Xbalanque
GoldenCrowVCR
Xbalanque
7,437
4,575
0
2,114
6,091
1,758
1,146
294
5,797
0
33,320
L
3,688
1,326
0
980
8,333
3,169
0
0
8,333
0
25,881
W
4,435
1,094
222
1,811
5,270
1,794
92
2,800
2,470
36,890
0
L
3,604
2,033
0
2,648
7,794
2,462
0
1,554
6,240
0
32,738
L
Cthulhu
lido45678901
Cthulhu
606
154
39
462
6,648
4,151
0
586
6,062
12,434
0
L
4,148
682
134
1,470
5,459
2,169
86
3,620
1,839
31,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
25,229
276
Minions Killed
211
0
Camps Cleared
0
928,711
Distance Traveled
850,135
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,585
659
85
9
0
203,320
0
W
Sobek
5,891
589
21
2
0
176,056
4
W
Thor
5,652
565
45
5
0
192,633
0
L
Set
4,602
460
41
4
0
159,830
0
W
Xbalanque
6,162
616
56
6
0
178,016
2
L
Thor
5,444
544
49
5
0
169,546
0
W
Ra
5,751
575
69
7
0
178,686
0
L
Cupid
5,455
546
51
5
0
173,404
0
L
Cthulhu
4,663
466
22
2
0
178,249
0
L
Ra
5,065
507
48
5
0
169,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role