Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeltaBlackHearts
Cthulhu
Level 151
God Stats
3W - 1L
1,606 SR
Queue Stats
239W - 250L
1,413 Elo+
Party 2
Ravana
Ravana
Peeraphon
Ravana
Level 73
God Stats
12W - 8L
1,582 SR
Queue Stats
340W - 359L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
krystaldigsyou
Baba Yaga
Level 142
God Stats
19W - 22L
1,498 SR
Queue Stats
807W - 893L
1,357 Elo+
Party 2
Team Averages
Level 134
1,537 SR
1,441 Elo+

VS

Team Averages
Level 43
1,435 SR
1,353 Elo+
Gilgamesh
Gilgamesh
Azire-Kor
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,235 Elo+
Party 1
Cliodhna
Cliodhna
DefiantHeart1
Cliodhna
Level 27
God Stats
0W - 4L
1,030 SR
Queue Stats
32W - 48L
1,389 Elo+
Party 1
Kumbhakarna
Kumbhakarna
El Loco Andre
Kumbhakarna
Level 117
God Stats
3W - 1L
1,648 SR
Queue Stats
114W - 109L
1,409 Elo+
Solo
Ah Puch
Ah Puch
ManlyManCham
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,348 Elo+
Party 1
Eset
Eset
ObliTiroN___
Eset
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
13 / 2 / 10
12,633
790
16,989
12,346
6,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
 
Hercules
19
6 / 4 / 22
11,447
715
15,911
24,385
27,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 28
12,639
790
23,292
21,737
29,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Peeraphon
Ravana
18
5 / 3 / 22
11,061
691
9,561
17,108
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
krystaldigsyou
Baba Yaga
18
8 / 4 / 23
11,888
743
22,540
13,237
6,531
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azire-Kor
Gilgamesh
17
1 / 7 / 1
9,352
585
9,335
21,677
20,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
DefiantHeart1
Cliodhna
18
7 / 6 / 2
11,340
709
24,491
18,171
9,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
El Loco Andre
Kumbhakarna
17
2 / 7 / 3
10,388
649
6,861
25,866
23,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
ManlyManCham
Ah Puch
17
3 / 5 / 3
10,032
627
16,768
14,972
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 11 / 2
8,425
527
5,116
17,189
8,262
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
24
36
Kills
13
17
Deaths
36
105
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
13
2
10
9
W
Hercules
 
Hercules
6
4
22
4.25
L
Gilgamesh
Azire-Kor
Gilgamesh
1
7
1
0.21
L
Cliodhna
DefiantHeart1
Cliodhna
7
6
2
1.33
W
4
4
28
4.5
L
Kumbhakarna
El Loco Andre
Kumbhakarna
2
7
3
0.5
L
Ah Puch
ManlyManCham
Ah Puch
3
5
3
0.9
L
0
11
2
0.09
W
Ravana
Peeraphon
Ravana
5
3
22
5.33
W
Baba Yaga
krystaldigsyou
Baba Yaga
8
4
23
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,293
Damage
62,571
88,813
Taken
97,875
87,472
Mitigated
69,151
39,658
Healing
24,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,989
1,330
6,697
3,860
12,346
6,605
4,175
4,322
8,024
38,947
0
W
Hercules
 
Hercules
15,911
4,181
1,223
8,422
24,385
27,316
455
6,975
17,410
0
30,739
L
Gilgamesh
Azire-Kor
Gilgamesh
9,335
1,349
2,007
1,662
21,677
20,351
99
13,910
7,487
0
15,024
L
Cliodhna
DefiantHeart1
Cliodhna
24,491
3,540
1,436
3,904
18,171
9,844
101
10,493
7,472
0
40,987
W
23,292
416
2,908
3,656
21,737
29,824
1,019
8,528
13,209
46,282
0
L
Kumbhakarna
El Loco Andre
Kumbhakarna
6,861
484
1,752
6,067
25,866
23,151
196
18,393
7,335
18,568
0
L
Ah Puch
ManlyManCham
Ah Puch
16,768
154
1,553
4,116
14,972
7,543
504
8,553
6,213
31,328
0
L
5,116
971
1,170
1,044
17,189
8,262
0
11,472
5,460
14,418
0
W
Ravana
Peeraphon
Ravana
9,561
1,365
3,720
4,785
17,108
17,196
2,108
5,310
11,798
0
15,670
W
Baba Yaga
krystaldigsyou
Baba Yaga
22,540
3,561
1,237
3,150
13,237
6,531
1,310
3,610
9,627
35,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,668
Gold Earned
49,537
175
Minions Killed
126
0
Camps Cleared
0
1,398,427
Distance Traveled
1,252,082
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,633
790
45
3
0
284,227
1
W
Hercules
11,447
715
31
2
0
266,820
0
L
Gilgamesh
9,352
585
9
1
0
261,310
0
L
Cliodhna
11,340
709
34
2
0
298,344
0
W
Cthulhu
12,639
790
63
4
0
294,006
1
L
Kumbhakarna
10,388
649
16
1
0
262,629
5
L
Ah Puch
10,032
627
43
3
0
251,402
0
L
Eset
8,425
527
24
2
0
178,397
0
W
Ravana
11,061
691
14
1
0
294,297
1
W
Baba Yaga
11,888
743
22
1
0
259,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role