Player Matchup

Sylvanus
Sylvanus
Freddie_Montrose
Sylvanus
Level 118
God Stats
30W - 6L
1,854 SR
Queue Stats
83W - 30L
1,798 Elo+
Party 1
Odin
Odin
RottenBag
Odin
Level 121
God Stats
10W - 1L
1,687 SR
Queue Stats
139W - 53L
1,815 Elo+
Party 1
Cu Chulainn
Cu Chulainn
abolshoi
Cu Chulainn
Level 123
God Stats
18W - 10L
1,660 SR
Queue Stats
181W - 92L
1,748 Elo+
Party 1
Team Averages
Level 121
1,734 SR
1,787 Elo+

VS

Team Averages
Level 141
1,576 SR
1,571 Elo+
Izanami
Izanami
Der0r0f
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 350L
1,538 Elo+
Solo
Janus
Janus
I Le J I
Janus
Level 133
God Stats
53W - 48L
1,592 SR
Queue Stats
1,050W - 633L
1,603 Elo+
Party 2
Chernobog
Chernobog
NN Kong
Chernobog
Level 160
God Stats
8W - 9L
1,635 SR
Queue Stats
257W - 152L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,435
726
4,257
8,858
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
1 / 0 / 8
8,815
678
5,482
12,090
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
abolshoi
Cu Chulainn
15
5 / 0 / 4
9,627
741
12,383
17,931
18,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Der0r0f
Izanami
12
0 / 1 / 0
7,653
589
5,563
7,297
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
I Le J I
Janus
11
0 / 4 / 0
7,360
566
8,296
7,590
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
NN Kong
Chernobog
11
0 / 4 / 0
7,229
556
5,979
9,564
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Der0r0f
Izanami
0
1
0
0
W
3
0
6
6
L
Janus
I Le J I
Janus
0
4
0
0
L
Chernobog
NN Kong
Chernobog
0
4
0
0
W
Odin
1
0
8
5
W
Cu Chulainn
abolshoi
Cu Chulainn
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
19,838
38,879
Taken
24,451
36,809
Mitigated
11,597
23,590
Healing
918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Der0r0f
Izanami
5,563
2,223
0
297
7,297
2,939
340
1,041
6,078
0
32,822
W
4,257
949
10,352
6,255
8,858
6,715
1,072
1,923
6,751
26,945
0
L
Janus
I Le J I
Janus
8,296
124
0
0
7,590
4,949
0
1,375
6,118
25,139
0
L
Chernobog
NN Kong
Chernobog
5,979
2,561
0
621
9,564
3,709
0
2,206
7,086
0
18,294
W
Odin
5,482
540
0
3,060
12,090
11,658
394
2,998
8,836
0
25,906
W
Cu Chulainn
abolshoi
Cu Chulainn
12,383
900
0
3,923
17,931
18,436
746
3,593
13,886
100
40,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
22,242
136
Minions Killed
147
10
Camps Cleared
2
789,937
Distance Traveled
684,270
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,653
589
65
5
2
226,662
4
W
Sylvanus
9,435
726
57
4
3
243,853
2
L
Janus
7,360
566
56
4
0
242,700
3
L
Chernobog
7,229
556
26
2
0
214,908
1
W
Odin
8,815
678
44
3
6
273,038
3
W
Cu Chulainn
9,627
741
35
3
1
273,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role