Player Matchup

Raijin
Raijin
Be The Best7261
Raijin
Level 88
God Stats
3W - 5L
1,479 SR
Queue Stats
369W - 444L
1,351 Elo+
Party 2
Hercules
Hercules
EightPegasus246
Hercules
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 71L
1,370 Elo+
Party 2
Ares
Ares
HEART_494
Ares
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 51L
1,423 Elo+
Solo
Medusa
Medusa
IxPinkiePiexI
Medusa
Level 157
God Stats
16W - 11L
1,493 SR
Queue Stats
589W - 637L
1,332 Elo+
Party 2
Hel
Hel
Young blud1902
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 207L
1,317 Elo+
Party 2
Team Averages
Level 86
1,538 SR
1,359 Elo+

VS

Team Averages
Level 85
1,478 SR
1,403 Elo+
Bastet
Bastet
Lissinjoooo
Bastet
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
102W - 104L
1,365 Elo+
Party 1
Ymir
Ymir
SUPLEXX7
Ymir
Level 46
God Stats
2W - 3L
1,204 SR
Queue Stats
66W - 77L
1,399 Elo+
Party 1
Hel
Hel
its_aitch
Hel
Level 86
God Stats
2W - 1L
1,454 SR
Queue Stats
112W - 97L
1,457 Elo+
Solo
Hades
Hades
jhaison
Hades
Level 157
God Stats
8W - 3L
1,633 SR
Queue Stats
410W - 457L
1,425 Elo+
Solo
Hun Batz
Hun Batz
wixxon
Hun Batz
Level 69
God Stats
5W - 1L
1,816 SR
Queue Stats
351W - 366L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 11
10,628
664
15,880
12,255
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
20
8 / 5 / 11
11,975
748
14,528
25,421
32,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ares
14
2 / 9 / 7
9,863
616
7,099
21,826
23,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 6 / 9
11,615
726
31,971
18,119
8,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 9 / 8
9,367
585
7,357
15,010
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
10 / 9 / 16
12,340
771
16,969
22,319
10,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
2 / 3 / 26
11,936
746
9,996
24,723
34,931
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 3 / 22
10,712
670
6,341
11,733
6,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
jhaison
Hades
18
6 / 5 / 20
12,218
764
24,824
22,095
14,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
wixxon
Hun Batz
20
15 / 5 / 14
13,565
848
22,736
19,897
11,534
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
132
24
Kills
34
34
Deaths
25
46
Assists
98
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
L
Hercules
8
5
11
2.7
L
Ares
2
9
7
0.61
L
11
6
9
2.58
W
Bastet
10
9
16
2
W
Ymir
2
3
26
5
L
0
9
8
0.44
W
1
3
22
4
W
Hades
jhaison
Hades
6
5
20
3.2
W
Hun Batz
wixxon
Hun Batz
15
5
14
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,835
Damage
80,866
92,631
Taken
100,767
75,005
Mitigated
78,320
21,888
Healing
48,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,880
3,154
1,569
2,094
12,255
4,737
308
5,122
7,133
28,969
0
L
Hercules
14,528
2,486
666
8,162
25,421
32,318
0
13,424
11,997
0
26,397
L
Ares
7,099
176
303
1,441
21,826
23,420
0
9,375
12,451
12,964
0
L
31,971
11,322
869
1,980
18,119
8,930
0
6,971
11,148
0
59,071
W
Bastet
16,969
8,177
2,322
3,643
22,319
10,346
1,208
7,214
13,637
0
23,899
W
Ymir
9,996
615
2,295
3,392
24,723
34,931
327
6,276
18,447
28,826
0
L
7,357
942
3,400
1,404
15,010
5,600
0
6,269
8,741
13,440
0
W
6,341
1,825
13,077
5,427
11,733
6,807
1,804
4,373
7,360
13,975
0
W
Hades
jhaison
Hades
24,824
884
6,042
6,810
22,095
14,702
970
7,675
14,420
44,033
0
W
Hun Batz
wixxon
Hun Batz
22,736
4,384
614
4,855
19,897
11,534
2,701
4,798
15,099
0
43,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,448
Gold Earned
60,771
141
Minions Killed
149
0
Camps Cleared
0
1,190,416
Distance Traveled
1,502,996
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,628
664
22
1
0
245,785
1
L
Hercules
11,975
748
22
1
0
277,212
0
L
Ares
9,863
616
9
1
0
207,860
6
L
Medusa
11,615
726
69
4
0
241,796
0
W
Bastet
12,340
771
14
1
0
299,806
5
W
Ymir
11,936
746
36
2
0
294,339
1
L
Hel
9,367
585
19
1
0
217,763
0
W
Hel
10,712
670
18
1
0
294,370
0
W
Hades
12,218
764
41
3
0
291,710
2
W
Hun Batz
13,565
848
40
3
0
322,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role