Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
LimppuBoss
Hercules
Level 87
God Stats
3W - 4L
1,444 SR
Queue Stats
216W - 225L
1,534 Elo+
Party 2
Thor
Thor
tridot120
Thor
Level 129
God Stats
11W - 12L
1,440 SR
Queue Stats
184W - 153L
1,585 Elo+
Party 2
Team Averages
Level 120
1,462 SR
1,540 Elo+

VS

Team Averages
Level 90
1,500 SR
1,018 Elo+
Ishtar
Ishtar
AutumnLeaf1
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,079 Elo+
Party 1
Geb
Geb
itsamemario117
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
895 Elo+
Party 1
Vulcan
Vulcan
xSpartanGR44x
Vulcan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 0 / 14
8,757
876
10,803
6,802
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
LimppuBoss
Hercules
13
3 / 0 / 12
7,963
796
4,908
10,526
7,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
14
11 / 0 / 7
9,296
930
15,636
7,269
3,183
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 8 / 0
6,286
629
5,176
11,138
4,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 5 / 0
6,257
626
2,930
15,257
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 6 / 0
6,022
602
4,658
9,644
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
19
Kills
0
0
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
14
12
L
Ishtar
0
8
0
0
W
Hercules
LimppuBoss
Hercules
3
0
12
9
L
0
5
0
0
W
Thor
11
0
7
14.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
12,764
24,597
Taken
36,039
14,034
Mitigated
20,629
11,431
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,803
1,280
3,463
4,656
6,802
2,862
843
3,324
3,478
38,170
0
L
Ishtar
5,176
2,050
86
527
11,138
4,142
0
2,435
8,703
0
24,437
W
Hercules
LimppuBoss
Hercules
4,908
1,740
291
2,411
10,526
7,989
270
3,063
7,463
0
19,956
L
2,930
188
111
791
15,257
12,860
0
6,901
8,356
9,226
0
W
Thor
15,636
3,256
0
610
7,269
3,183
1,463
1,611
5,658
0
32,256
L
4,658
1,946
41
1,251
9,644
3,627
0
1,956
7,688
20,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
18,565
154
Minions Killed
79
8
Camps Cleared
1
628,386
Distance Traveled
546,409
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,757
876
79
8
3
208,530
0
L
Ishtar
6,286
629
38
4
1
161,529
2
W
Hercules
7,963
796
26
3
0
217,448
4
L
Geb
6,257
626
15
2
0
211,898
3
W
Thor
9,296
930
49
5
5
202,408
2
L
Vulcan
6,022
602
26
3
0
172,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role